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Posts by Fluffy Buff Jams

Cosmo Vulpes - Official Gameplay Trailer [2026]
Cosmo Vulpes - Official Gameplay Trailer [2026] YouTube video by Eoni

Can you keep up?๐ŸŒŸ
Check out the brand new Cosmo Vulpes gameplay trailer!

Add it to your wishlist on Steam now!!

#3dplatformer #indiegame

www.youtube.com/watch?v=wLYw...

6 days ago 28 17 0 0

I don't know who they are but they seem to always like my posts whenever I post anything game dev tagged and they don't follow me. I'm not sure if that's an automation they are doing.

1 day ago 0 0 1 0
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Let's go fishing!!
#godotengine #b3d #gamedev #animation

2 days ago 58 9 2 1
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Early 3D Pokemon renders by Keiji Kinebuchi from the late 1990s that got my brain wired up

2 days ago 3812 1135 42 36
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Miyamoto's vision

3 days ago 22 4 0 0
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Was a busy week for me but I got to make a new skybox for the coastlands and I did some reworks on the ascending the cliffside part. Now with little shortcuts to discover. #gamedev #godot #indiedev #GodotEngine #screenshotsaturday

3 days ago 31 7 0 0
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๐ŸŒ€๐Ÿช› Drill bit ๐Ÿช›๐ŸŒ€

#indiegames #screenshotsaturday #godot

2 days ago 46 13 0 0
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Pushhh
#gamedev #godot

2 days ago 30 7 1 0
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my first game made in Godot โœŒ

2 days ago 55 9 3 0

I just discovered your game and besides just looking great, I'm on board seeing a Pikmin-like mechanic injected into an action game. Can't wait to see more.

2 days ago 2 0 0 0
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3DS-styled environments for my action game Moulder, with a big focus on vertex coloring. Inspired by the Zelda remakes.

#Moulder #Godot #GodotEngine #gamedev #indiegame #indiegames #Pikmin #MonsterHunter #Soulslike #screenshotsaturday

2 days ago 195 41 6 0
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Added MultiMesh support to my FloppyBit tech. The leaf clusters are a single MultiMeshInstance3D. Although the leaves are individually controlled, it's a single draw-call with no bones and no shader. ๐Ÿง๐Ÿชด
#GodotEngine #gamedev #indiedev

3 days ago 141 14 4 0
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Magic Trickery! ๐Ÿ‡๐Ÿ‡๐Ÿ‡๐Ÿ‡ Such beauty!

#gamedev #GodotEngine #godot #indiegames #screenshotsaturday

3 days ago 35 12 0 0
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So I was trying to make the Earth round for funsies and...well I think I overdid it just a little bit

#indiedev #gamedev #indiegames #screenshotsaturday

3 days ago 137 13 6 1
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Currently finishing up the Tomb Trials minigame for Rog & Roll, which lets Rog race through previous levels against the ghosts of past heroes ๐Ÿ‘ป๐Ÿ
#screenshotsaturday #pixelart #indiegame #gamedev

2 days ago 76 16 1 0
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Did some game mechanics work
โ–ถ๏ธ The "shout" reveals nearby interactable objects
โ–ถ๏ธ Wisps follow you once you run into them
โ–ถ๏ธ You can put wisps into lanterns to activate them

#ScreenshotSaturday #GameDev #IndieDev #GodotEngine #VFX

3 days ago 273 45 14 0
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Was a busy week for me but I got to make a new skybox for the coastlands and I did some reworks on the ascending the cliffside part. Now with little shortcuts to discover. #gamedev #godot #indiedev #GodotEngine #screenshotsaturday

3 days ago 31 7 0 0
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DJ Fuzz is climbing up the lighthouse pole to take a look at the new skybox #gamedev #godot #indiedev #godotengine

3 days ago 15 2 0 0

DJ Fuzz is climbing up the lighthouse pole to take a look at the new skybox #gamedev #godot #indiedev #godotengine

3 days ago 15 2 0 0
Beastars The Final Season Poster. Legoshi the wolf, haru the rabbit, and Louis the dear are on the poster. there's a cityscape shown on the top of the poster.

Beastars The Final Season Poster. Legoshi the wolf, haru the rabbit, and Louis the dear are on the poster. there's a cityscape shown on the top of the poster.

19. Beastars: The Final Season (Part 1 & 2)

I really enjoyed this season. I liked the new characters they introduced and the villain this season was very compelling. There are maybe a few things that maybe could have been wrapped up better but I think the main cast's arcs were wrapped up well.

3 days ago 0 0 0 0

This looks incredibly cool. It's like MGR with a lot of 6th gen console game influence. Looking forward to seeing more of this.

3 days ago 2 0 1 0
A skybox of a large island and 2 smaller islands in the distance

A skybox of a large island and 2 smaller islands in the distance

Been messing around with nailing a pre-rendered background process. I think I landed on something for the coastlands levels.

#gamedev #indiedev

3 days ago 15 2 0 1
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INTRODUCING:
PROJECT PHANTOM LIMB

SCOUR THE NAMELESS ISLE AND ITS EVIL FORTRESS
BATTLE WICKED SOULS AND SEVER THEIR BODIES
RESIST DEMONIC POSSESSION

(Releasing later this year)

3 days ago 2249 652 47 29
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Progress on my project has been a bit slow, but this week I've managed to get some parts of the UI done.

#unrealengine #gamedev

4 days ago 652 105 20 0
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IT'S FINALLY (ALMOST) TIME!

KilaFlow will release on Steam on April 24th! Just a week away!

Remember to wishlist the game so you catch it EXACTLY when it comes out!

KILAFLOW SUPER DUPER SOON!
store.steampowered.com/app/2927510/...

3 days ago 786 353 29 14
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office chair curling, the world's most anticipated office chair game of the year, is HERE!

Features:
- breathtaking realism
- office chairs
- a broom to sweep the ground
-

that's it.

๐Ÿข๐Ÿช‘๐ŸฅŒ play.date/games/office-chair-curling/

4 days ago 238 71 3 8
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free vertical scrolling section, linking multiple routes together #gamedev

4 days ago 132 23 5 0
Paradise Killer Steam Cover Art.

Paradise Killer Steam Cover Art.

18. Paradise Killer

After playing Promise Mascot Agency recently, I had to try out Kaizen Game Works' first game as a studio. This is a very nice mix of an adventure/exploration game and a visual novel with great aesthetic and a great soundtrack to boot. It's a slow-burn story that's def worth it.

5 days ago 3 0 1 0
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Up the giant rock we go to get to the lighthouse #gamedev #godot #indiedev #GodotEngine

6 days ago 17 4 1 0
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Up the giant rock we go to get to the lighthouse #gamedev #godot #indiedev #GodotEngine

6 days ago 17 4 1 0