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Posts by Tore Lervik

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Visual Tech Art Hi, I'm a Senior Technical Artist, specialized in Shaders, VFX, Procedural Content Generation and any cool visual stuff that has been working in the video game industry for several years. I've alway...

Joined Visual Tech Art to make a tri-planar terrain material for fun. Stayed for the community!

www.youtube.com/c/VisualTech...

4 days ago 4 0 1 0
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2 years ago MeshBlend was born! πŸŽ‚πŸ₯³

Not on purpose, but a random message on the Visual Tech Art discord server. @makkon.bsky.social was there, and something about his "introduce yourself" post piqued my interest.

Amazed how many talented people I've met on online the last couple of years! 🀩

4 days ago 87 7 3 0

It's a sign πŸ‘€

If it's any comfort, I've spent a stupid amount of time on the plugin. Probably 6 months full time at this point. πŸ˜…

4 days ago 1 0 1 0
Subnautica 2 - "Take a Deep Breath" (Gameplay Reveal Teaser)
Subnautica 2 - "Take a Deep Breath" (Gameplay Reveal Teaser) YouTube video by Subnautica

Hi #RealTimeVFX #GameDev !
We're looking for a Senior VFX Artist to join the team at Unknown Worlds on Subnautica 2!

Gameplay Teaser:
youtu.be/oK5Nr1VtJ9Q

Application:
job-boards.greenhouse.io/unknownworld...

5 days ago 10 4 0 1
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Most of the MeshBlend showcases I make are to highlight the blending. But in real-world use it's often used more as a "seam remover".

Here are some amazing in-game screenshots of Beautiful Light using MeshBlend to make the world feel more cohesive! 🀩
#gamedev

6 days ago 11 4 0 0
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MeshBlend - If it's a mesh, we can blend it MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh.

It scales with resolution. So even if the whole game has blending it doesn't really care more than if a few things in your scene.

I try to target around ~0.2-0.4 ms at 1440p on a PS5. There are 4 quality settings, so you can tune it a bit.

Some info over here: meshblend.lervik.com/Knowledgebas...

6 days ago 1 0 0 0
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Blending meshes always feels like magic!
Hearing what environment artists think of MeshBlend is the best part though! ✨

PS: MeshBlend is currently off on Fab this week - meshblend.lervik.com
#ue5 #gamedev

1 week ago 68 16 1 0
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Works nicely with MeshBlend as always ✨

1 month ago 0 0 0 0
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Landscapes with overhang. What is this magic? πŸ‘€

Mesh Terrain in UE 5.8 is shaping up nicely!
Really like that I can have sculpt layers that I can then move, rotate and resize.

#UE5 #gamedev

1 month ago 15 1 1 0

The reverse cut is so much better! :D
They should just cut it and relaunch it. Don't have to add or change anything. Just the order of the events.

2 months ago 1 0 0 0
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I wonder if this is an accessibility issue? Making it barly visible is not ok, but making it hidden until hover is ok. 🀷

2 months ago 1 0 0 0
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I've just released the newest update to my Unreal Engine level editor called Scythe. Here's what's new... 🧡

3 months ago 99 35 1 4

Even smart people can have stupid opinions.

At what point is it "approved reuse"?
- Use the same model twice
- Use the same model but change it
- Use the same workflow for two models
- Use the same tricks I've learned for two models
- Use the same skillset I've honed over years for two models

3 months ago 4 0 0 0
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MeshBlend - If it's a mesh, we can blend it MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh.

MeshBlend is a plugin for Unreal that lets you blend any mesh. It brings next generation blending to Unreal. Easy to use, fast and great quality!

meshblend.lervik.com

3 months ago 0 0 0 0
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2025 recap, what a year!
MeshBlend launched for Unreal Engine 5.

The reception, feedback and people have been amazing! I still can’t quite believe it. πŸ‘€

Thank you everyone, and also the amazing people at @unknownworlds.bsky.social!
Can't wait to see what 2026 brings 🐟
#ue5 #gamedev

3 months ago 5 1 1 0

Rocks :D

3 months ago 1 0 0 0

Well deserved! It was impossible to play the game without noticing all the hearts poured!

PS: Who told lorien he could make club tracks? Like where did Osquio come from?! ❀️

4 months ago 1 0 0 0

It's just how we are I think.

You know the first time I saw Threshold Kids it just reminded me of childhood TV. πŸ˜…

4 months ago 0 0 0 0
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Welcome! Enjoy our darkness. And please ensure when waiting for a bus or subway that you stand in a normal distributed distance to any other person.
In a couple of weeks all the people from other parts of Norway will travel home for Christmas. It should be a bit easier to understand people by then!

4 months ago 0 0 1 0

Congrats! ✨

4 months ago 2 0 0 0
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It's winter and I wanted to blend some snow!β˜ƒοΈ
Turning the Dark Ruins sample project into a snowy landscape took much less time than expected!

Plugins used: EasySnow & MeshBlend
#gamedev

4 months ago 44 10 0 1
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Winter is coming β˜ƒοΈ

5 months ago 13 3 0 1

It's supported from UE 5.3 and up.

5 months ago 0 0 1 0
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MeshBlend - Next generation mesh blending without RVT MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh. Landscape, static meshes or even skeletal meshes can be blended.Showcase Trailer | Documentation | DemoMeshBlend enab...

Blend any mesh with any mesh. Landscape, static meshes or even skeletal meshes.
www.fab.com/listings/1f4...

5 months ago 1 0 0 0
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So many possibilities when the meshes just melts together!

Blend nearly everything you can imagine! Your workflow will change for the better✨

PS: MeshBlend and MeshPack are both on the Fab Friday Mega sale!
#gamedev #indiedev

5 months ago 35 8 2 0
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MeshBlend - Next generation mesh blending without RVT MeshBlend brings next generation blending to Unreal. Blend any mesh with any mesh. Landscape, static meshes or even skeletal meshes can be blended.Showcase Trailer | Documentation | DemoMeshBlend enab...

unreal engine users, yall should grab Meshblend, it's 30% off. it's so goddamn good, it'll change your whole art pipeline for the better
www.fab.com/listings/1f4...

5 months ago 52 12 2 0
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The new PCG Mode in @unrealengine.bsky.social 5.7 is pretty nice!

5 months ago 10 1 1 0
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Snow with MeshBlend in #ue5β›„

5 months ago 27 1 0 0
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While I'm most known now for my Unreal Engine chops, I'm also fairly seasoned in traditional Feature VFX, so here is my long overdue Feature VFX Reel Update!

As stated before, I'm avaliable from mid Dec!

#VFX #VisualEffects

5 months ago 33 11 0 0

I always find OST confusing. Since yeah, it means Cheese over here..

Here in Norway it's Revet and not Riven. So my search should be safe πŸ˜…

5 months ago 1 0 1 0