More of my "roguelike but you never choose between 3 randoms things". With more temporary devarts this time.
Enemies IA is still not done so gameplay is a bit stale but the "wave crafting" mechanics is staring to take shape.
#Godot #Gamedev
Posts by Flo
Worked on progression and unlocking new crafting recipes. Still full of fake data and dev-art, focusing on mechanics for now.
#Godot #Gamedev
Decided to spent this 4 day weekend game-jamming this idea I had a while ago. Progress so far at the second day. Excuse my programmer art :)
#godot #gamedev
Making games as a hobby is so frigging fun, you can do all "don't do this" of #gamedev:
- an MMO where all you do is fishing
- art made in mspaint
Some before and after, the colors are more gentle now, it was an interesting exercise to change the art without touching the code.
Decide to give a new coat of paint of a game I made a while ago. The gameplay is fun but the art was not really there
yetanothergame.itch.io/number-merge...
#gamedev #game #webdev #itchio
Just push an update for Lexigma that fix the last few things that bugged me. Considering this the version 1.0.
If you want to play a mix of boggle and wordle, give it a try, it's available in different language too.
yetanothergame.itch.io/lexigma
#gamedev #game #webdev
I've fixed the most common comment on yetanothergame.itch.io/lexigma
filtering only the most common words.
If you enjoy a daily -dle, give it a try.
If you're birth tongue is not available, let me know, I want to support as much as possible.
#game #puzzle #gamedev
Just put public a first version of my latest game: Lexigma
yetanothergame.itch.io/lexigma
A daily simple word puzzle game, just drag letter around until you find all the words.
Still in development! already available in English, French, Spanish and German.
#Gamedev #HTML5 #Phaser
#Godot 4.6 is out, and all about your flow!
This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.
Less wrestling with UI. More making games.
godotengine.org/releases/4.6
For each main function call, I log something in a channel, whenever I find a bug, I manually copy paste everything from that channel into a file, add some boilerplate and assertions.
For the current puzzle game I am making, I made myself a button that when pressed creates a unit test that redo exactly the steps I have done to be in that state. This has proven so helpful! TDD is under-used in #gamedev, those repro-steps are sometimes so complex to get into.
Wait, #Godot is on steam ?!!
Got a new computer for black Friday and almost immediately did the thing of breaking the case side glass panel 😂. Tbh it's kinda badly designed, you unscrew it and there is no lip to keep it from falling, was 100% not expecting this.
For people who play -dles games how do you find them? One of those dedicated website? Content creator? Other? #gamedev #wordle #scrabble #puzzlegames
Following this cool video showing how to create a complete #pixelart tileset using only 5 tiles. I made my own, not very good but I had fun
www.youtube.com/watch?v=aWcC...
Mine has 9 tiles because of the grass on top. Could have been done with 8 but it would have required to use 2 layers in #Godot
Good #Godot video showing a neat trick to simplify handling complex UI: www.youtube.com/watch?v=Yuw7...
#Gamedev
Got distracted and I started a new letter based puzzle game. In this one you simply have to find the 7 words, I am already doing my dailies even tho the game is not out yet. #gamedev
Recently had the opportunity to build 3 demos to demonstrate the power of game feel!
#GodotEngine 4.5 has finally arrived! 🎉
With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!
godotengine.org/releases/4.5/
When a prototype you are working on is advance enough you can play it and it's actually fun. #gamedev
Had a mindshift where I realized a good goal for a #gamedev side project is a 10 min polished gameplay demo, not a "finished" game. It makes everything feel way more achievable.
🌺 Well folks, the wait is over… CLTRS is now live on itch.io!
buff.ly/qrQjQLI
🌸 Big thanks to @itch.io for their support.
Take a ten-minute stroll through a dreamy world with just the left joystick 🎮, and let the game’s lush visuals carry you along✨.
#IndieGame #GameRelease #GameDev #Gameart
The hardest puzzle game of my life was finding out how to update a build on steam workshop 😄
Had a pretty good idea for a -dle game. Was able to have a proto working but it's kinda hard at the moment. Not sure if I just suck at that kinda games or if it's just too hard. I need to find a way to choose "easy" words to find, No idea how 😅 #gamedev
If you are starting with GDScript or just want to learn some clean game dev coding practices, this video go threw some basics www.youtube.com/watch?v=uA2q... #Godot
#Godot being the map editor for battlefield 6 was not on my bingo card for sure !