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Posts by MeshBites

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PixelBleeder Update V2.0 **I plan on making a video about the update. 1. New Workflow: Batch Processing The most significant addition is the Batch Processing tab . While V1.0 was limited to processing one image at a time, V2...

Pixel Bleeder Update V2
#GameDev #TechArt #UnrealEngine #VFX #TexturePainting #Tools #IndieDev
What's new?

-Batch Processing
-Interactive Preview
-Alpha Thresholding
-New UI

Devlog:
dincairwen.itch.io/pixel-bleede...

1 week ago 7 2 0 0
Preview
Face SDF Generator Update V1.1 1. Live Post-Processing Raw Bake Logic: To enable live editing, the generator now forces a "linear" bake during the initial run. The tool then uses a cache to apply your specific blur and contrast set...

Face SDF Generator Update V1.1
#GameDev #TechArt #NPR #AnimeShader #SDF #Tools
What's new?:
-Live Post-Processing
-New Tooltips
-Source-Based Masking

Check the Devlog here:
dincairwen.itch.io/face-sdf-gen...

1 week ago 5 2 0 0
Blender Anime Outlines (Solidify Modifier)
Blender Anime Outlines (Solidify Modifier) YouTube video by MeshBites

#Blender #b3d #Blender3D #3DArt #BlenderTutorial #3DTutorial #GameDev
New tutorial: Anime-style outlines in Blender using the Solidify modifier.

Simple setup, flexible control, and stylized line weight.

youtu.be/JB8EqQfvCiI

1 week ago 6 2 0 0
MeshBites Stylized Anime Shader Update V1.1
MeshBites Stylized Anime Shader Update V1.1 YouTube video by MeshBites

Update v1.1 for my #UE5 Anime Shader is live!

Fixed the shadow reception issue for unlit models and enhanced skin & SSS workflows.

Check out the full devlog on itch.io or YouTube!
dincairwen.itch.io/stylized-ani...
youtu.be/KV0WYW4GR10
#UnrealEngine #GameDev #Anime #ToonShader #TechArt

3 weeks ago 6 2 0 0

For a full overview of the core features, watch the original release video here:

studio.youtube.com/video/_t-hwL...

1 month ago 0 0 0 0
Atlas Maker Update V1.1 [Pixel bleeding]
Atlas Maker Update V1.1 [Pixel bleeding] YouTube video by MeshBites

Atlas Maker V1.1 Update

• Pixel Bleeding: New sliders for Edge Bias & Alpha Thresholding to fix texture artifacts.
• UX: Scrollable menu for better accessibility.

#GameDev #TechArt #AtlasMaker #IndieDev #GameTools

www.youtube.com/watch?v=D0WC...

1 month ago 5 2 1 0

It started as a learning project and a tool for myself, but it evolved into something much bigger, so I decided to release it publicly.

Full feature breakdown video showcasing everything included at launch.
www.youtube.com/watch?v=mmLk...

You can get it here;
dincairwen.itch.io/stylized-ani...

1 month ago 0 0 0 0
MeshBites Stylized Anime Shader (Trailer)
MeshBites Stylized Anime Shader (Trailer) YouTube video by MeshBites

#UE5 #UnrealEngine #GameDev #TechnicalArt #Shader #StylizedArt #AnimeStyle

Hi everyone!

I’ve been working in my free time on a Stylized Anime Shader for UE5.

If you're curious, check it out 👇
Trailer:
www.youtube.com/watch?v=-Y4W...

1 month ago 4 2 1 0
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Understanding Vertex Splits: Why Your Polycount is Lying to You
Understanding Vertex Splits: Why Your Polycount is Lying to You YouTube video by MeshBites

Understanding Vertex Splits

Ever wondered why your polycount seems wrong?
This video explains vertex splits, hard edges, UV seams, and why engines show more verts than your DCC.

▶️ youtu.be/5-zXN79UMZ4

#gamedev #techart #3dmodeling #optimization

3 months ago 2 1 0 0
Atlas Maker : Packing Textures Quickly and Easily
Atlas Maker : Packing Textures Quickly and Easily YouTube video by MeshBites

Atlas Maker

A fast and simple way to pack multiple textures into a single atlas.

youtu.be/_t-hwLN0AC4

#gamedev #tools #textureatlas #ue5

3 months ago 3 1 0 0
Pixel Bleeder: Fix Seams on Your 3D Model Textures
Pixel Bleeder: Fix Seams on Your 3D Model Textures YouTube video by MeshBites

Pixel Bleeder

Fix texture seams and edge artifacts on your 3D models by automatically bleeding pixels beyond UV borders.

youtu.be/SCM0gsFjHSc

#gamedev #3dart #textures #blender #ue5

3 months ago 3 1 0 0
Texture Packer; R/G/B/A Texture Packing Utility
Texture Packer; R/G/B/A Texture Packing Utility YouTube video by MeshBites

Texture Packer (RGBA)

Texture Packer – RGBA Utility
Pack multiple grayscale textures into a single R / G / B / A texture to save memory and improve performance.

youtu.be/ERSgfk7FBgM

#gamedev #techart #textures #ue5 #optimization

3 months ago 2 1 0 0
Face SDF Generator: Create Smooth Distance Fields for Games & 3D Art
Face SDF Generator: Create Smooth Distance Fields for Games & 3D Art YouTube video by MeshBites

Face SDF Generator

A tool to create clean, smooth Signed Distance Fields for faces. Useful for stylized games and anime shaders.

youtu.be/Anw8vuEX9xU

#gamedev #shaderdev #sdf #ue5 #3dart

3 months ago 2 1 0 0
Preview
fuga: melodies of steel 3, Keven Ouellet I contributed to this project as a character artist, taking on more of a generalist role since my work on the first "Fuga: Melodies of Steel." This time, I focused specifically on modeling, particul...

Just sharing our latest project release (Fuga; melodies of steel 3) where I mainly work on bosses this time. Also the first official release that I used Blender.
#blender #fuga #substance3d

www.artstation.com/artwork/eR1XVJ

10 months ago 0 0 0 0

Might just be me, but I own the Deus Ex edition mainly for a few tools I love (great work btw). I disable about half the features. I'd prefer smaller modular add-ons I can pay for individually and fully use, and no avoid paying for updates I. Totally get if that's not sustainable, though.

11 months ago 1 0 1 0
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Video

I was not planning on sharing stuff here at first, but I will try it out sometimes.
First time trying #Plasticity and I combined it with my new anime #unreal shader.

1 year ago 2 0 0 0
Post image

I’ve always wanted to create my own anime shader, even though shaders aren’t my specialty.

I still plan to refine it and put together a better presentation later, but since the shader is nearly complete and this is a big milestone for me, I wanted to share some progress.
#Blender #Unreal

1 year ago 2 0 1 0