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Posts by Andrea Demetrio

LET'S GO MAGUMA!!!!

4 hours ago 2 0 0 0

From a "Wouldn't it be funny if--" joke about making a fighting game that I've always wanted to make, to showcasing it at the event that stoked the flames to create it for real!!!

I hope y'all can come check it out and try out Burning Souls this summer!!!

16 hours ago 30 4 3 0

Front and center baby! We'll be at EVO again this year in the EVO Indie Dev Gallery area again! See you SOON!

15 hours ago 18 5 0 0
Video

Excited to announce we've been selected for @evo.gg 2026's Indie Dev Gallery!

Thanks for everyone's continued support. It means the world to us. See you in Vegas! ❤️

13 hours ago 28 7 2 0
Battle Dudes is Coming to EVO 2026! [Trailer]
Battle Dudes is Coming to EVO 2026! [Trailer] YouTube video by jay_ts

It's official! Battle Dudes is coming to @evo.gg
2026 in Vegas! We got a lot to prepare, so expect more content soon. In the meantime, play the current build and see what you think!

youtu.be/EUGF0R6sRqI?...

8 hours ago 7 3 0 0
Announcement image for Cooking Fist coming to EVO Vegas 2026's Indie Dev Gallery. The image features key art of the two characters Terrance and Giuseppe clashing with spatulas and frying pans over the game's logo

Announcement image for Cooking Fist coming to EVO Vegas 2026's Indie Dev Gallery. The image features key art of the two characters Terrance and Giuseppe clashing with spatulas and frying pans over the game's logo

In 2024, I attended the Evo as a fan with Cooking Fist on my laptop. Now, in 2026, that same game is going to be a part of the official evo indie dev gallery! We will be showing off a new playable character!

Follow us here for more updates: forms.gle/4MJXJDQoYaFS...

#evo2026 #indie #fightinggames

17 hours ago 19 8 0 1
Video

Progress on Beast Cut

This is my team's entry in the #FightingGameAprilJam2026, we've made a ton of progress so far and have a ton more to go!

11 hours ago 8 7 0 0

Rod, if this ain't a good job for you, I dunno who👀

19 hours ago 2 0 0 0

Oh hello... 👀

19 hours ago 5 2 2 0
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Preview
Area Zero on Steam Area Zero is a gritty, hand-drawn fighting game. It features continuously scrolling stages, modern style controls and a hold-to-cancel input system.

An infinite for the new character Adrian was found and patched. Without player input, I cannot make improvements to the game!

Area Zero v1.4.1 @steampowered.com :
store.steampowered.com/app/3796060/...

#IndieGameDevs #fightinggames #FGC #humanart #indiedev #anarchism #animation #antiwar #vulkan

23 hours ago 6 2 0 0
Video

With 2 weeks left in the #FightingGameAprilJam2026, here's where our game Pump ★ Punks is currently at!

Shoutout to the art team @funkyspacealien.bsky.social @pencilwing.bsky.social and our banger musician @entropykk.bsky.social

You can play the latest build here:
tafto.itch.io/pump-punks

1 day ago 24 9 0 1

Avete vinto tutto con Berry Togard. Meritatissimo giro finale di celebrazione😎

1 day ago 0 0 0 0
Video

sorry for not posting in a while ppl, i was very busy, but... here's some footage of the current state of the game
#ravagefist #pixelart #fgc #gamedev #mugen #ikemengo #newgrounds #ドットえ

1 day ago 19 5 1 0
Trailer Finale - Mareo Go Kart Galaxy Strikers 40/5
Trailer Finale - Mareo Go Kart Galaxy Strikers 40/5 YouTube video by Mareo go kart 40/5

Happy 5th anniversary to the gamest (and now finished) game!

Thank you all for the support in all these years!
This game is the craziest thing I've ever done, and watching it enjoyed by so many means the world to me

Here's the final trailer for the game

www.youtube.com/watch?v=6_nM...

1 day ago 3 2 1 0

Wait, this is Mo-Do, isn't it?
Eins Zwei Polizei?!

1 day ago 1 0 1 0

Goodness gracious wdym "a character has an AHEGAO SOLAR FLARE SUPER"?!

1 day ago 0 0 0 0
Video

"There's a doujin fighting game based on a dead eroge magical girl gacha game that just received a new update - and the new character has an MK X-Ray super" was not in my 2026 bingo.

[MGCM Combat Edition, for those who are curious]

1 day ago 14 2 1 0
Video

...Animations such as this one!
Before ~a week ago, I'd never actually animated in Blender; this was a great excuse to learn and get away from Cascadeur (nothing against it, but I've wanted to limit how much I hop between programs).

Pretty happy with my results so far!
#FightingGameAprilJam2026

4 days ago 13 6 0 0
Post image

Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026
Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon.
In the meantime, please admire his whip-flamberge 👀

4 days ago 20 8 1 0
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WIP character I'm working on for my first GameJam!
He's been a lot of fun to make so far!
#FightingGameAprilJam2026

4 days ago 35 11 1 0
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Finished adding the universal normals and the basics of the combo system. Next up specials, fleshing out the combo system, and a mysterious defensive option #FightingGameAprilJam2026

1 day ago 10 4 0 0

spicy take -- i hate when people say "there should be more characters that do X in fighters" and then an indie will include one and they'll go "gross, he's just copying Y from Z game (a character who does X."

2 days ago 14 4 2 1

Ok the response I got from my latest update was a bit more than i expected. I'm glad so many folks still care about this game almost 5 years later. that said I got a bug fix patch that addresses online replays not properly being played back.

kamekaze.world/xlt
#TMNTXL #IKEMEN

2 days ago 7 4 0 0
Preview
Lo scrigno di Andrea Stories: Beyond Schwarzerblitz - Table of Contents

All of them here btw
andreajens.github.io/tales/schwb/...
andreajens.github.io/tales/schwb/...

2 days ago 2 0 0 0

The combined length of all Schwarzerblitz "short stories" is now well beyond 500k words.

Bloody moonfish on steroids, how...

2 days ago 8 1 1 0

'tacci mia, ancora più roba?
bsky.app/profile/mgkg...

3 days ago 0 0 0 0
Video

...

3 days ago 31 7 2 0
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MIG joins the fight as the last character ever in Mareo Go Kart Galaxy Strikers 40/5!

He comes from a short weekly vlog series where he does random stuff

He can switch between 3 different stances using his signature move, and can do some crazy stuff because he is crazy i think

3 days ago 5 1 0 1
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I read a Kotaku article about it and immediately went HECK NO WTF?!😭

3 days ago 4 0 0 0
Today, Iron Galaxy Studios regrets to announce that we are reducing our company size.

A number of teammates and friends are losing their jobs as we adjust to a new company structure. We are terribly sorry to lose them as we take steps to adapt to the climate of the video game industry. It’s time for us to evolve again.
 
Since we first got started, we have taken on many different forms as a company. Throughout these different phases, we have changed our focus, our mission, and our size. We’ve worked with the best creators of interactive entertainment and made some games of our own. Along the way, we’ve seen the industry that we serve expand and contract in surprising ways.

Ever since 2020, when everything about making video games started to change, people have been waiting for business “to get back to normal.” These are the conversations we’ve had with colleagues and partners on our travels to the places where game creators gather. This year, we’re adopting a new posture to accept these current market conditions as permanent.
 
Players consume games in new ways. Publishers have different criteria for investing in the development of games. This new normal has impacted all our partners. As Iron Galaxy adapts, we must make painful decisions about what we can be as a company. It’s impossible for us to sustain the team size that we’ve carried this past year, even after our downsizing from last year.
 
We hate losing people. One of our core values is providing a wonderful experience for the talented folks who work for us. The best we can do for them today is to help them start writing the next chapter of their career. They are all welcome to introductions and referrals from us. If you need good people, please be on the lookout for them.
 
Thank you.
 
Iron Galaxy Studios

Today, Iron Galaxy Studios regrets to announce that we are reducing our company size. A number of teammates and friends are losing their jobs as we adjust to a new company structure. We are terribly sorry to lose them as we take steps to adapt to the climate of the video game industry. It’s time for us to evolve again. Since we first got started, we have taken on many different forms as a company. Throughout these different phases, we have changed our focus, our mission, and our size. We’ve worked with the best creators of interactive entertainment and made some games of our own. Along the way, we’ve seen the industry that we serve expand and contract in surprising ways. Ever since 2020, when everything about making video games started to change, people have been waiting for business “to get back to normal.” These are the conversations we’ve had with colleagues and partners on our travels to the places where game creators gather. This year, we’re adopting a new posture to accept these current market conditions as permanent. Players consume games in new ways. Publishers have different criteria for investing in the development of games. This new normal has impacted all our partners. As Iron Galaxy adapts, we must make painful decisions about what we can be as a company. It’s impossible for us to sustain the team size that we’ve carried this past year, even after our downsizing from last year. We hate losing people. One of our core values is providing a wonderful experience for the talented folks who work for us. The best we can do for them today is to help them start writing the next chapter of their career. They are all welcome to introductions and referrals from us. If you need good people, please be on the lookout for them. Thank you. Iron Galaxy Studios

Might not have heard about it because the announcement was only made on LinkedIn, Iron Galaxy let go more staff.

3 days ago 32 14 3 0