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Posts by Andrea Demetrio

Rod, if this ain't a good job for you, I dunno who👀

2 hours ago 1 0 0 0

Oh hello... 👀

2 hours ago 4 2 2 0
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Area Zero on Steam Area Zero is a gritty, hand-drawn fighting game. It features continuously scrolling stages, modern style controls and a hold-to-cancel input system.

An infinite for the new character Adrian was found and patched. Without player input, I cannot make improvements to the game!

Area Zero v1.4.1 @steampowered.com :
store.steampowered.com/app/3796060/...

#IndieGameDevs #fightinggames #FGC #humanart #indiedev #anarchism #animation #antiwar #vulkan

5 hours ago 5 2 0 0
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With 2 weeks left in the #FightingGameAprilJam2026, here's where our game Pump ★ Punks is currently at!

Shoutout to the art team @funkyspacealien.bsky.social @pencilwing.bsky.social and our banger musician @entropykk.bsky.social

You can play the latest build here:
tafto.itch.io/pump-punks

7 hours ago 23 8 0 1

Avete vinto tutto con Berry Togard. Meritatissimo giro finale di celebrazione😎

7 hours ago 0 0 0 0
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sorry for not posting in a while ppl, i was very busy, but... here's some footage of the current state of the game
#ravagefist #pixelart #fgc #gamedev #mugen #ikemengo #newgrounds #ドットえ

9 hours ago 19 5 1 0
Trailer Finale - Mareo Go Kart Galaxy Strikers 40/5
Trailer Finale - Mareo Go Kart Galaxy Strikers 40/5 YouTube video by Mareo go kart 40/5

Happy 5th anniversary to the gamest (and now finished) game!

Thank you all for the support in all these years!
This game is the craziest thing I've ever done, and watching it enjoyed by so many means the world to me

Here's the final trailer for the game

www.youtube.com/watch?v=6_nM...

8 hours ago 3 2 1 0
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Wait, this is Mo-Do, isn't it?
Eins Zwei Polizei?!

1 day ago 1 0 1 0

Goodness gracious wdym "a character has an AHEGAO SOLAR FLARE SUPER"?!

1 day ago 0 0 0 0
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"There's a doujin fighting game based on a dead eroge magical girl gacha game that just received a new update - and the new character has an MK X-Ray super" was not in my 2026 bingo.

[MGCM Combat Edition, for those who are curious]

1 day ago 14 2 1 0
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...Animations such as this one!
Before ~a week ago, I'd never actually animated in Blender; this was a great excuse to learn and get away from Cascadeur (nothing against it, but I've wanted to limit how much I hop between programs).

Pretty happy with my results so far!
#FightingGameAprilJam2026

3 days ago 13 6 0 0
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Meet Cliff, a character in my team's project for the #FightingGameAprilJam2026
Designed, modeled and rigged by myself. Paused texturing to focus on animations, but I got a decent amount of those done today, so I'll resume and post an update soon.
In the meantime, please admire his whip-flamberge 👀

3 days ago 20 8 1 0
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WIP character I'm working on for my first GameJam!
He's been a lot of fun to make so far!
#FightingGameAprilJam2026

3 days ago 35 11 1 0
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Finished adding the universal normals and the basics of the combo system. Next up specials, fleshing out the combo system, and a mysterious defensive option #FightingGameAprilJam2026

1 day ago 10 4 0 0

spicy take -- i hate when people say "there should be more characters that do X in fighters" and then an indie will include one and they'll go "gross, he's just copying Y from Z game (a character who does X."

1 day ago 14 4 2 1

Ok the response I got from my latest update was a bit more than i expected. I'm glad so many folks still care about this game almost 5 years later. that said I got a bug fix patch that addresses online replays not properly being played back.

kamekaze.world/xlt
#TMNTXL #IKEMEN

1 day ago 7 4 0 0
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Lo scrigno di Andrea Stories: Beyond Schwarzerblitz - Table of Contents

All of them here btw
andreajens.github.io/tales/schwb/...
andreajens.github.io/tales/schwb/...

2 days ago 2 0 0 0

The combined length of all Schwarzerblitz "short stories" is now well beyond 500k words.

Bloody moonfish on steroids, how...

2 days ago 8 1 1 0

'tacci mia, ancora più roba?
bsky.app/profile/mgkg...

2 days ago 0 0 0 0
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...

3 days ago 31 7 2 0
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MIG joins the fight as the last character ever in Mareo Go Kart Galaxy Strikers 40/5!

He comes from a short weekly vlog series where he does random stuff

He can switch between 3 different stances using his signature move, and can do some crazy stuff because he is crazy i think

2 days ago 5 1 0 1

I read a Kotaku article about it and immediately went HECK NO WTF?!😭

2 days ago 4 0 0 0
Today, Iron Galaxy Studios regrets to announce that we are reducing our company size.

A number of teammates and friends are losing their jobs as we adjust to a new company structure. We are terribly sorry to lose them as we take steps to adapt to the climate of the video game industry. It’s time for us to evolve again.
 
Since we first got started, we have taken on many different forms as a company. Throughout these different phases, we have changed our focus, our mission, and our size. We’ve worked with the best creators of interactive entertainment and made some games of our own. Along the way, we’ve seen the industry that we serve expand and contract in surprising ways.

Ever since 2020, when everything about making video games started to change, people have been waiting for business “to get back to normal.” These are the conversations we’ve had with colleagues and partners on our travels to the places where game creators gather. This year, we’re adopting a new posture to accept these current market conditions as permanent.
 
Players consume games in new ways. Publishers have different criteria for investing in the development of games. This new normal has impacted all our partners. As Iron Galaxy adapts, we must make painful decisions about what we can be as a company. It’s impossible for us to sustain the team size that we’ve carried this past year, even after our downsizing from last year.
 
We hate losing people. One of our core values is providing a wonderful experience for the talented folks who work for us. The best we can do for them today is to help them start writing the next chapter of their career. They are all welcome to introductions and referrals from us. If you need good people, please be on the lookout for them.
 
Thank you.
 
Iron Galaxy Studios

Today, Iron Galaxy Studios regrets to announce that we are reducing our company size. A number of teammates and friends are losing their jobs as we adjust to a new company structure. We are terribly sorry to lose them as we take steps to adapt to the climate of the video game industry. It’s time for us to evolve again. Since we first got started, we have taken on many different forms as a company. Throughout these different phases, we have changed our focus, our mission, and our size. We’ve worked with the best creators of interactive entertainment and made some games of our own. Along the way, we’ve seen the industry that we serve expand and contract in surprising ways. Ever since 2020, when everything about making video games started to change, people have been waiting for business “to get back to normal.” These are the conversations we’ve had with colleagues and partners on our travels to the places where game creators gather. This year, we’re adopting a new posture to accept these current market conditions as permanent. Players consume games in new ways. Publishers have different criteria for investing in the development of games. This new normal has impacted all our partners. As Iron Galaxy adapts, we must make painful decisions about what we can be as a company. It’s impossible for us to sustain the team size that we’ve carried this past year, even after our downsizing from last year. We hate losing people. One of our core values is providing a wonderful experience for the talented folks who work for us. The best we can do for them today is to help them start writing the next chapter of their career. They are all welcome to introductions and referrals from us. If you need good people, please be on the lookout for them. Thank you. Iron Galaxy Studios

Might not have heard about it because the announcement was only made on LinkedIn, Iron Galaxy let go more staff.

2 days ago 31 14 3 0

Yes, but remember that I am writing for a website where I mostly review and talk about indie fighters - so it would be a little like using my public voice for a self ad🤣

2 days ago 0 0 0 0
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INTRODUCING:
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SCOUR THE NAMELESS ISLE AND ITS EVIL FORTRESS
BATTLE WICKED SOULS AND SEVER THEIR BODIES
RESIST DEMONIC POSSESSION

(Releasing later this year)

2 days ago 2241 651 47 29
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Dana might be the Baiken of Exploding Judo. I'm not elaborating further. #va11halla #explojudo #indiedev #FGC

3 days ago 21 6 1 0
Dana Design Doc.pdf

I wish I could have done that in a string way, but that would have required too many combinations🥹
That's a little easier than you think, I guess. Here's the design doc I actually sent to Sukeban Games to explain her moves!
drive.google.com/file/d/17sY6...

2 days ago 0 0 0 0

...I guess this goes a long way to tell how much brainpower I sunk into her moveset🥹 I truly wanted to give her the justice she deserved🥹

2 days ago 1 0 0 0

However: Piledriver uses Bronson and Flanergide in the original, so that's why you get it only with one of the two. Conversely, Grizzly Temple is tied with Adelhyde and Delta for the opposite reason! That helped a lot, together with the fact that the cans *have the same colors as my buttons*!

2 days ago 1 0 2 0

...the original plan was that the can they added or removed depended on the recipe of the drink behind the normal move, but that made it so hard to deal with that I had to take some creative liberties with some of them😅

2 days ago 1 0 1 0