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Posts by Mobile Last

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#Devlog 46. Had a week of weird tiredness and indecisiveness, but things are finally getting back on track. Next week will be better!

#SoloDev #GameDevelopment

mobilelast.itch.io/hanaa/devlog...

1 day ago 5 0 0 0

Love the colors! They somehow give a nice, calm mood.

1 day ago 1 0 1 0
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Waves GIF Alt: Cat paws, saying good afternoon

🕹️ Hi you talented #gamedevs! I hope everyone is having a lovely Saturday 💜

Here's a #screenshotsaturday post!

Reply to this post updates for your #games (any game links, photos, videos etc) 🎮

💜 like
🗨️ comment
🔄 repost!

#indiegame #saturdayscreenshot #gaming #indiedev #gamedevelopment

3 days ago 14 6 2 0
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A little footage showing how the new HUD (top of the screen) works. I’ve been experimenting with all kinds of ideas, and now I have a massive cleanup ahead.

Not sure if it’s just my imagination, but this track somehow feels more crowded than before.

#ScreenshotSaturday #IndieGame #GameDev

3 days ago 12 6 0 0

Great colors. The forest looks like it’s about to burst into flames.

3 days ago 0 0 0 0

That door-bashing makes a great start for a video.

3 days ago 0 0 0 0

Huh, the image in the top left gives me the creeps. I once had sleep paralysis with a stranger standing right behind my bedroom window, and this looks very close to how I remember it.

3 days ago 0 0 1 0
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It's an honor to host this week's official #TurnBasedThursday!

📢 Calling all #IndieDev and #GameDev folks to show off their turn-based games below!

Love #turnbased games? ♥ / 🔁 great games in the replies and @ who should be in this thread!

5 days ago 59 39 41 2
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Nice vibes. I can almost hear the electric hum and buzz.

6 days ago 1 0 1 0
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#Devlog 45. Lots of major changes this week, and I’m hesitant to refactor the obsolete parts just yet. Maybe it’s best to push a new version ASAP, then take time to clean up and fix the side effects afterward.

#GameDev #IndieDev

mobilelast.itch.io/hanaa/devlog...

1 week ago 10 3 0 0

Absolutely. Distancing yourself from the problem is often the best way to actually understand it.

1 week ago 1 0 0 0

Just add a little random speed, scale, and rotation for the effect, and it's perfect.

1 week ago 2 0 0 0
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two cups of coffee with the words good afternoon enjoy your day on the bottom Alt: two cups of coffee with the words good afternoon enjoy your day on the bottom

🕹️ Hi you talented #gamedevs! I hope everyone is having a nice Saturday 💜

Here's a #screenshotsaturday post!

Reply to this post updates for your #games (any game links, photos, videos etc) 🎮

💜 like
🗨️ comment
🔄 repost!

#indiegame #saturdayscreenshot #gaming #indiedev #gamedevelopment

1 week ago 11 4 4 0
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After repeated complaints about the messy game start wizard (it wasn't even clear there were multiple tracks), I gave it a complete overhaul. Now it should be much clearer and more consistent.

Seems #UX is one thing you shouldn't get too creative with.

#ScreenshotSaturday #GameDev #IndieGame

1 week ago 14 5 0 0
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It's #ScreenshotSaturday! 🎉 Let's promote your game!

Drop your #indiegame screenshot below 🚀

#gamedev #indiegamedev #gamemarketing #steam

1 week ago 34 11 15 0

Definitely works better than my real-life door curtains, which constantly get stuck together and make you stumble into them.

1 week ago 0 0 0 0
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HA! YOU THOUGHT THAT WAS IT? NO! It's #TurnBasedThursday again!

Devs! Share your turn-based games in the replies! Gifs, videos, screenshots ahoy!

Turn-based fans! Support your favorite turn-based games and SHARE THE LOVE!

GO! GO! GO!
#gamedev #indiedev

1 week ago 98 58 55 0
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It's #wishlistwednesday!

Show me your indie games!

1 week ago 17 6 2 0
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Easter #Devlog 44. Lots of #usability improvements this week, and plenty more still on the way. It's incredible how many questionable design decisions I've managed to make in just one year.🤦‍♂️

#IndieGameDev

mobilelast.itch.io/hanaa/devlog...

2 weeks ago 8 1 0 0

Convenient. Caught and cooked in one go.

2 weeks ago 0 0 0 0
Toy car with number sticker "1".

Toy car with number sticker "1".

Toy car with number sticker "2".

Toy car with number sticker "2".

Toy car with number sticker "3".

Toy car with number sticker "3".

Toy car with number sticker "4".

Toy car with number sticker "4".

In shared-controller races, it's easy to forget which car belongs to whom, and disco spotlights don't make the colors easy to read.

That's why toy cars have number stickers. And now Hanaa does too.

#ScreenshotSaturday #GameDev #IndieGame

2 weeks ago 12 3 0 0

Nice! Mood-wise, you really can’t go wrong with floating islands.

2 weeks ago 1 0 0 0

Love that calm, mysterious mood.

2 weeks ago 1 0 1 0
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🕯️ The deck is shuffled, the hour is nigh. #TurnBasedThursday awakens. A weathered token passes to us, we rise to host.

#Gamedev & #IndieDev warlocks: lay your turn-based offerings in the replies. RPGs, roguelikes, strategy… all may be cast in.

Adventurers: step into the thread. The ritual begins🔁🩸

2 weeks ago 108 54 53 2

Moving buttons can sure be risky. Luckily, yours are big and move slowly

2 weeks ago 1 0 1 0

I mistook it for a swatter at first.

2 weeks ago 1 0 1 0
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Almost forgot #Devlog day. Last week added more new items to the TODO list than I managed to complete, but at least I now have plenty of goals for the near future.

#IndieGameDev #Itch

mobilelast.itch.io/hanaa/devlog...

3 weeks ago 5 1 0 0

Not sure what covering my walls with those images would do to my mental health.

3 weeks ago 2 0 1 0
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My vote goes to 3️⃣. The shopkeeper’s stance makes the image feel welcoming, and I think the shopkeeper is more interesting than the building itself.

3 weeks ago 1 0 0 0
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Had to choose between game-breaking controller fixes and a purely cosmetic 8mm film effect. So here’s the effect (if BS compression didn't eat it). It's visible everywhere in the editor, which really improves the mood while redesigning the HUD.

#ScreenshotSaturday #GameDev #IndieGame #Unity3D

3 weeks ago 18 4 0 0