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Posts by pw

Tested it out with Sky Gunner.

1 day ago 0 0 0 0
PS2Recomp - How to get started recompiling (initial stages tutorial)
PS2Recomp - How to get started recompiling (initial stages tutorial) YouTube video by Plastered Crab

Was looking for something new to do. Tried PlasteredCrab's PS2 Recomp tutorial www.youtube.com/watch?v=xCeB... and I managed to get to the end with just a bit of fuss! #ps2 #recomp

1 day ago 2 1 1 0

I probably overpaid for it, but today acquired an actual Sega Master System. #consolegoals #sega

3 days ago 3 0 0 0

I didn’t “like it” either, but I played the demo four times. So… maybe? But the girl’s hair is distracting and the constant talking annoys me.

1 week ago 0 0 1 0
Super Fun Comic Strips 3! – Puffweet dot com

This is totally not fitting my typical audience.
www.puffweet.com/2026/04/03/s...

2 weeks ago 1 0 0 0
Super Fun Comic Strips 2! – Puffweet dot com

Another batch of comic strips. I can't help myself.
www.puffweet.com/2026/03/26/s...

3 weeks ago 0 0 0 0
Super Fun Comic Strips! – Puffweet dot com

Yeah, it's random but I made some comic strips:
www.puffweet.com/2026/03/25/s...

3 weeks ago 0 0 0 0

What boneheaded decision have they taken this time?

1 month ago 0 2 0 0

Working in a large code base is indeed like parable of the blind men and an elephant. You hope you've felt up the elephant enough to know what you're doing.

1 month ago 0 0 0 0

I listen to a fair bit of music when I work so when I go to a concert I always have the feeling I should bring my laptop. Otherwise I don’t feel as productive.

1 month ago 0 0 0 0
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when the tools will get automated, things will get really crazy.

1 month ago 0 0 0 0

I'm like "I should do a decomp!" but the rate that everybody's going I think eventually whatever game I think of will be done in the next few years.

1 month ago 1 0 1 0

Current irrational thoughts: Hey! Let's reverse engineer Shadowgate for the NES and port it to everything!

1 month ago 1 0 0 0
An audio chip used as a "GPU": tiny SEGA Saturn SCSP DSP vertex transformation demo
An audio chip used as a "GPU": tiny SEGA Saturn SCSP DSP vertex transformation demo YouTube video by jollyrogerxp

The Sega Saturn’s audio DSP can calculate 3D graphics, as Jollyroger from the SegaXtreme server demonstrates in this video: youtu.be/-FTZc5jHAys

#sega #saturn #segasaturn #retrogaming #retrogames #videogames

1 month ago 29 12 0 1
Downland Unearthed Final: Porting The Game To Over A Dozen Platforms – Puffweet dot com

Last article! Downland Unearthed Final: Porting The Game To Over A Dozen Platforms
www.puffweet.com/2026/02/22/d...

1 month ago 3 1 0 0

Hi there! I don’t own the IP so unfortunately it’s a build-your-own affair where you’ll need an original Downland V1.1 rom.

2 months ago 1 0 1 0

Currently working on the final Downland Unearthed article, going through each of the ports I did. It’s gonna be a long one. #downland #tandy #coco

2 months ago 2 0 0 0

I want to see someone adapt Lord of the Rings where everybody’s in casual clothing holding a cup of tea or a small dog. Same plot points but just taking it easy.

2 months ago 0 0 0 0

Still don't know what kind of project to work on. Started looking at Cave Walker, the quasi-sequel to Downland. Started learning OS9's binary formats and using Ghidra to reverse engineer a small module. #tandy #coco #cavewalker #downland

2 months ago 0 0 0 0
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Gonna invent a new console as a Mister FPGA core right quick. How hard could it be?

2 months ago 0 0 1 0
Downland Unearthed #8: Player-Object Collisions – Puffweet dot com

New article about how Downland does object collision checking.
www.puffweet.com/2026/02/07/d...
#downland #tandy #coco

2 months ago 3 1 0 0
Things That Bother Me About the Original Transformers G1 Rear Box Art – Puffweet dot com

Trying something new.
“Things That Bother Me About the Original Transformers G1 Rear Box Art”
www.puffweet.com/2026/02/03/t... #transformers

2 months ago 0 0 0 0

This guy Bresenham's like "I want my name to live forever. I'll invent a way to draw a line really fast"

2 months ago 2 1 0 0
Downland Unearthed: Background Collisions – Puffweet dot com

Posted a new Downland Unearthed article, this time about background collisions.
www.puffweet.com/2026/01/29/d...
#downland #tandy #coco #trs80

2 months ago 1 1 0 0
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Someone was selling a GBA flash cart near me. Picked it up and now I can confirm that Downland runs on hardware! #downland #tandy #coco #gba #gameboyadvance

3 months ago 8 2 0 0
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www.benfry.com/distellamap/
These are still great. Arty print outs of Atari 2600 games' assembly code. I wish he still had prints for sale. I should've gotten the whole collection when I had the chance.

3 months ago 1 0 1 0

Seems like the OAM data for the title screen is pre-stored into memory at 0x600. Then copied on demand.

3 months ago 0 0 0 0

RE'ing Kung Fu, Day 8. Good amount of digging. The "background drawing" routine is actually a generic copy-data-to-ppu func. Figured out more about how its triggered. Explored how the snakes are shown on the main menu. Evidence of it being a general sprite draw func #nes #kungfu

3 months ago 1 0 1 0
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If the length byte has bit 6 set then it’s a repeating tile.

3 months ago 1 0 0 0

So yeah. Backgrounds are made up of strips. Each strip has a screen location, data length, and the strip data. The data is copied straight to the PPU.

3 months ago 1 0 1 0