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Posts by Donvius

I got to test this game in their studio back in the day and even then I though this has "The Room" vibes ;)

The game is based on the book that the ceo of the company wrote during his professional football career(?). He obviously had enough money to make his dream game and he did just that :)

4 months ago 3 0 0 0
Metal Eden - Release Date Trailer | PS5 Games
Metal Eden - Release Date Trailer | PS5 Games YouTube video by PlayStation

A game I did large portion of VFX is releasing soon! METAL EDEN, check it out ;)

www.youtube.com/watch?v=LziE...

8 months ago 1 0 0 0
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Work on "gib system" continues. I am now experimenting with dynamic painting of the skin layer with particles (for something like dripping blood for example). ๐Ÿ˜Š

#GameDev #Indie #VFX #TechArt

8 months ago 11 2 0 0
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Work on "volumetric gib system" continues. Added resistance to damage depending on proximity to bone.

Still need to work on effects on the outer shell (skin) :)

#GameDev #Indie #VFX #TechArt

9 months ago 9 3 0 0

Thank you! Means a lot since Quake 3 / Doom 3 art inspires me since I was an teenager :)

Once we get to a point of playable I will let you know ;)

9 months ago 2 0 1 0

Action game where you evolve / build your own body and fight against robots and "post-human" zombies who also evolve and mutate. Very messy with procedural damage effects and growths spreading through the arenas ;)

Fingers crossed we can actually make it happen :P

9 months ago 2 0 1 0
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Isn't it *this* guys head / helmet?
It is shown for like a second in old Doom 3 doc video (youtu.be/KUq3l0yYJYo at 4:44)

I always wondered what this dude (which I assumed was a robot/cyborg) will do in the final game (he wasn't in the final game at all) ๐Ÿ˜…

9 months ago 0 0 1 0
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Hello, long time since I last posted :)

I am trying to figure out / hack a system that would add an actual, procedural volume of *MEAT* inside characters. ๐Ÿฅฉ

#GameDev #VFX #Indie #Gibs

9 months ago 13 3 0 0
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Hello, long time since I last posted :)

I am trying to figure out / hack a system that would add an actual, procedural volume of *MEAT* inside characters. ๐Ÿฅฉ

#GameDev #VFX #Indie #Gibs

9 months ago 13 3 0 0
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I'd say Mortal Kombat 9 from 2011 - The only fighting game I actually somewhat learned to play (quite simple combos and straight forward mechanics). There is a shit ton of extras in that game to unlock so perhaps that would satisfy your meta needs...

10 months ago 4 0 0 0
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Robot and post-human concept art for Gorebone.

11 months ago 251 61 2 0
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Got contracted for some concept art for a game called Gorebone. Very fun to work on.

11 months ago 257 69 2 0

๐Ÿ˜Ž

1 year ago 1 0 0 0

๐Ÿ˜‰

1 year ago 0 0 0 0

Fond memories of when I got into trouble by skipping classes as a 12 year old to go to friends house and play Postal 2 ๐Ÿ˜‡

1 year ago 0 0 0 0
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Another test of "layered" approach to our in game characters for some fancy gibbing effects ๐Ÿ’€

#GameDev #Indie

1 year ago 5 0 1 0
Showcase of damage system on a zombie character with scattershot type deep wounds

Showcase of damage system on a zombie character with scattershot type deep wounds

Showcase of damage system on a zombie character with a large chunk of skin and flesh removed

Showcase of damage system on a zombie character with a large chunk of skin and flesh removed

Showcase of damage system on a zombie character with a big wound in the middle

Showcase of damage system on a zombie character with a big wound in the middle

A very early "proof of concept" look at procedural damage system for our game ๐Ÿค—

#GameDev #Indie #VFX

1 year ago 6 1 0 0
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Showcase of damage system on a zombie character with scattershot type deep wounds

Showcase of damage system on a zombie character with scattershot type deep wounds

Showcase of damage system on a zombie character with a large chunk of skin and flesh removed

Showcase of damage system on a zombie character with a large chunk of skin and flesh removed

Showcase of damage system on a zombie character with a big wound in the middle

Showcase of damage system on a zombie character with a big wound in the middle

A very early "proof of concept" look at procedural damage system for our game ๐Ÿค—

#GameDev #Indie #VFX

1 year ago 6 1 0 0
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TFW skinning

1 year ago 0 0 0 0

Yep! Big inspiration ;)

1 year ago 1 0 0 0
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"Anatomy" of a gib system. Work in progress :)

#GameArt #IndieGame #GameDev

1 year ago 24 4 1 0
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Damn he thicc. ๐Ÿคช
(I don't know shit about proper anatomy, I'm just making this up as I go) ๐Ÿ˜†

#3dArt
#GameDev
#Indie

1 year ago 5 1 0 0
A robotic skeleton of a future human being

A robotic skeleton of a future human being

Human 2.0
Layer 0: Skeleton

#Gamedev #3dArt

1 year ago 5 1 0 1

Reminds me of when I was playing the first Red Faction game on-line in 2001 (my first multiplayer experience in fact) and seeing a guy with a name DUREX and thinking "wow that's a cool nickname" ๐Ÿคช

1 year ago 0 0 0 0
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Metal Eden out in May

1 year ago 154 39 6 23

I wouldn't call the thing I am working on a boomer shooter, but a detailed gib system is one of the goals. :P

1 year ago 2 0 1 0
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Setting Up Procedural Animation with Unreal Engine's Control Rig Roy Livne showed us how the procedural turret animation was created using Control Rig in Unreal Engine 5, shared some tips for beginner artists, and discussed his career as an Unreal Engine Developer ...

It just uses unreal engine Control Rig with FullBody IK node with a very basic setup and controlling the IK goals from an anim blueprint :) There is a lot of available examples explaining it way better than I would, like here for example:
80.lv/articles/how...

1 year ago 1 0 0 0
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A quick procedural animation concept :)

The goal is to make something unique ("weird" ?) and messy ;)

#GameDev #UE5 #Indie

1 year ago 14 2 2 0
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Growing creep effect with a bit of parallax :)

#GameDev #UE5 #VFX

1 year ago 10 3 0 0
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Used morph targets to achieve an effect of an evolving creature in Unreal Engine. Material transition still needs a bit of work, but I'm happy with the effect so far. Trying to keep an hint of an "retro-ish" aesthetic

#UnrealEngine #GameDev #Indie

1 year ago 8 2 0 0