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Posts by Tanner

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Our feature artist/tutorial today is this AWESOME set of tutorials On FIRE and MAGIC effects by Cannibalbites on Tumblr(cannibalbites.tumblr.com)! Love especially the inclusion of all the brush settings! This is proper sharing :) #gamedev #animationdev #digitalpainting #animation

9 months ago 931 193 6 3

I think a trap many artists (+ teams) make is to overestimate the importance of the quality of singular assets, and undervalue how they are assembled, how they are blended together.

You get a lot more out of a consistent, harmonious environment with a good mix ratio than with only good models.

10 months ago 123 18 7 1

spamming interact on every book in existence in the hopes that one pops out and gives me SOMETHING

11 months ago 2 0 0 0

My partner and I obsessed, we have notes ontop of notes, pages with scribbles of dates and names, HOW does it all connect

11 months ago 0 0 0 0
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Nightcrawler teleport poof in the style of Marvel Rivals. Tons and tons of iterations on this one, super happy it's done haha. #rtvfx #marvelrivals #unrealengine

11 months ago 31 7 2 0
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This improved depth fade uses a dedicated depth texture map to offset values with RemapValueRange, PixelDepth, and SceneDepth, for a more volumetric result #UnrealEngine5 #VFX #realtimeVFX #gamedev

11 months ago 40 6 0 0
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out of all the switch 2 news, these ridiculous face cameras are what I'm most excited for

1 year ago 2 0 0 0
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dynamic material export

1 year ago 115 11 3 0
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accidentally murdered my favorite and most loyal Cult of the Lamb follower in a ritual because I didn't clock onto what "transfer to a higher realm of existence" meant

1 year ago 1 0 0 0
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It's a little late but without worry of NDA, here's my reel!!
I'm open for freelance if anyone needs a 3D animator! I specialize in character acting and body mechanics.

DM me or email me at nightingale.studio@outlook.com

#blender3d #3danimation #freelance #3danime

1 year ago 49 10 0 0
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seamless transitions between levels

#unreal

1 year ago 2 0 0 0
Photo of two Sumo Group pin badges - one for two years of service, and one to celebrate Pride. in the background is a Pop Funko Woody figure

Photo of two Sumo Group pin badges - one for two years of service, and one to celebrate Pride. in the background is a Pop Funko Woody figure

So, I've chosen to take voluntary redundancy at Sumo Group.

Whilst I had an opportunity to stay, this is the right time to bet on myself, and start a new chapter.

Got some exciting opportunities on the table, but open to speaking to folks about Community/Social/Comms roles. Let's chat!

#gamedev

1 year ago 32 7 3 0

SO GOOD

1 year ago 0 0 1 0
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wait it's starting to feel fun

1 year ago 3 0 0 0
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🔢Numbers make game good and brain happy 🔢

(A projectile didn't go through a pillar I dunno what you're talking about)

#screenshotsaturday #gamedev #indiegame #indiedev

1 year ago 20 7 0 0
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🃏 Pairs & Perils just got a huge update; The Legion’s Oath! 🃏

🔥 3 Heroes, 5 Cards, 5 Items & more!
⚖️ Reworked Fury, balanced difficulty & card upgrades at Rest Sites!

& QoL improvements! ⚔️

The update & Steam discount goes live at 10 AM PST! 🎮
#screenshotsaturday #gamedev #indiegames #gameupdate

1 year ago 13 7 0 0
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#Blender #vfx #gamedev
Working on a free Blender addon that will eventually pack all baking techniques commonly used in the video game industry.
This video is a demonstration of the most basic technique: vertex animation textures, or VAT

1 year ago 35 10 3 0
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Added in this little aiming UI, think it reads much cleaner that the 3D version, and it can be added onto anything the player controls without worrying if it fits (like when you enter the book!)

#unreal #gamedev

1 year ago 6 2 0 0
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a tiny white dog stands on a tile floor and looks up at you. they’re wearing a big plush yellow star around their teensy noggin, like the world’s most congratulatory lion mane. we really needed to see her today.

a tiny white dog stands on a tile floor and looks up at you. they’re wearing a big plush yellow star around their teensy noggin, like the world’s most congratulatory lion mane. we really needed to see her today.

We've been saving this little pup for when we thought you all might really need a gold star. And, given the current circumstances, here she is. 13/10

1 year ago 22604 3143 415 240

It's awesome to see a game like Split Fiction come out with positive reviews, we need more unique experiences, more funky camera trickery, more co-op mechanics, more games that use the fact they're *a game* to do cool and engaging stuff.

1 year ago 0 0 0 0
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making a roguelite about throwing a grimoire at things but I played too much celeste

#gamedev #unreal

1 year ago 6 0 0 0
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Good Trouble launches AbleToPlay to help gamers with disabilities find accessible games Good Trouble unveiled AbleToPlay an accessibility-first games discovery platform to help gamers with disabilities find accessible games.

I honestly believe AbleToPlay is one of the most exciting things to be built in the accessibility space, and I have been grateful to see it grow over many months. It's amazing how well it works, and how obvious it is in hindsight that this should exist.

venturebeat.com/business/goo...

1 year ago 381 144 8 5

Tiptoeing down a path of creative work like, "what if this is the wrong direction?"

Dude, just sprint in that direction, even if it does end up being the wrong path you got some cardio out of it.

1 year ago 43 5 2 0

Here's a solid thread on games business, which is really worth reading if that's what you're doing.

1 year ago 196 39 4 0
A photo of "Gemma" from the TV Show "Severance", who always says "your outie..."

A photo of "Gemma" from the TV Show "Severance", who always says "your outie..."

your outie completes their game idea before moving onto the next one

1 year ago 0 0 0 0
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so did you all know this entire time you can hit Semicolon to enter a debug view in Unreal that still allows you to play the game with a controller while you're in it?

why are we using Eject - is it just me, how have I never found this out?

#unreal #ue5

1 year ago 2 0 0 0

Tom Looman's full course on optimizing your game is well worth the cost.
courses.tomlooman.com/p/unrealperformance
#UnrealEngine

1 year ago 12 3 1 0

this gives PS2 intro in the best way.

1 year ago 2 0 0 0
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It was exactly that! oddly enough it wasn't even a BP that I made some major changes too, it was actually a very small change that I don't think would've caused any compile issues, just one of those mysteries :D

1 year ago 1 0 0 0
[Unreal] Fixing Unlit Materials Make unlit materials behave how you expect in Unreal

Make unlit materials really unlit in #unrealEngine
#gamedev

www.protowlf.com/unreal/unrea...

1 year ago 9 3 0 0