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Posts by Florian Dubernard

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Hey guys ! Finally finished this collab project with @beerman74.bsky.social !

Great opportunity to improve my 3D sculpting and hand-paint skills while simulating a real production workflow.

More : www.artstation.com/artwork/4NZPY8

#art #3Dart #GameArt #blender #ucupaint #stylized #handpainted

2 months ago 10 2 0 0
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UE5 FX Real-Time - Spectral Soul Bow, Florian Dubernard For this project, my goal was to bridge the gap between Real-Time VFX and 3rd-person gameplay logic within Unreal Engine 5. While my core focus is usually on Niagara, I took this opportunity to devel...

Order up ! The Spectral Soul Bow is finally ready to be served !🥹

Cooking with @simonboelpaep.bsky.social was a blast !
While he crafted the tasty asset, I managed the FX & Gameplay logic.

Full recipe : www.artstation.com/artwork/ZlrdaR

#rtvfx #UE5 #VFX #GameDev #Niagara #TechArt

2 months ago 12 2 0 0
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UE5 FX Real-Time - Flamethrower, Florian Dubernard Stylized Flamethrower - Gameplay Implementation : The focus is to manage continuous VFX states (Start/Loop/End) and stream responsiveness in a gameplay context. - Logic: Continuous stream activation ...

Hey raiders ! Don’t Shoot ! 😬

Wanted to mix Gameplay, Game Feel and SFX.
Here is my take on a stylised flamethrower inspired by the « Fireball » units attack FX !
Big kudos to the Embark Studios teams !

The full breakdown is available here :
www.artstation.com/artwork/6L31Ww

#rtvfx #ue5 #gdv

2 months ago 5 2 0 0
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WIP Update! 🔥

Now collision events perfectly trigger burn data and FX upon impact!

I'm slowly but surely starting to build a complete system!
If you have any feedback, feel free to DM me.

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip

3 months ago 10 2 0 0
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WIP ! Having a blast implementing my FX directly into gameplay logic.
Connecting the visuals to the code is so satisfying.

Hey #TechArt fam! 👋 If you have any pro-tips on handling collisions, spawning Decals efficiently, hit me up! My DMs are open.

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip

3 months ago 9 3 0 0
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WIP • I have finally finished the first pass of retopology and sculpting of the high poly.
It's almost the end! Can’t wait to show you the final result!

#art #3Dart #GameArt #blender #wip #bow

3 months ago 10 2 0 0
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Still cooking with @simonboelpaep.bsky.social ! 👨‍🍳

While the bow is still baking, I’m spicing up the gameplay logic & FX trails to get that impact right.

What do you think of the flow?

#rtvfx #ue5 #gamedev #vfx #techart #stylized #wip

3 months ago 9 2 0 0
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WIP ! Crafting a new FX for a Soul Spectral bow & arrow FX with @simonboelpaep.bsky.social 🏹.

Swipe to see the little journey from Storyboard to ongoing production.

Aiming for that ghostly vibe by blending meshes from #houdini into #niagara 👻.

More to come !

#rtvfx #ue5 #gamedev #vfx

3 months ago 7 3 0 0
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WIP • Cooking something cool 🧑‍🍳

#art #3Dart #GameArt #blender #wip #blocking

3 months ago 11 1 0 0
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Hi guys! First time on Bluesky!
Let me introduce myself. I am Simon, I am a 3D game artist and a graphic designer based in in Belgium 🇧🇪

Follow me if you want to discover my journey in the gaming industry and follow my creative process 🤩

🎨: artstation.com/simonboelpaep

#gameart #3D #unrealengine

4 months ago 25 6 0 0
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Hello World! 👋

I’m Florian, a 3D / FX Artist fresh out of CGAcademy (BE). New here :
www.artstation.com/beerman_74

My focus? Blending Houdini’s procedural power with Unreal Engine’s real-time capabilities.

I’ll be sharing my R&D and finished projects here

#rtvfx #houdini #ue5 #gamedev #vfx

3 months ago 13 4 0 0