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Posts by CCruz | Sparkfloat’s end

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🎈🎧 What I’m learning this week: sound design!
Got footstep + landing sounds working in Sparkfloat’s End—but they don’t feel right.
Tried recording some, but maybe I need something more... synthetic?
What kind of sounds suit an eco-dystopian world full of tension and decay?
#GameDev #IndieDev #WIP

10 months ago 8 2 0 0

Appreciate the feedback. I’ve made some adjustments and I’d love to read your thoughts when I post the new version 🙏🎈

10 months ago 0 0 0 0

Yes... It's because of how I'm timing the steps based on a timer and delta. I found another way to do it by syncing with the walk/run animation that seems to work much better. I'll post updates later.
Appreciate the feed back! Thank you so much 🙏🎈

10 months ago 1 0 0 0
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Welp... I forgot to record the audio on that last clip 😅
(thanks @greygames.bsky.social for the heads up 🫡)
Here it is with the footsteps this time!
Still not feeling quite right—rhythm? mix? Something’s off.
Would love your thoughts 🙏
SFX by the legend: @kenney.nl
#GameDev #IndieDev #Godot #WIP

10 months ago 13 3 1 0

You are right! Terrible mistake. Thanks for letting me know 🙏

10 months ago 1 0 0 0
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Tried adding footstep sounds to Sparkfloat’s End and... it’s not quite right 😅
They feel off—too repetitive or out of sync maybe?
Have a look/listen at the clip 👇
Anyone have tips for getting footsteps to feel right in a 2D game?
SFX from the legend @KenneyNL 🙌
#GameDev #IndieDev #Godot

10 months ago 14 3 2 0

“Hi, I’m Camilo 👋 Making Sparkfloat’s End, a game about transporting a fragile balloon through strange environments. Devlog + game design thoughts. Follow if you’re into tiny platformers, momentum mechanics, or pixelated landscapes.”

10 months ago 2 1 0 0
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Back to working on Sparkfloat’s End! Thought I was close to done… turns out finishing a game is like packing a parachute—every tiny detail matters. It’s coming together though! 🎈 I’ll be putting it up on itch.io soon—would love your feedback! 🚀 (video below 👇)
#indiedev #godotengine #solodev #itchio

11 months ago 8 3 0 0
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Got some momentum back on Sparkfloat’s End! ⚡🎈

Working on two big things:
🧱 Tilesets for level design
💥 Balloon popping when it hits danger tiles (thanks to @devduckgames.bsky.social custom tile data tutorial—legend!)

What do you think? Any ideas to level it up? #GameDev #IndieDev

11 months ago 5 1 0 0
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a man and a woman are standing next to each other ALT: a man and a woman are standing next to each other
11 months ago 1 0 0 0
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🎈Life’s been busy, and I’ve lost a lot of momentum 😵‍💫 but here’s some progress! 🎥

✅ First rough tileset
✅ Tweaks to game mechanics
✅ Debugging tools

Even a “simple” game feels massive. Next up: level design! 🚀 Any tips for starting strong? #GameDev #IndieDev #Godot #SoloDev

11 months ago 8 2 1 0
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Pretty rock pools… #colorpalette

1 year ago 0 0 0 0
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Away for a couple of days 🌊

1 year ago 0 0 0 0

🙏 thanks again

1 year ago 0 0 0 0
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State machine refactor is almost done — Sparkfloat’s End is back to where it was… but now the code is way cleaner and future-proof 💪

Huge thanks to @theshaggydev.bsky.social for the amazing tutorials — you're a true legend! 🙌 🎈

#GodotEngine #indiedev #gamedev #solodev

1 year ago 9 1 1 0

This looks 🔥! Very impressive

1 year ago 3 0 0 0
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🎈Not much progress lately—trying to implement a state machine to keep things tidy (and learn a bit too). 🧠💻

Turns out it's trickier than I thought, especially with signals flying everywhere! 😅

Any advice or resources for making it click? #GameDev #Godot #IndieDev #SoloDev

1 year ago 5 1 0 0

I like 1

1 year ago 1 0 0 0

😂

1 year ago 1 0 0 0
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Back from a short break and back to work! 💪

✅ All core mechanics are in, including *two-step shooting* for the balloon 🎈
✨ Time for some polish—tweaking graphics & values
🗺️ Next up: *level design!*

Any tips for designing fun, physics-based levels? 🤔 #GameDev #IndieDev #PixelArt #GameDesign

1 year ago 14 3 1 0
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Hi BlueSky!! 🦋 We're a small 🇦🇺 Aussie indie team developing a dark fantasy RTS named Grove Keeper! 🌲🌳

Expect from our game
🕹️ That classic RTS Feel
🌎 Environmental themes
🔮 A beautiful fantasy world
🪓 Plenty of pesky humans to Destroy!

Can't wait to share our #indiegame journey here on BlueSky.

1 year ago 24 6 2 0

That bear! 🐻 *chef’s kiss*

1 year ago 1 0 0 0
Welcome to Shaderland - An introduction to shaders in Godot
Welcome to Shaderland - An introduction to shaders in Godot YouTube video by Godotneers

Best #godot #shaders tutorial I've seen:
www.youtube.com/watch?v=nyFz...

The guy is a legend!

#GodotEngine #IndieDev

1 year ago 3 1 0 0
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🎨 Just added a nice little visual touch—can you spot the danger zone? 👀

A simple shader now slightly desaturates the player when entering high-risk areas. Subtle, but it makes a big difference!

What’s your favourite small detail that adds big impact in a game? #GameDev #IndieDev #PixelArt #SoloDev

1 year ago 10 3 0 0
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🚀Progress update!

✅ Nailed the mechanics for hitting the balloon 🎈
⚙️ Now fine-tuning how force affects each hit—gotta make it feel just right
🗺️ Next up: level design! From caves to open skies, each area a new challenge.

What makes a physics-based game feel satisfying?🤔 #GameDev #IndieDev #PixelArt

1 year ago 8 2 0 0

Oh! I love that game 🏎️

1 year ago 0 0 0 0

🔥🔥🔥🔥

1 year ago 1 0 0 0
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🎈🎮 Small milestone 🧡
Thank you 🙏
#GameDev #IndieDev #GodotEngine

1 year ago 18 4 0 0

That’s exactly it 🤣. It’s ‘keepy uppy’ in disguise. Also, I think I unintentionally created a rage game.
Thanks for the nice words 🙏

1 year ago 1 0 0 0
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🎈 Sneak peek at my jam-sized game! 🎮

Guide a fragile balloon through caves—bounce it just right, or boom 💥. No enemies, just physics, pressure zones, and the fight to keep hope afloat.

I know it's still rough, but the idea is there? Would love feedback! 🔥 #GameDev #IndieDev #PixelArt #GameDesign

1 year ago 12 4 1 0
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