🎈🎧 What I’m learning this week: sound design!
Got footstep + landing sounds working in Sparkfloat’s End—but they don’t feel right.
Tried recording some, but maybe I need something more... synthetic?
What kind of sounds suit an eco-dystopian world full of tension and decay?
#GameDev #IndieDev #WIP
Posts by CCruz | Sparkfloat’s end
Appreciate the feedback. I’ve made some adjustments and I’d love to read your thoughts when I post the new version 🙏🎈
Yes... It's because of how I'm timing the steps based on a timer and delta. I found another way to do it by syncing with the walk/run animation that seems to work much better. I'll post updates later.
Appreciate the feed back! Thank you so much 🙏🎈
Welp... I forgot to record the audio on that last clip 😅
(thanks @greygames.bsky.social for the heads up 🫡)
Here it is with the footsteps this time!
Still not feeling quite right—rhythm? mix? Something’s off.
Would love your thoughts 🙏
SFX by the legend: @kenney.nl
#GameDev #IndieDev #Godot #WIP
You are right! Terrible mistake. Thanks for letting me know 🙏
Tried adding footstep sounds to Sparkfloat’s End and... it’s not quite right 😅
They feel off—too repetitive or out of sync maybe?
Have a look/listen at the clip 👇
Anyone have tips for getting footsteps to feel right in a 2D game?
SFX from the legend @KenneyNL 🙌
#GameDev #IndieDev #Godot
“Hi, I’m Camilo 👋 Making Sparkfloat’s End, a game about transporting a fragile balloon through strange environments. Devlog + game design thoughts. Follow if you’re into tiny platformers, momentum mechanics, or pixelated landscapes.”
Back to working on Sparkfloat’s End! Thought I was close to done… turns out finishing a game is like packing a parachute—every tiny detail matters. It’s coming together though! 🎈 I’ll be putting it up on itch.io soon—would love your feedback! 🚀 (video below 👇)
#indiedev #godotengine #solodev #itchio
Got some momentum back on Sparkfloat’s End! ⚡🎈
Working on two big things:
🧱 Tilesets for level design
💥 Balloon popping when it hits danger tiles (thanks to @devduckgames.bsky.social custom tile data tutorial—legend!)
What do you think? Any ideas to level it up? #GameDev #IndieDev
🎈Life’s been busy, and I’ve lost a lot of momentum 😵💫 but here’s some progress! 🎥
✅ First rough tileset
✅ Tweaks to game mechanics
✅ Debugging tools
Even a “simple” game feels massive. Next up: level design! 🚀 Any tips for starting strong? #GameDev #IndieDev #Godot #SoloDev
Pretty rock pools… #colorpalette
Away for a couple of days 🌊
🙏 thanks again
State machine refactor is almost done — Sparkfloat’s End is back to where it was… but now the code is way cleaner and future-proof 💪
Huge thanks to @theshaggydev.bsky.social for the amazing tutorials — you're a true legend! 🙌 🎈
#GodotEngine #indiedev #gamedev #solodev
This looks 🔥! Very impressive
🎈Not much progress lately—trying to implement a state machine to keep things tidy (and learn a bit too). 🧠💻
Turns out it's trickier than I thought, especially with signals flying everywhere! 😅
Any advice or resources for making it click? #GameDev #Godot #IndieDev #SoloDev
I like 1
😂
Back from a short break and back to work! 💪
✅ All core mechanics are in, including *two-step shooting* for the balloon 🎈
✨ Time for some polish—tweaking graphics & values
🗺️ Next up: *level design!*
Any tips for designing fun, physics-based levels? 🤔 #GameDev #IndieDev #PixelArt #GameDesign
Hi BlueSky!! 🦋 We're a small 🇦🇺 Aussie indie team developing a dark fantasy RTS named Grove Keeper! 🌲🌳
Expect from our game
🕹️ That classic RTS Feel
🌎 Environmental themes
🔮 A beautiful fantasy world
🪓 Plenty of pesky humans to Destroy!
Can't wait to share our #indiegame journey here on BlueSky.
That bear! 🐻 *chef’s kiss*
Best #godot #shaders tutorial I've seen:
www.youtube.com/watch?v=nyFz...
The guy is a legend!
#GodotEngine #IndieDev
🎨 Just added a nice little visual touch—can you spot the danger zone? 👀
A simple shader now slightly desaturates the player when entering high-risk areas. Subtle, but it makes a big difference!
What’s your favourite small detail that adds big impact in a game? #GameDev #IndieDev #PixelArt #SoloDev
🚀Progress update!
✅ Nailed the mechanics for hitting the balloon 🎈
⚙️ Now fine-tuning how force affects each hit—gotta make it feel just right
🗺️ Next up: level design! From caves to open skies, each area a new challenge.
What makes a physics-based game feel satisfying?🤔 #GameDev #IndieDev #PixelArt
Oh! I love that game 🏎️
🔥🔥🔥🔥
🎈🎮 Small milestone 🧡
Thank you 🙏
#GameDev #IndieDev #GodotEngine
That’s exactly it 🤣. It’s ‘keepy uppy’ in disguise. Also, I think I unintentionally created a rage game.
Thanks for the nice words 🙏
🎈 Sneak peek at my jam-sized game! 🎮
Guide a fragile balloon through caves—bounce it just right, or boom 💥. No enemies, just physics, pressure zones, and the fight to keep hope afloat.
I know it's still rough, but the idea is there? Would love feedback! 🔥 #GameDev #IndieDev #PixelArt #GameDesign