In case you missed it- an overview of Desolus from PAX East!
www.youtube.com/watch?v=jSpL...
Posts by Mark Mayers
Explore a city of Gothic architecture torn between past and future in DESOLUS, a 1st person puzzle game. Solve puzzles through the use of black holes, traveling back and forth through time to make architecture whole.
Wishlist!
store.steampowered.com/app/1003460/...
#indiedev @desolus.bsky.social
OUR NEW GAMEPLAY TRAILER! Check out Songs of Glimmerwick, our witch academy RPG where the magic of the world is music! Wishlist here: store.steampowered.com/app/1706510/...
We checked out some people playing Desolus at the recommendation of @valkariye.bsky.social and it was so cool. Single player puzzle with amazing gothic aesthetic. #PAXEast
@desolus.bsky.social
We’ve been nominated for best Indie Game at #PAXEast by @maroonersrock.bsky.social!
DESOLUS is a stunning first person puzzle exploration game where you explore a city of Gothic architecture between the past and the future.
#BIGSpringShowcase
It sucks to see a fellow dev get ripped off like this, but at least the revenge story is very satisfying. Got 'em!
Oh and their game DESOLUS has a demo and you can wishlist it to help them out:
store.steampowered.com/app/1003460/... #screenshotsaturday
I've been running gdcparties.com for a few years now. Some shitty company BlueberryAI decided they'd just take all the source code for the work I've done and reskin it, advertising it as their own. Jokes on them...it was still linked to my events spreadsheet, and now their website looks like this 😉
I'm guessing it was a blown circuit or something? RIP that monitor 🪦
www.youtube.com/watch?v=BRWv...
Time to tighten up the graphics on level 3
Despite all of our statistical models and high performance computers, you might be better off flipping a coin to predict the weather.
Science:
Weather forecasting is a large-scale state-estimation and numerical-simulation problem in which the atmosphere is treated as a high-dimensional, nonlinear, chaotic dynamical system governed by discretized PDEs; heterogeneous, noisy observations...
Faith:
Groundhog
I say the odds are even.
Desolus is featured in #IndieCade!
Very happy to be presented alongside all these amazing games!
You can check out the Steam event here:
store.steampowered.com/sale/indieca...
Excited to share the Battle for Croaker Command update to Sail Forth!
🐸 Help the Croakers in their hour of need
⛵ Sail the brand new Croaker Flagship
🦿 Do battle with giant Tekk Walkers
Out now on Steam, Epic, and the consoles!
store.steampowered.com/app/1031460/...
🐸
It's screaming at me because it wants the game done
Oh no it's getting worse, half the screen is gone now.
Hmmm- definitely a good sound for a monitor to make
Some of the meshes in the blockout version were near-final but others were just cubes and simple shapes.
It's fixed, I exported the model in the wrong format 🤦♂️
Uhhhhhhhhhhhhhhh yea this is 100% how trees work in real life.
(I think it's a shader error).
#gamedev
SpeedTree rocks
Haha I researched that same repo for the Desolus fog, but I mixed it with IQ's fog functions.
iquilezles.org/articles/fog/
We got Desolus localized into 29 different languages with a pretty great localization company, I can connect you if you want.
I was fortunate enough to catch golden hour on the way back to NYC. Took this picture from the train.
They even have my favorite shapes! The Gyrobifastigium, the Disheptahedron, the Rhombicuboctahedron, and most importantly, the Rhombicosidodecahedron. Wow!
Oh wow I just realized how much is on this website. I've only been using it for geometry calculations.
rechneronline.de/english.php
This website is fantastic for any type of geometrical calculation you would ever need. I've been using it for years.
rechneronline.de/pi/triangle....
#gamedev