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Posts by Cashew OldDew

I'm really happy you like it! Though, I think Chaosus deserves most of the credit. Without him this would still be just an addon. ๐Ÿฅœ

3 days ago 1 0 0 0
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Dev snapshot: Godot 4.7 dev 5 โ€“ Godot Engine Freeze, Feature!

Guess which feature made it to Godot 4.7dev5? YES, the shader previewer ๐Ÿฅœ๐Ÿฅœ๐Ÿฅœ

godotengine.org/article/dev-...

3 days ago 11 0 1 0
Fix Shader Stretching in Godot (Maintain Aspect Ratio)
Fix Shader Stretching in Godot (Maintain Aspect Ratio) YouTube video by Cashew OldDew

Fix Shader Scaling in Godot (Maintain Aspect Ratio)
youtu.be/p4cQa6N8wRE

#Godot #Shaders

1 week ago 8 1 0 0
GitHub - GarrettGunnell/Acerola-Compute: A compute shader wrapper for Godot A compute shader wrapper for Godot. Contribute to GarrettGunnell/Acerola-Compute development by creating an account on GitHub.

Maybe ACompute could be useful?
github.com/GarrettGunne...

1 month ago 1 0 1 0

What do you think? Do you have any ideas on how this could best fit? Is there any talented designer who'd like to join in the conversation?

1 month ago 6 0 0 0

Thank you for sharing this! ๐Ÿฅœ

1 month ago 2 0 1 0

I could see this being attached to a phoenix

1 month ago 1 0 1 0

Most of the 3D preview and floating window mode has been done by two amazing contributors. I only reviewed and help guide them. ๐Ÿฅœ
Thanks a lot!

1 month ago 1 0 0 0

How'd you envision a breakpoint feature? What would it do? Show the result of a selected group of lines or always show rhe result of a lime even if you click somewhere else?

1 month ago 1 0 1 0
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Thank you so much for sharing this! It's really great to know more people will have an easier time with shaders. ๐Ÿฅœ

1 month ago 0 0 0 0
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Add check for Material Override when checking currently selected node. ยท Issue #13 ยท cashew-olddew/godot-shader-previewer Currently, the addon checks if a node using the shader is selected in order to sync the parameters. To do that, the addon looks for the selected node's material. People might want to use this shade...

github.com/cashew-oldde... Added the issue. Hope you don't mind me using your screenshot :D

1 month ago 1 0 1 0
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GitHub - cashew-olddew/godot-shader-previewer: An addon allowing variable previews for .gdshader files. An addon allowing variable previews for .gdshader files. - cashew-olddew/godot-shader-previewer

Just realized that I forgot to add a link to the repo for the shader previewer: github.com/cashew-oldde...

Hope it helps!

1 month ago 10 0 0 0
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GitHub - cashew-olddew/godot-shader-previewer: An addon allowing variable previews for .gdshader files. An addon allowing variable previews for .gdshader files. - cashew-olddew/godot-shader-previewer

Here's the repo in case you need some inspiration, but what the addon does is to find a variable assignment and to add a COLOR = vec4(that_value) after it: github.com/cashew-oldde...

1 month ago 1 0 1 0

That's actually a use case I haven't thought of. I'll add this as an issue. Thank you so much! ๐Ÿฅœ

1 month ago 1 0 0 0

Yes, I added the link to it under the main clip

1 month ago 1 0 0 0
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GitHub - cashew-olddew/godot-shader-previewer: An addon allowing variable previews for .gdshader files. An addon allowing variable previews for .gdshader files. - cashew-olddew/godot-shader-previewer

github.com/cashew-oldde...

1 month ago 3 0 0 0
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I'd love to know what you think of it! ๐Ÿฅœ

1 month ago 1 0 1 0

The harder parts are getting access to the shader editor (godot has no public API for that so I had to look into the source code) and syncing the shader parameters to the actual preview (can't directly use the material as I'm modifying the shader and it would modify the original node's shader)

1 month ago 2 0 2 0

Well, the process is actually quite simple. You know when you usually want to preview a line of code, you comment out the rest of the code and add COLOR=vec4(my_vec2, 0.0, 1.0) to visualize it. The plugin pretty much does that. It parses the file, gets the current line and then creates a new shader

1 month ago 2 0 2 0

If you want to make Godot games/apps, go for gdscript. It's super easy to learn.

If you intend to create advanced plugins or to contribute to the engine, then go with C++

In regards to C#, I'm not sure. If you are really good with C#, then it could be worth it, but otherwise, I'd personally pass๐Ÿฅœ

1 month ago 2 0 1 0
Video

The Shader Previewer now has Floating Window and 3D support

#GODOT

1 month ago 43 7 2 0
This Shader Previewer Addon Is for You
This Shader Previewer Addon Is for You YouTube video by Cashew OldDew

This Shader Previewer Addon is for You!
youtu.be/5q3XBmdjhqk

#godot #shader

1 month ago 5 1 0 0
Video

I made an addon for you.
Shader Line Previewer: A real-time variable inspector for Godot.

1 month ago 180 49 7 5
A Simple Trick to Simulate Low FPS in Godot
A Simple Trick to Simulate Low FPS in Godot YouTube video by Cashew OldDew

A Simple Trick to Simulate Low FPS in Godot
youtu.be/1huT-qrI7Xc

2 months ago 1 0 0 0
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Cashew OldDew | Patreon I do Godot Game Development Tutorials

I promised I'd make a Patreon. patreon.com/CashewOldDew
For anyone who wants to support me, there's a new way to do it!
Thank you ๐Ÿฅœ

2 months ago 2 0 0 0
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Universal Transition Shader | Update 1.5
Universal Transition Shader | Update 1.5 YouTube video by Cashew OldDew

The Universal Transition Shader just got a really cool new update: The Universal Transition Shader just got a really cool update: youtu.be/tMV_hxid9oU

2 months ago 1 0 0 0
This Drag and Drop Addon Is for You
This Drag and Drop Addon Is for You YouTube video by Cashew OldDew

This Drag & Drop Godot Addon is for you!
youtu.be/dlEPJu32Gdk

#Godot #gamedevelopment #plugin

2 months ago 2 0 0 0
My Easy Guide for Making Particles in Godot!
My Easy Guide for Making Particles in Godot! YouTube video by Cashew OldDew

Simple GPU Particles Guide in Godot!
youtu.be/7VvLZ5q6a6o

#GODOT #Particles #Gamedev

4 months ago 4 2 0 0
Make Retro-looking Games in Godot
Make Retro-looking Games in Godot YouTube video by Cashew OldDew

Making a game look old school is quite easy, actually
youtu.be/c8d2Mz--1sM

#godot #gamedev #shaders

4 months ago 6 2 0 0
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It's crazy how far posterization and pixelation can take you!

#shaders #godot

4 months ago 3 0 0 0