Yes, and I plan to expand this level with more solid ground
Posts by JustInvoke | Developing Razorlocks
I distill the gameplay down to it's most crucial parts, in a way that's simple but still gets the vibe across. For a demo the first time user experience is also very important, and seeing how players interact with your game for the first time is invaluable. Tutorial + gameplay loop + vibe/aesthetic
Running through some new mini trial courses and showing off the new HUD in #Razorlocks! A big part of exploration in this game will be freely stringing these together in any order. Where one ends, another begins!
#gamedev #indiedev #indiegame #solodev #gaming #3dplatformer
Making time for marketing is definitely a struggle! I've updated my #gamedevbingo card with a few more squares filled in, mainly from learning Figma and implementing the HUD in #Razorlocks (video soon). I also participated in the UrbanRiot Horror Jam last month. pixel-tanuki.itch.io/attention-re...
WIP mockup of menu UI and HUD for #Razorlocks coming along nicely. It's going to be a good challenge to get it working in-engine with some nice animations. First two were created with #Figma and the last with #Photoshop.
#gamedev #indiedev #indiegame #solodev #gaming #3dplatformer #UI #HUD
@pixeltanuki.bsky.social here's my #GameDevBingo so far from working on #Razorlocks this year!
I was debugging some post processing issues in #Razorlocks and ended up with this cursed screenshot. Feels like one of those scary game over screens.
#screenshotsaturday #gamedev #indiedev #indiegame #gaming #3dplatformer
#Razorlocks may be new to the runner scene, but don't underestimate her! Doublelocks on the other hand is renowned as one of the fastest runners out there.
Wishlist: store.steampowered.com/app/1395290/...
#screenshotsaturday #gamedev #indiedev #indiegame #gaming #3dplatformer
I'm happy to announce that #Razorlocks is finally open to wishlisting on Steam! Next year I plan to have a demo available for testing, but right now you can check out the teaser trailer.
store.steampowered.com/app/1395290/...
#gamedev #indiedev #indiegame #gaming #3dplatformer #steam #steamgames
Image header is Choose Your Path! It describes you can either do 72-hours game Jam, or submit your existign game project for the indie showcase. Both Are eligble for awards. Indie Showcase Submissions are only eligible for SHowcase awards and not Game Jam awards. The event schedule is as follows: Registration November 9th - November 15th, 72-hour game jam: November 13th - November 15th, Showcase Stream is November 16th at 3PM EST. The showcase will be at twitch.tv/pixeltanuki a Central PA Game Dev Hosted Showcase!
Submit your existing game for the Indie Showcase during the Extra Life Streamer Spotlight!
All Games are eligble for CPGD presented awards!
Join Today! itch.io/jam/devstrea...
#gamejam #indiedevs #indiedevelopers #indieshowcase #ExtraLife #Extralighthershey25 #devstreamjam25 #gameshowcase
A great opportunity to give back by flexing your creativity! #DevStreamJam2025 #ExtraLifeHershey2025 #ExtraLife #CPGD
Here's the key art for my 3D platformer Razorlocks! This was drawn in Krita aside from the title which I originally made in Photoshop. I also have a teaser trailer prepared that I'm excited to share once I have the Steam page public for wishlisting. #digitalart #gamedev #indiedev #3Dplatformer