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Making time for marketing is definitely a struggle! I've updated my #gamedevbingo card with a few more squares filled in, mainly from learning Figma and implementing the HUD in #Razorlocks (video soon). I also participated in the UrbanRiot Horror Jam last month. pixel-tanuki.itch.io/attention-re...

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My Game Dev progress for 2026!

Other Indie Game Devs that have a FullTime job. How do you make time for your development and marketing!??

It's absolutely a struggle for me and would love your experiences/tips!

#indiegame #indiegamedev #help #advice #gamedev #gamemarketing #tips #gamedevbingo

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For my #gamedevbingo study for my new 2.5D Unreal Game, I studied both Legend of Zelda: Links Awakening Remake, and Moonlighter. Two games I love!

See comments for my findings, as they apply to my games study targets!

#gamedev #indiedev #GamedevBingo #2.5D #Moonlighter #LOZ #UnrealEngine #UE5

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Video

My current #Gamedevbingo sheet!

Remember you can earn prizes in my discord every quarter by completed them monthly or quarterly:

Bingo classic = 1 Raffle Ticket
Blackout card = 5 Raffle Tickets

#indiedev #goals #motivation #game #gamedev #bingo
#giveaway #raffle

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@pixeltanuki.bsky.social here's my #GameDevBingo so far from working on #Razorlocks this year!

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I love this animation, its so cute!!

You should join in on the #gamedevbingo, Im using it to help me complete my game dev goals this year!!

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A dark-themed digital bingo card titled “2026 Pixel Tanuki’s #Game Dev Bingo.” The design features a stylized nine-tailed tanuki icon at the top, with a 5x5 bingo grid below. The background is dark teal and black with subtle game-related icons.

Each square contains a specific, concrete game development task. The center square is labeled “Free Space” and includes a tanuki emblem.

From left to right, top to bottom, the squares read:

Row 1:
Resolve a large bug.
Watch or read a development tutorial and incorporate it into your project.
Refactor old code from at least six months ago (or oldest code).
Ask for feedback on any platform.
Fully design a new character.

Row 2:
Try a new development tool (any discipline works).
Finish a piece of game art.
Create and complete a UI system (HUD, main menu, settings, etc.).
Polish an aspect of the game.
Add an accessibility feature.

Row 3:
Learn a new engine trick or shortcut.
Add or refine any mechanic.
Free Space.
Study a game in your genre, take notes, and post findings on any platform.
Push a build (internal counts, such as QAQC build or demo).

Row 4:
Post a devlog with visuals on any platform.
Prototype a new mechanic.
Complete updates to your GDD, or make an official one if you don’t have one.
Clean up any system and/or file structure.
Follow Pixel Tanuki and 99 Heal Potions.

Row 5:
Stream or record at least 30 minutes of development.
Write full dialogue or lore.
Back up the full project in any way (GitHub, OneDrive, hard drive, etc.).
Complete a big milestone (Steam page, demo, etc.).
Host or participate in a game jam.

At the bottom of the card is the website: pixeltanukigames.dev/bingo.

A dark-themed digital bingo card titled “2026 Pixel Tanuki’s #Game Dev Bingo.” The design features a stylized nine-tailed tanuki icon at the top, with a 5x5 bingo grid below. The background is dark teal and black with subtle game-related icons. Each square contains a specific, concrete game development task. The center square is labeled “Free Space” and includes a tanuki emblem. From left to right, top to bottom, the squares read: Row 1: Resolve a large bug. Watch or read a development tutorial and incorporate it into your project. Refactor old code from at least six months ago (or oldest code). Ask for feedback on any platform. Fully design a new character. Row 2: Try a new development tool (any discipline works). Finish a piece of game art. Create and complete a UI system (HUD, main menu, settings, etc.). Polish an aspect of the game. Add an accessibility feature. Row 3: Learn a new engine trick or shortcut. Add or refine any mechanic. Free Space. Study a game in your genre, take notes, and post findings on any platform. Push a build (internal counts, such as QAQC build or demo). Row 4: Post a devlog with visuals on any platform. Prototype a new mechanic. Complete updates to your GDD, or make an official one if you don’t have one. Clean up any system and/or file structure. Follow Pixel Tanuki and 99 Heal Potions. Row 5: Stream or record at least 30 minutes of development. Write full dialogue or lore. Back up the full project in any way (GitHub, OneDrive, hard drive, etc.). Complete a big milestone (Steam page, demo, etc.). Host or participate in a game jam. At the bottom of the card is the website: pixeltanukigames.dev/bingo.

A dark, teal-toned informational graphic titled “2026 Pixel Tanuki’s #Game Dev Bingo — Pixel Tanuki’s Rules.” A stylized nine-tailed tanuki icon appears near the top. The background contains subtle gaming-themed icons.

Below the title is a short note: “Please feel free to play by your own rules, and hold yourself accountable. The goal is to have fun!”

Three rounded rule panels are shown:

Rule 1:
A square is considered complete only when it can be verified by a tangible artifact, such as a file, commit, screenshot, post, or build.

Rule 2:
You may complete a square multiple times, but it can only be checked off once per card. One card per month. Players may start a new card monthly or reset with a new card the next year. Completed squares may be posted as many times as desired.

Rule 3:
Players may play traditional bingo or blackout. Gameplay may be monthly, quarterly, or once annually, aligned with personal development pace.

A “Rewards” section appears below.

On the left is “Quarterly Rewards”:
Each completed bingo earns one raffle entry. Raffle drawings are held once every three months. Winners are selected at random from eligible entries. Participants must be members of the Pixel Tanuki Grove Discord and send completed cards to Pixel Tanuki on Discord. Blackout completions earn five raffle tickets.

On the right is “Possible Prizes,” shown as rounded labels:
Asset or software packs, game keys, Steam gift cards, exclusive Pixel Tanuki merchandise, and additional prizes.

At the bottom of the image is the website link: pixeltanukigames.dev/bingo.

A dark, teal-toned informational graphic titled “2026 Pixel Tanuki’s #Game Dev Bingo — Pixel Tanuki’s Rules.” A stylized nine-tailed tanuki icon appears near the top. The background contains subtle gaming-themed icons. Below the title is a short note: “Please feel free to play by your own rules, and hold yourself accountable. The goal is to have fun!” Three rounded rule panels are shown: Rule 1: A square is considered complete only when it can be verified by a tangible artifact, such as a file, commit, screenshot, post, or build. Rule 2: You may complete a square multiple times, but it can only be checked off once per card. One card per month. Players may start a new card monthly or reset with a new card the next year. Completed squares may be posted as many times as desired. Rule 3: Players may play traditional bingo or blackout. Gameplay may be monthly, quarterly, or once annually, aligned with personal development pace. A “Rewards” section appears below. On the left is “Quarterly Rewards”: Each completed bingo earns one raffle entry. Raffle drawings are held once every three months. Winners are selected at random from eligible entries. Participants must be members of the Pixel Tanuki Grove Discord and send completed cards to Pixel Tanuki on Discord. Blackout completions earn five raffle tickets. On the right is “Possible Prizes,” shown as rounded labels: Asset or software packs, game keys, Steam gift cards, exclusive Pixel Tanuki merchandise, and additional prizes. At the bottom of the image is the website link: pixeltanukigames.dev/bingo.

Happy New Year from Pixel Tanuki Games!

Introducing #GameDevBingo 🎲
A low-pressure, year-long or monthly bingo focused on real, tangible game dev actions.

Completed cards earn rewards.
Learn more: pixeltanukigames.dev#bingo

#gamedev #indiedev #gamedevcommunity #indiecreator #pixeltanuki

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A dark-themed digital bingo card titled “2026 Pixel Tanuki’s #Game Dev Bingo.” The design features a stylized nine-tailed tanuki icon at the top, with a 5x5 bingo grid below. The background is dark teal and black with subtle game-related icons.

Each square contains a specific, concrete game development task. The center square is labeled “Free Space” and includes a tanuki emblem.

From left to right, top to bottom, the squares read:

Row 1:
Resolve a large bug.
Watch or read a development tutorial and incorporate it into your project.
Refactor old code from at least six months ago (or oldest code).
Ask for feedback on any platform.
Fully design a new character.

Row 2:
Try a new development tool (any discipline works).
Finish a piece of game art.
Create and complete a UI system (HUD, main menu, settings, etc.).
Polish an aspect of the game.
Add an accessibility feature.

Row 3:
Learn a new engine trick or shortcut.
Add or refine any mechanic.
Free Space.
Study a game in your genre, take notes, and post findings on any platform.
Push a build (internal counts, such as QAQC build or demo).

Row 4:
Post a devlog with visuals on any platform.
Prototype a new mechanic.
Complete updates to your GDD, or make an official one if you don’t have one.
Clean up any system and/or file structure.
Follow Pixel Tanuki and 99 Heal Potions.

Row 5:
Stream or record at least 30 minutes of development.
Write full dialogue or lore.
Back up the full project in any way (GitHub, OneDrive, hard drive, etc.).
Complete a big milestone (Steam page, demo, etc.).
Host or participate in a game jam.

At the bottom of the card is the website: pixeltanukigames.dev/bingo.

A dark-themed digital bingo card titled “2026 Pixel Tanuki’s #Game Dev Bingo.” The design features a stylized nine-tailed tanuki icon at the top, with a 5x5 bingo grid below. The background is dark teal and black with subtle game-related icons. Each square contains a specific, concrete game development task. The center square is labeled “Free Space” and includes a tanuki emblem. From left to right, top to bottom, the squares read: Row 1: Resolve a large bug. Watch or read a development tutorial and incorporate it into your project. Refactor old code from at least six months ago (or oldest code). Ask for feedback on any platform. Fully design a new character. Row 2: Try a new development tool (any discipline works). Finish a piece of game art. Create and complete a UI system (HUD, main menu, settings, etc.). Polish an aspect of the game. Add an accessibility feature. Row 3: Learn a new engine trick or shortcut. Add or refine any mechanic. Free Space. Study a game in your genre, take notes, and post findings on any platform. Push a build (internal counts, such as QAQC build or demo). Row 4: Post a devlog with visuals on any platform. Prototype a new mechanic. Complete updates to your GDD, or make an official one if you don’t have one. Clean up any system and/or file structure. Follow Pixel Tanuki and 99 Heal Potions. Row 5: Stream or record at least 30 minutes of development. Write full dialogue or lore. Back up the full project in any way (GitHub, OneDrive, hard drive, etc.). Complete a big milestone (Steam page, demo, etc.). Host or participate in a game jam. At the bottom of the card is the website: pixeltanukigames.dev/bingo.

A dark, teal-toned informational graphic titled “2026 Pixel Tanuki’s #Game Dev Bingo — Pixel Tanuki’s Rules.” A stylized nine-tailed tanuki icon appears near the top. The background contains subtle gaming-themed icons.

Below the title is a short note: “Please feel free to play by your own rules, and hold yourself accountable. The goal is to have fun!”

Three rounded rule panels are shown:

Rule 1:
A square is considered complete only when it can be verified by a tangible artifact, such as a file, commit, screenshot, post, or build.

Rule 2:
You may complete a square multiple times, but it can only be checked off once per card. One card per month. Players may start a new card monthly or reset with a new card the next year. Completed squares may be posted as many times as desired.

Rule 3:
Players may play traditional bingo or blackout. Gameplay may be monthly, quarterly, or once annually, aligned with personal development pace.

A “Rewards” section appears below.

On the left is “Quarterly Rewards”:
Each completed bingo earns one raffle entry. Raffle drawings are held once every three months. Winners are selected at random from eligible entries. Participants must be members of the Pixel Tanuki Grove Discord and send completed cards to Pixel Tanuki on Discord. Blackout completions earn five raffle tickets.

On the right is “Possible Prizes,” shown as rounded labels:
Asset or software packs, game keys, Steam gift cards, exclusive Pixel Tanuki merchandise, and additional prizes.

At the bottom of the image is the website link: pixeltanukigames.dev/bingo.

A dark, teal-toned informational graphic titled “2026 Pixel Tanuki’s #Game Dev Bingo — Pixel Tanuki’s Rules.” A stylized nine-tailed tanuki icon appears near the top. The background contains subtle gaming-themed icons. Below the title is a short note: “Please feel free to play by your own rules, and hold yourself accountable. The goal is to have fun!” Three rounded rule panels are shown: Rule 1: A square is considered complete only when it can be verified by a tangible artifact, such as a file, commit, screenshot, post, or build. Rule 2: You may complete a square multiple times, but it can only be checked off once per card. One card per month. Players may start a new card monthly or reset with a new card the next year. Completed squares may be posted as many times as desired. Rule 3: Players may play traditional bingo or blackout. Gameplay may be monthly, quarterly, or once annually, aligned with personal development pace. A “Rewards” section appears below. On the left is “Quarterly Rewards”: Each completed bingo earns one raffle entry. Raffle drawings are held once every three months. Winners are selected at random from eligible entries. Participants must be members of the Pixel Tanuki Grove Discord and send completed cards to Pixel Tanuki on Discord. Blackout completions earn five raffle tickets. On the right is “Possible Prizes,” shown as rounded labels: Asset or software packs, game keys, Steam gift cards, exclusive Pixel Tanuki merchandise, and additional prizes. At the bottom of the image is the website link: pixeltanukigames.dev/bingo.

Happy New Year, everyone!

Introducing #GameDevBingo 🎲
A low-pressure, year-long or monthly bingo focused on real, tangible dev actions to promote progress!

Completed cards can earn rewards in my discord!
Learn more: pixeltanukigames.dev#bingo

#gamedev #indiedev #gamedevcommunity #indiecreator

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