Some concepts I used here:
- strong hook that creates a curiosity gap (can only be resolved by watching the full vid)
- speaking to the player fantasy
- making commenters feel smart/ important
We had a nice wishlist bump from this :)
Open to additional freelance work!
Posts by Flogelz ๐ถ
Found a social media format for my client that works well on any short-form video site - as it leads to both high retention and engagement. This did 169k on Insta, 94k on Youtube and 91k on TikTok.
A fabricated statement from Nintendo of America's Twitter account addressing a fictitious scenario in which the Earth's oxygen supply is presumed to be depleting at a rapid pace, leaving humanity with mere days to live. "This is Miyamoto. On behalf of everyone who is employed at Nintendo Co. LTD and its subsidiaries, we deeply mourn the countless human lives which will be lost due to the depletion of the global oxygen supply. To anyone who has ever played one of our games, we are eternally grateful to have created long-lasting fun and memories for you. To ease the suffering of families and children across the world, the Mario Kart World game for the Nintendo Switch 2 system will be available as a free download on Nintendo eShop for the foreseeable future. We hope this small gesture of kindness will ease the pain as humanity prepares for a worst-case scenario." The statement is distastefully plastered with logos for Nintendo and Nintendo Switch 2, as well as with a render of Mario from Mario Kart World.
A fabricated Twitter thread responding to the fabricated Nintendo statement. John Default Profile Picture: "No one read this statement and thought it was distasteful? Why did Miyamoto think this would help anyone?" NintenDeen: "Simple: Nintendo is so depraved that they'd exploit a global crisis to boost the player count of the failed Mario Kart World and force consumers back into the Switch 2 ecosystem to boost sales and player numbers."
A fabricated Twitter thread responding to the fabricated Nintendo statement. PlayStation Nation: "What the fuck are you doing falsely advertising sales during these trying times? I went to the website and Mario Kart World is still selling for $80 USD." Kremling Kevin: "If you actually read the statement, it clearly says the discount is available on Nintendo eShop. Meaning the application on the Switch 2 itself, not the web browser version." PlayStation Nation: "Point still stands."
A fabricated Tweet responding to the fabricated Nintendo statement. Isaboner: "Nothing for Switch 1 owners?"
Had a dream that there was global panic about the world running out of oxygen, Nintendo was the only video game company to make a statement about it, and the internet collectively spent its final hours on Earth debating whether Nintendo was being genuine or not
Fated (2018)
a mockup of clair obscur in pixel game form๐ณ๐๏ธ๐ค
(wish i could wipe my brain and replay it for the first time again!!)
#pixelart #animation #digitalart #clairobscur
Fake volumetric smoke using a camera-facing mesh deformed in world space, with an Unlit shader and no particles or SubUVs. Directional lighting faked with a dot product between a normalized direction and a normal map #gamedev #VFX #realtimeVFX #UnrealEngine
Hey man, I'm a longterm watcher of your content and you did an incredible job with your recent video. You are a national treasure and deserve all the best! Thanks for educating all of us and staying realโค๏ธ
Reading these convos without context in my feed feels like I missed out on essential internet lore
I've been playing around with @crocotile3d.bsky.social yesterday! Here's a little basic scene with my asset packs!
#lowpoly #pixelart #iguess
As requested by some users, next HAZE update will expose the temporal accumulation blending, which can be reduced in order to address trailing artifacts from moving lights (like flashlights etc) โจ
HAZE is still 50% off, so it's a great chance to try it out if you haven't!
โ๏ธโธ๏ธโ๏ธIt was amazing to show the first peek of the game to people at @mivsmagfest.bsky.social โ๏ธโธ๏ธโ๏ธ
๐ซ๏ธHAZE is 50% OFF!๐ซ๏ธ
HAZE is part of the new year's sale on the unity asset store, so if you're curious about trying it out, this is probably the best time to get it! โจ
Volumetric fog and lighting for only 16.10โฌ is a freaking steal! ๐
Go and get it while it's hot!!! ๐๐๐
Thank you so much for playing! Really means a lot to meโค๏ธ
Thank you!
Stick to it! 2d and 3d are such creative and fun fields and there is so much to learn from many different people! Especially in the ai age, i think having a passion for something is such a blessing๐
Heyoโจ (Haha still waiting for the town where every cool internet artist moves too and we all hang out like the old twitter days, when it wasn't annoying:'D)
After all, why not?
Why shouldn't I stylize raymarched clouds? ๐
These past few cloudy days inspired me to play around more with clouds again โโโ
#gamedev #unity3d #madewithunity
I can't believe I'm saying this but after 7 long years, I finally finished The Bells Arietta, my Zelda Fan Projectโจ
This project was a long bumpy road, but I'm glad I stuck with it until now!
Check out the trailer here!
youtube.com/watch?v=LR8j...
#bellsarietta #fanart #zelda #nintendo
@prozdishere.bsky.social Holy cow, I just read a few comments on your latest (last) twitter post and I understand now why people don't like twitter anymore, like what the hell was that-
Sorry you had to go through stuff like that man. You're awesome and I hope you have a better time here!โฅ๏ธ
It's gamescom time today! Lets goo!โจ
On that note, let's also *dive* in another favorite subject of mine:
๐ง Water shaders ๐ง
Here's another behind-the-scenes ๐งต on the tech-art behind our water visuals in HERDLING:
Maybe we water shader people should compile a definite water shader guidexD The water shader on my recent project uses most of those techniques as well and I think everybody who got your points implemented is in a pretty good spot with their water shading magic!โจ (+ those fluid dynamics look tasty!)
What started as a small personal project to make another animated shot turned into a small full-fledged 2-minutes short film!
Almost done! Stay tuned :)
๐ Made a debugging tool which allows you to get a visual peek at the stencil buffer inside of Unity!
Grab it here: github.com/alexanderame...
#madewithunity #gamedev #unity3d
3 renders of my donkey kong model stylized to look like the new MK9 DK design. On the left is the finished render, in the center is the handpainted normal maps, and on the right is the mesh/wireframe view.
Kong breakdown!
2,897 vertices ๐
#Donkeykong #B3d #3dArt
A 3d render in UE5. Several dirt paths converge and go towards the center of the image, bricks line part of the path. The grassy terrain,dotted with flowers and rocks, leads into a peak dropping off into the ocean which can be seen behind it. Near the peak is a pine tree. A bright blue sky with clouds.
WIP new environment scene...You might recognize it! (its missing a building)
#WIP #GameArt #UE5
You can use the depth buffer with a bump offset function to mask sprites by depth and conform them to the geometry. This is especially convenient for dynamic fake light, UI elements, character damage effectsโฆ #realtimeVFX #UnrealEngine #gamedev #vfx
We have released a new #devlog! โบ๏ธ
This time it's about our Unity setup and how we use it for Golembert ๐ฑ Check it out and have a nice day! โ๏ธ
#IndieGameDev #indiegames #gamedevelopment
www.youtube.com/watch?v=VLq6...
You can finally practice your poop skills again without distraction to become the very best. You can be a god, man- just believe in yourself