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Posts by Steven Golding

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'Ascend' by @miamiavalon.bsky.social 💫 is demoing at GaMaYo #24 and if you don't wan't to miss it, get a ticket today!
Read about Ascend here ➡️ gamayo.co.uk/2025/04/25/g...

#IndieDev #GamePrototype #GameDemo #IndieGame #GaMaYo24 #GameRepublic #GamesIndustry #GamingDemo #AdventureGame #PuzzleGame

11 months ago 10 4 0 1
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We've just released a patch for our demo! ✨

Thank you all for your feedback so far - our demo is now available until the end of April!

Wishlist and try the demo here today! 🔗
store.steampowered.com/app/1944260/...

#GameDev #IndieDev #ue5 #PuzzleGame #CozyGames #Demo

1 year ago 13 6 1 0
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We’re trying to make all our collectibles as ✨stunning✨ as possible! We’re working on a few more but should we add colour? 🤔

#gamedev #indiedev #tarot #collectibles

1 year ago 24 6 2 0
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We’re showing off Ascend at Warwickshire University in the Festival of Innovation! We’ll be talking about our accessibility plugin we’re developing for Unreal Engine and why it’s so important to add accessibility into games.

#gamedev #indiedev #accessibility #ue5

1 year ago 18 8 1 0

Thought I could get away from you here mate

1 year ago 1 0 1 0

Hangman is ready to charge into battle!

1 year ago 1 0 0 0
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Re-sharing this #stylized bow #3dart asset I made for @miamiavalon.bsky.social a few months back! It's an older piece now (I posted it shortly before the birdsite decline went from a steep slope to a cliffedge) BUT I'm still incredibly proud of it even w several months of hindsight.
Rendered in #UE5

1 year ago 15 6 0 0
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A new prototype for moon abilities to allow you to see any hidden messages or ghostly figures under the moonlight or by pressing Q to send a ball of moonlight! 🌛

Our day state turner is a bit fiddly but this might work when switching between day states. 🌞
#indiedev #gamedev #indiegamedev

1 year ago 37 4 1 0
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For a full breakdown of our environment art process and workflow on Hyper Light Breaker, check out our latest dev blog post

store.steampowered.com/news/app/153...

1 year ago 255 64 2 5
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Taking a puzzle back to paper design! Using buttons and small figurines to help me out 😂 I think I spent way too long picking out the right objects to represent the puzzle pieces 👀
#indiedev ~ #gamedev

1 year ago 9 1 0 0
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