We have more enemies, slightly better graphics, an hp/remaining lantern fuel bar, and better ai.
Is it a game... not yet. More of a half baked demo. But it's been fun to work on this weekend.
#ldjam
Posts by Between Bytes
Finally have a few little enemies to shoot!
I'll be submitting in the jam, so one more day :)
#ldjam #ldjam58 #ludumdare
Thanks! Yeah it'll be a good time either way.
I'm using Bevy: bevy.org
Shadows courtesy of github.com/malbernaz/be...
A bit of progress to show!
I think it's going to be roguelite thing where your lantern is your weapon and you are trying to find (collect) little friends and save them from the darkness.
#ldjam #ldjam58 #ludumdare
Participating in #ludumdare!
Given it took me a few hours to debug a sprite rendering + lighting issue I probably won't have much to show for it.
It'll be a fun attempt nonetheless.
May take a break from this project to participate in ludum dare... depending on the final theme selection.
Day 2 of #devtober!
Added the ability to pick your starting symbols from a set.
Eventually each symbol should have different abilities and synergies.
All visuals are placeholder for now.
Excited to join #devtober for the first time this year!
Working on a dumb little match 3 style roguelite in the style of Luck Be a Landlord. Trying to keep the scope small enough to actually get the game done by the end of the month.
#devtober #indiegame