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We have more enemies, slightly better graphics, an hp/remaining lantern fuel bar, and better ai.

Is it a game... not yet. More of a half baked demo. But it's been fun to work on this weekend.

#ldjam

6 months ago 0 0 0 0
Video

Finally have a few little enemies to shoot!

I'll be submitting in the jam, so one more day :)
#ldjam #ldjam58 #ludumdare

6 months ago 0 0 0 0
Preview
Bevy Engine Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Thanks! Yeah it'll be a good time either way.

I'm using Bevy: bevy.org
Shadows courtesy of github.com/malbernaz/be...

6 months ago 1 0 1 0
Video

A bit of progress to show!

I think it's going to be roguelite thing where your lantern is your weapon and you are trying to find (collect) little friends and save them from the darkness.

#ldjam #ldjam58 #ludumdare

6 months ago 3 0 0 0
Video

Participating in #ludumdare!

Given it took me a few hours to debug a sprite rendering + lighting issue I probably won't have much to show for it.

It'll be a fun attempt nonetheless.

6 months ago 3 0 1 0

May take a break from this project to participate in ludum dare... depending on the final theme selection.

6 months ago 1 0 0 0
Video

Day 2 of #devtober!

Added the ability to pick your starting symbols from a set.
Eventually each symbol should have different abilities and synergies.

All visuals are placeholder for now.

6 months ago 3 0 1 0
Post image

Excited to join #devtober for the first time this year!

Working on a dumb little match 3 style roguelite in the style of Luck Be a Landlord. Trying to keep the scope small enough to actually get the game done by the end of the month.

#devtober #indiegame

6 months ago 10 1 0 0
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