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We greet the first day of April with this shocking news from that month of 1986
#zxspectrum #sinclairuser #retrogaming
ha, another one I remember from the first time round! Classic ๐
From amiga-news:
Amiga emulator with analysis features: Jammy for Windows and Linux
Together with the developer Jim Shaw, we introduce his project:
www.amiga-news.de/en/news/AN-2...
#Amiga
Last yearโs April Fools became a reality ๐คฃ
Actually โ to be honest with you, it wasnโt an April Fools, but the timing certainly suggested it was ๐
Issue 03 is out in a few weeks time.
freeze64.com/freeze-zx/
#ZXSpectrum #Z80 #Speccy #IndieGames
Indie Retro News: Alien The Xenomorph - A high grade Amstrad CPC Alien game released by CapaSoft! www.indieretronews.com/2026/03/alie... #retrogaming #amstrad #alien
Had a bit of an accident and dropped the Dragon causing it to split so had to build up with filler again. It's now a little bulkier in the top half but more rigid and should be less prone to cracking if the case flexes.
I have had to stop work on the project as I have run out of time but it will be
An iMac G5. Running MorphOS. Just 'cause.
This is my iMac G5 running MorphOS. For no reason.
Why not.
Documenting The Sentinel is really growing my collection of disassemblies at bbcelite.com
Five projects: Elite, Aviator, Revs, Lander, The Sentinel
1,038,891 words of source code commentary
507,016 words of deep dives
All Shakespeare's plays? 835,997 words
#retrocomputing #bbcmicro #c64 #8bit
Stocks are running low on the first 30 issues of FREEZE64 magazine, and so if youโre thinking of starting your collection, now would be a good timeโฆ especially with our current 10-issues offer:
freeze64.com/offer/
#Commodore64 #C64 #Commodore64Ultimate
That's been apparent since Thatcher said "socialism is dead". Of course, she knew what she was doing conflating the terms - unlike most of the people I spoke to at the time that agreed with her.
Very early days, but a bunch of the mechanics are done and some very simple graphics added. Still need to code battles and the collecting progression system that makes it a roguelike.
youtu.be/MxhjhVLbnDw
#RetroDev #IndieDev
I recently recovered the missing disk side of Amstrad CPC6128 New York Warriors from the original development disk. The game's author, Fred Williams, has now kindly given permissions for the game to be shared in all its glory!
We needed a macOS version of the classic Amiga LhA compression/decompression tool, and there was no easily available binary we could use. So, we compiled and released one. Universal, runs on both Apple Silicon and Intel Macs. Hopefully it can be useful to people out there! github.com/amigavision/...
My dad used one of those on his OU course years ago. I followed the unit myself for fun, it was a great little machine to try stuff out with.
The number of talented colleagues I keep seeing being laid off from the jobs in the games industry is becoming increasingly bleak with every passing week. I genuinely hope every one of you finds the peace and security you deserve.
I implemented the speedup for fragmented images for PicoIDE and I'm excited to see it in BlueSCSI as well! Big release all around for them.
This is a pretty good example why, even outside of creative, if I find out your business uses AI at any point in your workflow, I lose 90% confidence.
Itโs not an ethical concern, itโs a competency one. I assume youโre an idiot if you think these things can work reliably in any critical role.
In Wisconsin we have a saying that goes โF*** Ron Johnson.โ
But โF*** Ulineโ should join the dialogue.
BUY NOW: FREEZE64 issue 81
Features a whole host of new & exclusive #Commodore64 #C64 content, along with an interesting interview with game developer David Broadhurst.
Grab your copy from:
freeze64.com/freeze64-iss...
#SupportingTheCommodore64Community
#Commodore64Ultimate
In 2022 I was finally able to reunite Paul Proctor with his BBC Micro development disks that he left with me back in 1986. He'd moved home several times and we completely lost touch. These contained the source code for Knight Lore, Alien 8, Lunar Jetman and Nightshade. All safely archived.
I've got Basilisk set up for Mac stuff too. Everything I create is tested on real hardware as well, but dev work iteration is obviously a lot faster on a PC.
(Btd that's actually WinUAE running with Wine, though I've got fs-uae on there too)
Okay, so got Linux cross-compiling up and running for Atari ST and Amiga, good. Now, can I also somehow make this work for the 68k Macs? ๐ค
PCB into production in 3* minutes
Create schematic
Assign footprints
Import to board
Place components
Define edge
Connect tracks
Add text
Runs checks
Upload
Easy peasy, get on it...
Music by @lukhash.bsky.social
linktr.ee/lukhash
*4 minutes 30
#electronics #chiptune #pcbdesign
Happy #TillysGameVersary ๐, the Commodore 64 (1982)!
With its childishly chunky keys, it was created as a Duplo-style learner machine for those wanting to graduate up to a Spectrum.
Even so, it was a surprisingly popular computer at the time due to its daring colour graphics; 16 shades of beige.
I did beat 4, I rather like the game, though I know a lot don't.
Doesn't hold a candle to New Vegas though, which I still think is the best of all the Fallout games - and yep, I include the fab originals too there (controversial ;))
ZX History - January 1980: The Guardian covers the launch of the ZX80.
#zxspectrum #retrogaming