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Makeclassicgames - Twitch Proyecto semana santa - Juego de escritorio con Raylib - comandos !web !redes !youtube

Comenzamos directo de semana santa. Vamos a hacer un proyectito con raylib para escritorio.

Pasate un rato!!

#retrodev #gamedev #raylib

twitch.tv/makeclassicg...

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I turned a spooky dungeon into a space ship and back into a spooky spaceship dungeon again

#indiedev #indiegame #gamedev #retrodev #dcjam2026 #customengine

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In development: Lucan on the moon #Spectrum #IndieDev #Retrogaming
In development: Lucan on the moon #Spectrum #IndieDev #Retrogaming YouTube video by Tonsomo Entertainment

Another update on my next game, Lucan on the moon. I've improved the presentation somewhat (ignore the graphics, at some point i'll get an actual artist involved in this and Dundeck - art and music just isn't in my wheelhouse)
#IndieDev #RetroDev #Retrogaming

youtu.be/ahQH9q0QYcc

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Zeropage RAM & Data Organization for Atari 2600 Video Kernels
Zeropage RAM & Data Organization for Atari 2600 Video Kernels YouTube video by 8Blit - ATARI 2600 Homebrew & Assembly Programming

#Atari2600 Programming: Structuring Graphics Data in 6507 Assembly

#retrodev #retrogaming #atari

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Street Fighter 3 3rd Strike is getting ported to the 3DS Video from the 3SX Discord server

Street Fighter 3 3rd Strike is getting ported to the #3DS

#retrodev #retrogaming #3dsdev #reverseengineering #nintendo3ds

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In development: Lucan on the moon #Spectrum #IndieDev #RetroDev
In development: Lucan on the moon #Spectrum #IndieDev #RetroDev YouTube video by Tonsomo Entertainment

With Dundeck at 90% complete and released, i've started the work on the next game Lucan on the moon is a game about running a local new channel, in a similar vein to Rockstar ate my hamster #Retrogaming #IndieDev #RetroDev

youtu.be/0OG-dyXh9AA

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PPUX by tavuntu PPUX is an NES graphics editor, not like the others

PPUX — desktop #NES graphics editor for working directly with ROM art data and custom project layouts

#retrodev #nesdev #romhacking #retrogaming

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Old school rendering rant - Tomb Raider Sometimes, it’s interesting to look back into the past. Especially in gaming, where we have graphics hardware capable of processing…

Tomb Raider III - Investigative look into the rendering techniques of this 1998 title

#retrodev #retrogaming #gamedev #programming

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Rock Band 2

Rock Band 2

Rock Band 2

Rock Band 2

Rock Band 2

Rock Band 2

Rock Band 2

Rock Band 2

18 years after its release, Rock Band 2 remains a beloved classic, a testament to the developers' vision and the lasting impact of their work.

#Retro #RetroGaming #RetroDev #PS2 #RockBand2

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Twitch Twitch is the world

Comenzamos directo sobre Game Boy... continuamos nuestro proyecto y vemos algunos assets.

Pasate y charlamos.

#retrodev #gamedev #gameboy #gameboycolor

twitch.tv/makeclassicg...

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Hangman (with source) Hi. This is a simple hangman game. The source code is available in the file. For those who want to venture into learning the Portuguese language, simply enable the 200 words in the DATA block between ...

Homebrew Hangman game for #Intellivision + source code

#retrodev #retrogaming

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From the EmuDev community on Reddit: NGPCraft: a modern Neo Geo Pocket Color dev ecosystem + no-code engine (beta soon) Explore this post and more from the EmuDev community

NGPCraft: a modern #NeoGeoPocket Color dev ecosystem + no-code engine

#retrodev #neogeo #retrogaming #programming

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Brown cake

#GameboyAdvance #gba #homebrew #retrogaming #gbadev #retrodev #gamedev

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Makeclassicgames - Twitch LUA - Curso de programación - comandos !web !redes !youtube

Comenzamos curso de Lua; acercate y veremos este lenguaje de programación.

#retrodev #gamedev #lua

twitch.tv/makeclassicg...

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DunDeck is basically done, a few bugs to fix and I still want to improve the presentation, but it works. Next game is "Lord Lucan on the moon" which is a take on Rockstar ate my hamster but with a newsroom rather than a music production company #IndieDev #RetroDev

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I made an NES emulator in December and January. It took me 72 hours, and I recorded every minute of it. My time lapse starts here https://youtu.be/hJPl4q8k2mY

#emudev #NESdev #timelapse #emulator #RetroDev #FamilySizeVM

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I started making an NES emulator for Advent (Family Size VM #2)
I started making an NES emulator for Advent (Family Size VM #2) YouTube video by Damian Yerrick

I made an NES emulator in December and January. It took me 72 hours, and I recorded every minute of it. My time lapse starts here youtu.be/hJPl4q8k2mY

#emudev #NESdev #timelapse #emulator #RetroDev #FamilySizeVM

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WiiDream Engine update:
Background rendering + particle system now running in the asteroid blaster demo 🚀

Starting to feel like a real game loop.

#gamedev #wii #homebrew #retrodev

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This is how I set up my workspace for developing games in Blender

This is how I set up my workspace for developing games in Blender

I'm in the process of expanding the Archangel Citadel starting with these preliminaries for a night club and bar where Evanora and Masiko serve drinks. I'll also set up Evanora's NPC once the room's finished #QuestOfRaziya #lowpoly #blender3d #Armory3D #sprytile #solodev #gamedev #indiedev #retrodev

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BasicBox: x86 PC emulator written in Visual Basic 6

Running… Visual Basic 6

github.com/mikechambers...

www.reddit.com/r/EmuDev/com...

#retrodev #emulation #emudev #retrocomputing #programming #vb6

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Dundeck: Sinclair Spectrum by Tonsomo Entertainment A card based roguelike for the Sinclair Spectrum

There's still work to do, there's no sound and no music and the presentation needs improving, but the entire game loop is there now so i'm calling this release 1 #RetroDev #IndieDev
tonsomo.itch.io/dundeck-sinc...

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River Raid for #ZXSpectrum 48K reverse-engineered and re-implemented in #GoLang

river-raid.github.io

reddit.com/r/zxspectrum...

#retrodev #reverseengineering #retrocomputing #retrogaming

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#GameBoyAdvance homebrew WarioWare-style microgame collection made by students

github.com/grc-cohort-2...

#retrodev #gba #gbdev #gbadev #retrogaming #gameboy #programming #gamedev

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360sweeper -- a Minesweeper port for the #Xbox360, written in C++

github.com/XenonWojtan/...

#retrodev #retrogaming #programming #gamedev

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From the PSP community on Reddit: Lumina Engine now has NPCs and Map Changing Explore this post and more from the PSP community

Lumina Engine - 2D RPG Homebrew Engine for #PlaystationPortable

github.com/tifasoftware...

#retrodev #pspdev #retrogaming #programming #gamedev #psp

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​​Spring 2026 Engine Update Since the last devlog, CyberVGA has moved beyond being a renderer prototype and is starting to resemble a complete engine. The largest addition is a built-in editor for cell-and-portal worlds, but a s...

Hello all! After almost a month, I have an update. Here's what I've been working on:

expfunction.itch.io/cybervga/dev...

If you have real hardware (486/early Pentium), curious about performance numbers.
Ideas or feedback appreciated.
#CyberVGA #DOS #RetroDev #gamedev #indiedev #VGA #SoloDev

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FINAL FANTASY VI

FINAL FANTASY VI

FINAL FANTASY VI

FINAL FANTASY VI

FINAL FANTASY VI

FINAL FANTASY VI

Celebrating the Timeless Genius of 'FINAL FANTASY VI'

32 years after its groundbreaking debut, 'FINAL FANTASY VI' remains a shining beacon of game design excellence.

#Retro #RetroGaming #RetroDev #SNES #FinalFantasy

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From the quake community on Reddit: Quake 3 in the browser - update Explore this post and more from the quake community

#Quake3 in the browser project: q3js.com

github.com/lklacar/q3js

#retrodev #retrogaming #quake #retrocomputing #programming #gamedev #wasm #javascript

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Makeclassicgames - Twitch Game Boy - Seguimos con nuestro proyecto... - comandos !web !redes !youtube

Comenzamos directo sobre Game Boy... avanzamos en nuestro proyecto.

Pasate un rato y lo vemos!!

#gamedev #retrodev #gameboy #gbstudio

twitch.tv/makeclassicg...

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He recuperado un código que tenía a medias y estoy retocándolo en Boriel. Puede estar gracioso, si todo va bien y no me atrapa el sofá y cosas así. Este finde ya se podría jugar. Estar atentos a este triple A jajaja.
#ZXSpectrum #Retrodev

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