Hello all! After almost a month, I have an update. Here's what I've been working on:
expfunction.itch.io/cybervga/dev...
If you have real hardware (486/early Pentium), curious about performance numbers.
Ideas or feedback appreciated.
#CyberVGA #DOS #RetroDev #gamedev #indiedev #VGA #SoloDev
Hashtag
#CyberVGA
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I'm still working on renderer, wrestling with correct vertex clipping for the latest Harmony Tree update.
The build we uploaded earlier as the #CyberVGA engine test for the #DOSember jam exposed several edge-case failures in the current wall/vertex pipeline.
#MSDOS #GAMEDEV #RETRO #ENGINE
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