If you use GitHub (especially if you pay for it!!) consider doing this *immediately*
Settings -> Privacy -> Disallow GitHub to train their models on your code.
GitHub opted *everyone* into training. No matter if you pay for the service (like I do). WTH
github.com/settings/cop...
Posts by Antonin Carette
Second blog post, integrating "Dear ImGui" in my #swiftlang project.
No wasm build this time, only native (but I keep the wasm one in my mind for later 👀).
carette.xyz/posts/swift_...
I guess I should say a big "thank you" to the Swift community for bringing the C++ interoperability mode that simplifies a lot of things.
So, THANK YOU 🙏
I received some criticisms on my Swift + C blog post, how "it is easy to integrate C in #Swift, but not #C++, even a small code base!".
So, I integrated #ImGui (not cimgui, but the C++ project) in my Swift project. It took me 10 minutes.
I guess I should start a new blog post 😎
#swiftlang
Really loved that game :)
The precision of movements and jump was fantastic, and the world was really well done. Awesome work 👏
💯
New blog post, integrating #raylib in a #swiftlang project :)
Bonus point: #wasm build at the end!
I hope you will enjoy it :)
carette.xyz/posts/swift_...
Any good podcast about #swiftlang #programming experience to recommend please? If possible without propaganda about AI Agents crap, not my thing (and most probably never will).
Thanks in advance!
#swift
I can’t imagine the mess inside the kernel and OS applications today…
How is it? :)
Interesting to see all those testing videos about the MacBook Neo. Seems a pretty decent laptop for students and parents. I am pretty sure I would love this unix-like laptop at university, with great battery life and build quality. Good move from Apple to enter that door (especially now).
Bon courage à toi et toute ta famille dans cette tragédie
MS Paint hands holding on a pink background with a yellow heart
"we use AI 'cause we can't draw"
Meanwhile Slay the spire 2 winning over my heart with this artwork
#noAI #sts2 #gamedev
Ah, je l’ai vu grâce à la recommandation dans l’émission « Super Vieux Jeux » consacrée à Resident Evil. C’est fou comme il ressemble à RE4 à certains moments (tourné apparemment avant le jeu), j’ai bien aimé.
Mes félicitations à toute l’équipe! Très très très heureux que ce jeu ait été récompensé, tellement il est important.
Rappel que je cherche désespérément un job en tant qu'administrateur système.
Je sais que le marché est compliqué mais je prends beaucoup de plaisir dans ce domaine, j'y passe des journées à suivre des tutos et tester des trucs.
Nancy et alentours, Metz, Luxembourg... Engagez-moi 😟
Je garde l’info dans le cas où ma boîte recrute prochainement (frontière Luxembourgeoise)
Now, with this « entry MacBook », does it make sense to buy an iPad for everything except creative arts…? Will see how the customers will respond to that :)
Bought mine 12 years ago in Canada, refurbished, to finish my studies. It was one of the best laptop I ever had. I was very disappointed with the Macbook (12 inch), which was ridiculously expensive and way less powerful…
I really liked your interviews here:
youtu.be/b8RNovXK6ck?...
youtu.be/uDHgX1EXi9U?...
(Nice Zephyrus 👀)
J’ai vraiment adoré cette chronique de Super Vieux Jeux, que de souvenirs!
Aussi, aujourd’hui, je n’ai qu’une hâte: écouter ce que toi et @julielebaron.bsky.social vont pouvoir dire de ce nouvel opus dans SoJ.
Pour moi c’est quasi l’événement de ce début d’année dans le jeu-vidéo!
Again, I cannot emphasize enough: do not go to the US even if you're privileged enough to have never been scared or worried of a border crossing in you're life. Do not go ESPECIALLY for something as optional & outrageously expensive as GDC.
www.theguardian.com/us-news/2026...
Thank you for the feedback :)
You mean, for the save slot buttons?
All menus and transitions are done for « Good Luck, Mr Bong! », my #playdate game :)
The puzzle assets need to be replaced. However I don’t want to work on that until I have finished the puzzle design phase.
Here is a GIF!
Release in May / June 2026 🤞
#screenshotSaturday #indiegame #gamedev
> "currently the President of Microsoft’s CoreAI product"
Lol.
I guess only Microsoft can kill a Microsoft product as fast.
Very fun story to read, thank you for sharing it!
Such a disaster… I really don’t think it was because of Cuisset and its team, but more a « management issue » from Microids (CEO needs money-money-money right now!). It was the case for several games that have been released at that time, like Tintin and Goldorak… very very sad to see that.
If you look at RE1 the character does not matter. You are chosing actually the difficulty of your play session.
RE1 could have been one character, with the story of Chris (to meet Rebecca) and choosing between « medium » difficulty or « hard ».
Because, for both, you start and end at the same place.