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Posts by Pentagear

Intro to Data Oriented Design for Games
Intro to Data Oriented Design for Games YouTube video by Nic Barker

Such a good video for optimizing CPU usage in your game.
www.youtube.com/watch?v=Wwku...

1 year ago 1 0 0 0

Was updating one of my #AFrameVR demos to 1.6.0 and noticed a HUGE performance hit between 1.4 and 1.5. Apparently, the renderer settings for colorManagement, maxCanvasWidth, and maxCanvasWidth were changed and have different defaults.

1 year ago 0 0 0 0
Preview
a man in a suit and tie says you gotta pump those numbers up ALT: a man in a suit and tie says you gotta pump those numbers up

Me to my own numbers while looking at everyone else's...

1 year ago 0 0 0 0
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My #SteamReplay2024

1 year ago 2 0 1 0

Forgot how much "fun" it was setting up the .ssh/config and rsa keys for multiple accounts on a single machine for git.

Also, not sure what was up with my old Windows install that prevented me from using it before but managed to get WPEngine's Local app installed and working for local WP dev!

1 year ago 0 0 0 0

So Windows finally gets it right with a good Start Menu in 10, and then completely shit the bed with the monumental disappointment that is the Windows 11 Start Menu. HECK!

1 year ago 0 0 0 0

Finally took the time to migrate up to Windows 11. Now, to reinstall gigs upon gigs of apps, lol.

1 year ago 0 0 0 0
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The out-of-the-box Subform field is CLOSE to what I'm looking for, but is really clunky when you nest additional subforms in it with groups of fields.

This *could* be used, but the interface would be a nightmare when you have a library of say, 20 fragments to choose from.

1 year ago 1 0 1 0

Nah, looked at it, those are just unconventional field types.

Essentially what I want to do is break the site "theme" up into functional fragments where I can pick and choose the placement on static pages, to varying degrees.

1 year ago 0 0 1 0

Been trying to brush up on my #Joomla skills. It's been quite a while since I worked with it. The new interface seems pretty nice.

As someone more familiar with #WordPress, does anyone know if Joomla has an #ACFPro style content entry module or component that's "standard"?

#PHP #LAMP #WebDev

1 year ago 3 0 1 0

Awww, reminds me of my last cat. She was such a sweetie.

1 year ago 1 0 0 0
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YESSS! I managed to snag a limited run, unofficial #Lego #Riven maglev set created by @cyan.com!!!

1 year ago 2 0 1 0
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It's been a little bit since my last post, but this week was rough. I think I went through 2 additional design revisions before finally landing on something I was enthusiastic about. Changed the rules for the puzzle a bit too...
#UE5 #IndieGameDev #GameDev #PuzzleDesign

1 year ago 12 3 0 0

I realize that, but in ATProtocol's methodology they would be bridges to the same goal. Instead of having app servers connected via websocket to a PDS host, the PDS host would instead use oauth to push it's updates passively to app servers it wants to federate with.

1 year ago 0 0 0 0

Personally, I'm not in love with the fact that in order to push updates to federated apps, it's done using web sockets instead of oauth.

1 year ago 0 0 1 0
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The highlights...

1 year ago 0 0 0 0
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My Spotify 2024 thingy.

1 year ago 0 0 1 0
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Nearing completion for the underside of the dial interface. So ready to get back into developing puzzle logic. This piece had SOOO many precision cuts...
#3DModeling #HardSurface #IndieGameDev #GameDev

1 year ago 7 0 0 0

Great feedback. This is only the actual geometry, I don't have any normal maps or anything like that added yet. I will definitely keep that in mind when I get to the point of adding them in!

1 year ago 1 0 1 0
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Here's one of the randomized murals being opened. I wanted the doors to have that smooth, heavy, bounce effect after they come to a rest.

#UE5 #IndieDev #IndieGameDev #GameDev

1 year ago 17 2 1 0
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Was able to fumble my way through getting a thumbnail-on-save feature built into my save game routine. Such a nice touch of refinement!

Oh, and placeholder title screen lol.

#UE5 #IndieDev #IndieGameDev #GameDev #UI

1 year ago 17 2 1 0

I get a bit OCD when naming things. I asked chat GPT what the names of some of the objects in my level were and I learned TWO new words: "lintel," and "stele" (plural "stelae").

Lintels are the stones that rest on top of pillars, and stelae are the small stones with symbols on them. ๐Ÿ’ก ๐Ÿง 

1 year ago 0 0 0 0
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I've got the first puzzle solution being properly randomized, and I tweaked some of the materials. I'm *REALLY* digging the emissive effect on these murals.

Sundays are for screenshots too, right?

#UE5 #GameDev #IndieGameDev #Puzzle #Adventure
#ScreenshotSaturday #ScreenshotSunday

1 year ago 7 1 0 0
Version Control in Unreal Engine 5 - Git, Github and Gitlab
Version Control in Unreal Engine 5 - Git, Github and Gitlab YouTube video by Cobra Code

Since this demo project I'm working on is technically the furthest I've been in terms of it being a fully featured game, I wanted to see about putting it on version control and followed this guide, with relative ease.
#UE5 #Github #Gitlab #Git #VersionControl
www.youtube.com/watch?v=5n2I...

1 year ago 2 0 0 0

I didn't know I was signing up for a tear jerker when I pressed play on Clerks III. Damn man!

1 year ago 0 0 0 0
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If you're going to make educational videos on YouTube that are any longer than just a few minutes in length, PLEASE, I beg you, learn how to orate without vocal fry.

Nothing interrupts my attention span faster than trying to engage a speaker's words through vocal fry.

1 year ago 0 0 0 0

I like atproto, with the exception of how websockets are used.

1 year ago 0 0 0 0
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Success! There was a trick to it though. When you use the Make Array node, you have to initialize it with the output of the Hit Component pin, otherwise the types won't match for the Find node. Also had to switch to a Select node for the Int refs. Thanks for the help!

1 year ago 1 0 0 0
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That's what I was afraid of, lol. My desire for non-repetition is eating away at me. Here's what I'm currently attempting to get working to to slake my desire to remove the repetition.

1 year ago 1 0 1 0

#Hashtag typeahead with rough estimate of usage like on Instagram would be fantastic ๐Ÿ™

@bsky.app

1 year ago 7 3 0 0