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Posts by Deuteros

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The difficulty in Spirit of Eternal Racer v0.5 is now selectable βœ…

But I just noticed the steering sensitivity is way too high πŸ˜…

The car handles like a shopping cart on ice. Working on it!

#indiegame #gamedev #indiedev #retrogaming

1 week ago 11 5 0 0
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Good news: v0.5 demo of Spirit of Eternal Racer is in testing πŸŽ‰
Bad news: it might be too hard πŸ˜…

A few final touches left before release β€” one of them is definitely tuning down the difficulty.

Coming in a few days!

#indiegame #gamedev #indiedev #ScreenshotSaturday #retrogaming

1 week ago 7 4 0 0
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It's a retro arcade but... why not use a steering wheel? Well, time for another update. This time I have quite a few new things to share that I think keep improving the game. As usual, some are related to driving, others to the menu screens, and of course t...

New devlog for Spirit of Eternal Racer! 🏎️

USB steering wheel support, reworked menu screens, better physics, crash animations and bug fixes.

Spoiler: a badly calibrated wheel can cost you several seconds per lap πŸ˜…

Full post πŸ‘‡
shorturl.at/1rYe4

#indiegame #gamedev #indiedev #screenshotsaturday

2 weeks ago 7 2 0 0
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Testing two new things in Spirit of Eternal Racer

🏎️ USB steering wheel support β€” because a racing game deserves a proper wheel
πŸ’₯ New side crash animation β€” for when you "gently" kiss the wall or another car at full speed

Still WIP but it's coming together!

#devlog #gamedev #indiedev #linux #retro

2 weeks ago 7 4 0 0
Spirit of Eternal Racer. Comparing the game to real-world driving at Spa Francorchamps.
Spirit of Eternal Racer. Comparing the game to real-world driving at Spa Francorchamps. YouTube video by Deutero's Amiga stuff

The circuit is almost complete!

Now comes the best part: adjusting the track to emulate the real one and testing. Check out the latest progress on Youtbe

#ScreenshotSaturday #devlog #gamedev #IndieDev #RacingGame #RetroGaming #Linux #Amiga #SoER

youtu.be/sDdqZfg8WbA?...

1 month ago 5 2 0 0
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Back at the track! πŸŽοΈπŸ’¨

Currently building and testing another iconic circuit for #SpiritOfEternalRacer. I still have to adjust some corners.

Can you guess which circuit it is? 🏁

#ScreenshotSaturday #devlog #gamedev #IndieDev #RacingGame #RetroGaming

1 month ago 7 3 1 0
Nuevas perspectivas y otras mejoras
Nuevas perspectivas y otras mejoras YouTube video by Deutero's Amiga stuff

Making movement feel real in SoER!

All cars have been remade for higher detail, featuring new lateral sprites, animated wheels, skid marks, and better collisions.

youtu.be/qCk9i2ErFsc

#ScreenshotSaturday #devlog #gamedev #IndieDev #RacingGame #RetroGaming

2 months ago 6 3 0 0
Comparison of 3D car models for the game Spirit of Eternal Racer. First, a basic model from Hunyuan 3D 2. Then, a much more detailed model from Trellis 2.

Comparison of 3D car models for the game Spirit of Eternal Racer. First, a basic model from Hunyuan 3D 2. Then, a much more detailed model from Trellis 2.

I'm rebuilding all the cars with Trellis 2 for a higher level of detail. Don't miss the post on @itch.io for more details about this!

deuteros76.itch.io/spirit-of-et...

#Amiga #2D #Racing #LinuxGaming #devlog #IndieDev #RetroGaming

2 months ago 6 0 0 0
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Spirit of Eternal Racer by deuteros Retro 2.5D racing tech demo for Linux & Amiga (PiStorm). Realistic physics, AI-assisted dev, pure driving fun.

I’ve just launched the official Spirit of Eternal Racer page on itch.io!

Test the latest demo on your #Amiga! Download it here:
πŸ”— deuteros76.itch.io/spirit-of-et...

🏎️ Choose between 2 different cars.
🏁 Race against 5 AI rivals.

#gamedev #RetroGaming #IndieDev #itchio #RacingGame #devlog

3 months ago 4 3 0 0
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Pruebas de emisiΓ³n en directo. Un par de carreras con coches de diferentes prestaciones. YouTube video by Deutero's Amiga stuff

Did my first YouTube Live test run!

I'm setting up to stream game tests and new features soon. This video has a couple of test races with different cars.
⚠️ Video is entirely in Spanish.
Check the test run:
πŸ”— www.youtube.com/live/NwN92rO...
#gamedev #indiedev #retro #Amiga #Devlog #Racing

4 months ago 3 1 0 0
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Is chasing realism in a retro racer worth it?

I'm really happy with how the Ricardo Tormo circuit turned out, considering the limitations of the engine. Check out the videos in the article and see for yourself!
bit.ly/4pgQyaE

#IndieDev #RetroGaming #GameDev #Linux #Devlog #ScreenshotSaturday

5 months ago 13 4 0 0

Something like that, but I would say more like the first Nigel Mansell and Vroom :)

5 months ago 1 0 0 0
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- Added sounds when colliding with other cars
- New version of the speedometer for a more detailed one.
- Finally, the loading screen has been redesigned to be more in line with the rest

#IndieDev #RetroGaming #GameDev #Linux #Devlog #ScreenshotSaturday

5 months ago 4 2 0 0
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- Improved the dust effect with a couple of different animations that change based on the car's speed, making the effect much more realistic when you go off-track.

#IndieDev #RetroGaming #GameDev #Linux #Devlog #ScreenshotSaturday

5 months ago 5 2 1 0
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I've been focusing on sound and gfx effects lately!

Here’s what’s new:
- The tires screech when the car slides in corners. It attenuates dynamically based on the lateral force
- The Brenn M1 (white) car has a new engine sound.

#IndieDev #RetroGaming #GameDev #Linux #Devlog #ScreenshotSaturday

5 months ago 10 4 2 0
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Here's a look at some of what I've been coding the past few days! πŸ› οΈ

I've implemented:

- Lights and start procedure πŸš₯

- Neutral gear βš™οΈ

- More realistic starting grid positions

- Dirt and dust effect when you leave the track! πŸ’¨

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog

6 months ago 16 2 0 0
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And now we're looking at the #Amiga (PiStorm) version

The good news is that it maintains an acceptable level of FPS at 640x480 resolution, which was the main goal! 🎯
#IndieDev #RetroGaming #GameDev #Devlog #ScreenshotSaturday

6 months ago 8 0 0 0
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And this is how it works! 🏁

(Though I have to admit, it wasn't my best lap...) πŸ˜‰

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog #ScreenshotSaturday

6 months ago 6 1 1 0
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Besides continuing to program the game selection mode, I've now implemented a HUD

It features an integrated speedometer and tachometer in a single dial, plus panels for lap time information, position, and lap number

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog #ScreenshotSaturday

6 months ago 16 3 1 0
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I've been working on the menus the last few days. There's a new one to select the game type!

The screen is fully programmed, even though I don't have different game types ready yet. πŸ˜… It's all part of the process!

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog #ScreenshotSaturday

7 months ago 12 2 0 0
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Working on a 2.5D runner, I’ve spent years learning on. Unsure if it’s worth releasing, goal is just to finish, recover some costs & get players. Would you play this? Looking for honest feedback.

#indiegames #emmys #games #gamedev #unity3d #JDvance #trending #Emmys2025

7 months ago 19 5 2 0
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A more realistic and fair test run. Some things look good, others not so much. I get hit from behind a couple of times and go flying. Not bad, but a few of the side collisions are a little strange

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog

7 months ago 9 2 0 0
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It's not a bowling game, but it's close... I have to admit that the collision system is being a pain, but it's almost ready

#IndieDev #RetroGaming #GameDev #Amiga #Linux #Devlog

7 months ago 20 5 1 0
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Indie Retro News: OutRun Amiga Edition - A vastly superior version of a classic racer has arrived on the Amiga! (UPDATE) www.indieretronews.com/2025/07/outr... #retrogaming #amiga #outrun #arcade - Performance improvements? YES PLEASE!

7 months ago 53 16 0 3
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Still a lot to adjust with the NPC AI, but now they are trying to follow the racing line on corners, avoid each other, and even overtake! 🏁

#DevLog #IndieDev #RetroGaming #Linux #Amiga #Racing

7 months ago 2 0 0 0
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Polishing our first boss! ☠️ #gamedev #indiedev #screenshotsaturday

7 months ago 23 5 1 0
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I'm fine-tuning the AI for the rival cars. I think they might be too good for me! πŸ˜…

By the way, the video corresponds to the Linux version of the game. I forgot to mention that it also works on Linux x86_64.

#IndieDev #RetroGaming #GameDev #Amiga

7 months ago 5 1 0 0
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Home EN Web personal de Guillermo Amat (Deuteros).public $MetaDesc =

I'm now considering turning this into a full game. If I can maintain a smooth performance, the project will move forward.

If you like it, you can follow my #devlog here www.deuteros.es

7 months ago 1 0 0 0
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One detail, It's being developped in #SDL and requires a PiStorm with a Raspberry Pi 3. I'm using AI as content (images) generator and as a coding assistant throughout the process. Currently, the result is a technical demo that already runs at over 45 FPS.

7 months ago 0 0 1 0
Spirit of Eternal Racer - Tech demo 1
Spirit of Eternal Racer - Tech demo 1 YouTube video by Deutero's Amiga stuff

Hey everyone! I'm excited to share my last project: a 2.5D racing game for the Amiga.

I'm inspired by classics like Vroom, but my goal is to create a fun experience, without the frustration of crashing into roadside obstacles.

#IndieDev #RetroGaming #Amiga #PiStorm #Devlog

youtu.be/iaX3prdcnNs

7 months ago 2 0 1 0