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sdl keyboard tester updates:
☑️optimized so that it's not recalculating the font size every frame causing lag when there is lots of text
☑️pregenerate 8 different font sizes for text boxes
☑️added support for multiple text boxes
#dev #indiedev #programming #sdl #sdl3 #csharp #dotnet

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my SDL keyboard test program upgrades:
☑️ new text box to encapsulate the key text
☑️ font automatically resizes to fit the text box
#dev #indiedev #programming #sdl #sdl3 #csharp #dotnet

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improved my SDL keyboard test program to support TrueType fonts and window resizing
#dev #indiedev #programming #sdl #sdl3 #csharp #dotnet

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made a keyboard test program using SDL3-CS

finally starting to break free from the chains of Unity
#dev #indiedev #programming #sdl #sdl3 #csharp #dotnet

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Salon du livre de Genève, jour 1 (pour moi).
À votre avis, qui a oublié son badge à la maison?
#sdl #salondulivre #ge #geneve #etourdie

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Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM Between February...

Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM Between February 26 and March 19, 2026, the asmdump...

#gamedev #c #sdl #emulation

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Orléans sur le podium national 🏆

Le #Master #SciencesDuLangage confirme son excellence:
🥈 2ème en France pour taux d'emploi
🥈 2ème pour taux d'emploi stable #CDI

Choisir @univorleans.bsky.social, c’est choisir la sécurité et l’excellence pour son avenir professionnel 🚀
#InsertionPro #Travail #SDL

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Got my SDL project working on Linux, so here's some footage that I took back when I was running it on Windows. #indiedev #gamedev #sdl #sdl3

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The vending machine in the game

The vending machine in the game

Editing the UI for the vending machine in aseprite

Editing the UI for the vending machine in aseprite

The vending machine entity sprite

The vending machine entity sprite

devlog: worked on the Vending Machine module. Making a module means adding a data model, writing input and update code, and spending some time in Aseprite to create the graphics then write the code that draws everything. #gamedev #indiegamedev #linux #emacs #c #sdl

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Original post on mastodon.gamedev.place

Long show but is there anyone here who has used SDL3 and Emscripten or is familiar with building Emscripten from source?

I had to get SDL3_TTF from a PR, and managed to build it with embuilder but so far when I try to build with -sUSE_SDL_TTF=3 it doesn't seem to acknowledge the option and if […]

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Screenshot of a barebones painting app which has "Rust + SDL3 :)" painted on it. In the background is some of the app code.

Screenshot of a barebones painting app which has "Rust + SDL3 :)" painted on it. In the background is some of the app code.

screenshot of some scribbles made out of just 1 pixel dots

screenshot of some scribbles made out of just 1 pixel dots

screenshot of a bugged scribble where each point is drawing a line to the top left corner, creating an abstract painting

screenshot of a bugged scribble where each point is drawing a line to the top left corner, creating an abstract painting

I'm learning Rust by creating a painting app! The borrow checker is kicking my ass but I did my first successful refactor to better separate my data. Are there any Rust communities/mentors that can help me out? 😁
#Rust #SDL

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Antea Rodriguez foi uma grata surpresa em #SDL. Apaixonei pela Cloe #marloe

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#marloe tá me entregando tanto, não quero que acabe #sdl

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Another autonomous laboratory using mobile #robots - "Decoding active sites in high-entropy catalysts via attention-enhanced model" by Liang Yin et al.
www.science.org/doi/10.1126/... #SDL #chemsky #compchemsky #AIforScience

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Behold, baby MFG's first SDL window.

It ain't much yet, but things will get more interesting shortly.

#gamedev #programming #sdl

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So I ended up not doing traditional collision checking at all, but relying on flocking to keep the units from colliding and it's actually working pretty nicely!

(re: working on a simple RTS game with C and SDL3)

#gamedev #sdl #sdl3 #gameprogramming

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Implementing unit selection was unsurprisingly quick and easy, but now I find myself having to think about the control scheme a bit, since I need to differentiate between selecting units and giving them commands.

Left-click to select and right-click to issue commands?

#gamedev #sdl #sdl3

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I'm getting a bunch of memory leaks (via asan) from gtk_widget when using SDL3 (X11), anyone else had this? Is there a way to fix this?

#gamedev #sdl #sdl3

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SDL 3.4 Brings Native PNG Support and Expanded GPU Rendering Features Discover SDL 3.4's new native PNG support and enhanced GPU rendering features, designed to elevate your graphics performance and streamline development. The post SDL 3.4 Brings Native PNG Support and Expanded GPU Rendering Features appeared first on Linux Today.
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Haii! If I've post nothing until the last time it's because I'm working on a customized GameEngine (it's pretty fun). If you have any tips to give let's drop them in this post! :P

#GameDev #SDL #Engine

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Affiche de la journée d'études Interaction et inclusion qui se tiendra le 15 janvier 2026 à l'Hôtel Dupanloup (Orléans).

Affiche de la journée d'études Interaction et inclusion qui se tiendra le 15 janvier 2026 à l'Hôtel Dupanloup (Orléans).

Programme de la journée d'études Interaction et inclusion.

Programme de la journée d'études Interaction et inclusion.

📢 📢 La journée Interaction et #inclusion se tiendra le 15/01 à l'Hôtel Dupanloup d'Orléans !

👉 Présentations d'études en #AnalyseDuDiscours, #interaction et #multimodalité, ainsi que d'actions réalisées par les acteurs de terrain dans le domaine du #handicap ♿ 🎓

#LLL #SDL @univorleans.bsky.social

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8-bit looking Unix shell with SDL error: "No available video device"

8-bit looking Unix shell with SDL error: "No available video device"

Trying to run my code on the #miyoominiplus, but somehow SDL doesn't seem happy. Anybody have a clue? I thought maybe my SDL dynamic lib didn't include fbdev bindings, but now I am relying on the .so the OS is providing, with the same result. #miyoo #sdl #embedded #retrogaming

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more progress
#gamedev #development #sdl #slop

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PCSX2, Box64, ProtonGE, OpenTTD, SDL Resumen de noticias

PCSX2, Box64, ProtonGE, OpenTTD, SDL - Jugando En Linux
https://jugandoenlinux.com/posts/resumen-20260105

#PCSX2 #Box64 #ProtonGE #OpenTTD #SDL #linuxgaming #jugandoenlinux

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Fonctional Gizmo, hell yeah !

après 3 jours d'essai erreur, le changement de presque tout mon custom video engine, un gizmo fonctionnel. prochaine étape, étendre le gizmo avec le keyframe.

#gamedev #indiedev #sdl #learning

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SDL 3.4.0 Release: A Foundational Upgrade for Cross-Platform Game Development Performance Blog com notícias sobre, Linux, Android, Segurança , etc

The release of #SDL 3.4.0 is a significant event for portable software development. It’s not just about games; it's about any app needing cross-platform audio, input, and graphics. Read more:👉 tinyurl.com/3hwx645b #LinuxGaming

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SDL 3.4 Brings Native PNG Support and Expanded GPU Rendering Features SDL 3.4, a cross-platform DirectMedia library, adds native PNG image support, expanded GPU rendering APIs, and improved graphic...

#Software #Linux #& #Open #Source #News #multimedia #sdl

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SDL 3.4 Brings Native PNG Support and Expanded GPU Rendering Features SDL 3.4, a cross-platform DirectMedia library, adds native PNG image support, expanded GPU rendering APIs, and improved graphic...

#Software #Linux #& #Open #Source #News #multimedia #sdl

Origin | Interest | Match

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