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Posts by Marco Lizza ๐Ÿ‘พ

Ooooh, nice movie indeed. I watched it many years ago, with my father when I was a teenager. Solid classic sci-fi, here...

21 hours ago 1 1 0 0

Can't wait! :)

1 day ago 1 1 0 0

Oh, nice to hear that!

We you have something to share, I'll be more that happy to check it out! :)

I relate a lot on the joy of solving issues on our owns... ;)

1 day ago 1 1 1 0

How's your game proceeding, by the way?

3 days ago 1 0 1 0

Thanks for the interest, again, I will notify when they'll be ready! :)

I'm a bit behind schedule with the documentation, but I plan to have it completed by the end of Spring. ;)

3 days ago 1 0 2 0

Tofu is in great shape! :D

Over the last few months I've been reworking quite a bit the graphics backend, to increase performance, and I'm pleased of the results.

Now I need to write down some devlogs about it! :D

4 days ago 1 0 1 0

Truly awesome art, here... #pixelart #gameart #gamedev

6 days ago 8 2 0 0
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I truly hope in a future where the reference platform for gaming is Linux...

... and I try and contribute with my tiny game engine, which is a multiplatform Linux-first project.

#gamedev #indiedev #gamingonlinux

6 days ago 24 5 1 0
Disposable Hero Longplay (Amiga) [50 FPS]
Disposable Hero Longplay (Amiga) [50 FPS] YouTube video by AL82 Retrogaming Longplays

This is what I personally consider Amiga's swan song. One of the last games I played before leaving the platform for good. Possibly the best shooter.

#amiga #shmup #retrogaming

2 weeks ago 4 2 0 0

Anybody aware of a chiptune-like synth library? Something like DuinoTune/tinytune but still supported or more recent?

#gamedev #indiedev #chiptune

3 weeks ago 7 5 0 0
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a woman says god you 're amazing while holding her head ALT: a woman says god you 're amazing while holding her head
3 weeks ago 0 0 1 0
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Showcasing my phone guitar instrument Android app

- midi out to your favorite DAW
- auto chords (open/ barre/ power/ slash)
- looper!
- full pedal FX chain
- 3 amp cabs
- lefty mode,of course
- ultra-low latency
- very playable for live performing
- hex keyboard

out next week! #indiedev

3 weeks ago 165 50 3 0

Thanks! ๐Ÿ˜œ

4 weeks ago 0 0 0 0

Over the course of the last two months, I reworked my game-engine's rendering/graphics sub-system. I took notes during the process. Now the not-so-easy task to reorganize them and put it together... ๐Ÿ˜…

A devlog will follow soon enough. I hope. ๐Ÿ˜†

#gamedev #indiedev #gamenegine

4 weeks ago 10 2 1 0

That's genuinely insane. Now I want a 3D printer. :D

1 month ago 0 0 1 0
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Drop a teacher.

1 month ago 3 2 0 0
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1 month ago 0 0 0 0

Oh, well... I thought I could just answer this conundrum myself with a small Pico8 snipped. :D

And, indeed, the order of operations when drawing an object is TRANSPARENCY and then MAPPING.

Transparency applies to the source colors, like expected.

1 month ago 1 0 1 0

I need some help from my fellow Pico-8 users out there. Regarding `pal()` and `palt()`, in what order are they conceptually applied? Is transparency applied to the original pixel color, or to the remapped one?

#pico8 #indiedev #gamedev

1 month ago 4 2 2 0

Well... you are awesome nonetheless!

( Playing guitar is a really demanding and hard endeavor )

1 month ago 0 0 0 0

It's such an awesome chord. One can use as a passing one and resolve "conventionally", or hold it and... woah. :)

In rock/metal music, however, is used quite a bit...

( you are good at music!!! )

1 month ago 1 0 1 0
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a man with a beard and mustache is smiling and looking at the camera . ALT: a man with a beard and mustache is smiling and looking at the camera .
1 month ago 1 0 1 0
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I was raised listening to EVH, sus4 chords are my bread an butter! ๐Ÿฅฐ

( but examples of Sus4 and Sus2 chords are more common than most casual users could think )

1 month ago 1 0 1 0
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a close up of a man 's face with clouds in the background ALT: a close up of a man 's face with clouds in the background
1 month ago 1 0 1 0

Ooooh...

... as a guitarist myself, and EVH lover, I can't approve more. โค๏ธ

1 month ago 1 0 1 0

Tiertex was, sadly, well-known back then for sucking at home conversions from the arcade games...

1 month ago 1 0 1 0

This game was amazing. Top-notch graphics and gameplay. Badass music. I loved it.

1 month ago 1 0 0 0
j3a9

j3a9

Putting up a new pixel art still. Feel free to tell me what stands out to you in the comments! Your feedback means a lotโ€”drop a comment below.

#IndieGameDev #IndieGames #PixelArt #GameDev #IndieGame #IndieDev #SoloDev

1 month ago 13 4 1 0
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Another Single from Reformation 5: The Palace Main Theme Matt Gray has released another single from his upcoming Reformation 5 album: the main theme of The Palace level from The Last Ninja. Although Matt has already tackled this tune on his Reformation 3 album, he has reworked it significantly. It's availabe now on Bandcamp.

Another Single from Reformation 5: The Palace Main Theme #c64
remix64.com/news/another-single-from...

1 month ago 4 3 0 0

So...

... texture double-buffering and PBO ring implemented.

The upload and draw phases of the rendering system are as detached as possible (for now).

Now, on to reworking the transparency management to improve performance even more.

#gamedev #indiedev #gamengine

1 month ago 9 3 0 0