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Posts by Rob Caporetto

Coyote vs. ACME | Trailer Tomorrow
Coyote vs. ACME | Trailer Tomorrow Toon in tomorrow.Coyote vs. ACME in theaters August 28.https://www.coyotevsacme.com/

It's silly, but seeing an actual release date for Coyote vs. ACME actually brings a little slice of joy.

Not only because the premise sounds utterly amazing, but also because of it being released after so much BS and write off nonsense.

www.youtube.com/watch?v=qT6kR2…

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Bikkuriman World - NNRG Week 103
Bikkuriman World - NNRG Week 103 YouTube video by Pixelmusement

New No-Nostalgia Retro Gaming video uploaded and ready to watch! youtu.be/3Gg8MbesO6k

2 hours ago 0 1 0 0

macOS 27: What if we just got rid of Apple Intelligence & Liquid (Gl)ass and cleaned the fuck out of the OS again to make macOS kick arse again.

(aka Snow Leopard 2: Snow Leopard Harder)

14 hours ago 3 0 0 0

"In the place of problem-solving technology, companies have jumped on successive bandwagons like NFTs, the metaverse, and large language models. What these all have in common is that they are not built to really solve a market problem. They are built to make VCs and companies rich"

18 hours ago 271 83 3 2
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The Early Access Report – Morbid Metal | Player2.net.au Early Access is often a troubling proposition. Is the game ready for the public, or are the public just glorified beta testers? That’s where we come in. Welcome to the Early Access Report, where Playe...

Player 2's Early Access Report is back with a look at Morbid Metal, a new DmC/Rougelike melding that happens to be published by Ubisoft.

Is this an EA title to grab now, or does it need more time in the oven? @hewso.bsky.social jumped in to find out.

www.player2.net.au/2026/04/the-...

1 day ago 1 2 0 1
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Support Rockstar Workers Fighting Unfair Dismissals! Last week over 30 members of staff at Grand Theft Auto VI developer Rockstar were fired en masse in a “calculated attack on workers”. The IWGB described Rockstar’s actions as ‘the most blatant and rut...

As you all know myself and 33 others were fired from Rockstar Games in what we believe was a ruthless and illegal act of Union Busting. We're fighting this tooth and nail. If you are able, please consider donating to our fighting fund so we can hold them to account!! 🌱✊

tinyurl.com/rockstarwork...

1 day ago 120 74 0 0
Pitfalls (or, I Played All The Pitfall Games)
Pitfalls (or, I Played All The Pitfall Games) YouTube video by Hollandspiele

When I started this project, I thought there were nine Pitfall games. I was wrong.

A history of the surprising number of Pitfall games, the people who made them, and the company that kept deciding what the world really wanted was a new Pitfall game.

youtu.be/inzwfnf5YzY

2 days ago 117 37 3 7
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Infiltrator – “Papers, please” I’ve talked about many British developers who made their start by making home computer games based on arcade games, often Atari ones. This story will be a rare instance of a North American develope…

In 1986, a Canadian called Chris Gray made a stealth game locked behind a helicopter sim. U.S. Gold successfully sold it to the UK as "the game that rocked America". Gray was still a teenager, but already the co-creator of Boulder Dash. New post on Infiltrator:

www.superchartisland.com/infiltrator

1 day ago 24 16 2 0
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New from me - Rockford's back for another dash through some tricky caves to grab those gems, but as nice as Boulder Dash 40th Anniversary is to play…

…I can't help but feel there should have been something a little more to mark the occasion.

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From “The Simpsons” house genius John Swartzwelder, interviewed in The New Yorker by Mike Sacks

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New from me - Rockford's back for another dash through some tricky caves to grab those gems, but as nice as Boulder Dash 40th Anniversary is to play…

…I can't help but feel there should have been something a little more to mark the occasion.

2 days ago 1 3 0 0

Its not a hot take but man the way the word "content" is used these days. A vile bit of late stage capitalist propaganda, lumping all forms of human creativity and expression into a single wastebin teaching the public to treat all art as disposable.

3 days ago 3907 1038 46 17
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I had a such a great time doing death quips for the awful nobles in my game, I have now decided to let those nobles quip BEFORE EVERY TURN. Annoying? Absolutely, and that's the point! #pico8

2 days ago 35 7 2 0
Rings of Zilfin - ADG Episode 355
Rings of Zilfin - ADG Episode 355 YouTube video by Pixelmusement

New Ancient DOS Games episode uploaded and ready to watch! youtu.be/QOcsmk73Q0s

3 days ago 35 14 1 0

Also some scrappy programmer art attempts at a new player HUD, but one which needs a bunch of reworking to accommodate UI scaling nonsense (ugh!)

4 days ago 2 0 0 0
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Not shared anything from the game for a while (the whole not having time to work it stunts that), but got some neat things in which add character - slipstreaming and spinning out.

#gamedev #indiegames #indiedev #godot #godotengine.

4 days ago 23 3 1 0
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Freeplay | The Shape of Games to Come talks and games and friends

Announcing: Freeplay is here to stay. Parallels 2026 is coming and we're advocating for games to be funded as art. Read more and get involved: freeplay.net.au/posts/freepl...

4 days ago 151 53 6 19
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URGH. What a fucking piece of shit. I’m sorry the vibe of the accomplishment was ruined, ‘cause heck yeah it’s hard work and you’ve every right to be proud. 🖤

4 days ago 1 0 0 0
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A few previews of Gilt in motion: ben304.blogspot.com/2026/04/devl...

6 days ago 106 31 8 3

From about 6:45 as it starts the build up into the back part of Ethnicolor (i.e. the bit which is sampled in Captain Blood's intro sequence).

www.youtube.com/watch?v=wp3U...

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30 years ago today, Principal Skinner purchased fast food to disguise as his own cooking at an unforgettable luncheon with Superintendent Chalmers.

#TheSimpsons episode “22 Short Films About Springfield” first aired April 14, 1996.

1 week ago 4801 2398 53 258

And it's now public for all to enjoy!

Crystals of Zong puts a neat spin on the maze formula of early arcade games, which shows off how early home computer games could run with those ideas for better or worse!

www.youtube.com/watch?v=COfaIs…

1 week ago 7 10 0 0
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Review: ChainStaff It may appear to be desperately nostalgic for times gone by, seeing as I’m running around as a muscular, quip-laden soldier with an alien parasite on top of his head, busy shooting my way thr…

My ChainStaff review's now available for everyone to read! This is a gorgeous and brilliantly inventive action game - you've got to try it!

kimimithegameeatingshemonster.com/2026/04/14/r...

1 week ago 33 15 3 1

If this wasn’t the worst timeline where people don’t wanna pay me to write code for ‘em, I totally would be flying up for it! 😭

1 week ago 1 0 0 0
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I adored this game for many reasons, but most of all because this sort of high quality single player adventure still exists in 2026.

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And it's now public for all to enjoy!

Crystals of Zong puts a neat spin on the maze formula of early arcade games, which shows off how early home computer games could run with those ideas for better or worse!

www.youtube.com/watch?v=COfaIs…

1 week ago 7 10 0 0

Getting ready to push the next Scanlines out & as always, a polite little nudge towards the mailing list in case you don't want to rely on social feeds!

(And yes, I really need to get back to finishing the darn site I've been working on for an eternity as well…)

1 week ago 1 1 0 0
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Fist II: The Legend Continues – “Meditation may strengthen mind and body” One-on-one martial arts fighting game The Way of the Exploding Fist was the UK’s best selling game of 1985, and throughout my journey through 1986, its trendsetting status has been obvious. Yie Ar …

The Way of the Exploding Fist was at the forefront of a home computer fighting game trend. Rather a sequel on the same lines, Gregg Barnett and Beam made something weirder and more atmospheric (and put the conventional one on the B-side). New post on Fist II: www.superchartisland.com/fist-ii-the-...

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The Morality of Mewgenics | Player2.net.au The Morality of Mewgenics The Cost of Doing BusinessTo play Mewgenics is to be complicit in its world. Despite some truly excellent gameplay, the Mewgenics world is not a nice place, and your role in ...

Mewgenics is undoubtedly a great game, but how does it sit with your values?

Jason asks this very question in his latest feature piece.

www.player2.net.au/2026/04/the-...

1 week ago 3 5 1 0

of course! Anyone who just surrenders to letting the bots do it all is a very bad out come indeed.

I guess that's what I love about coding - solving a cool logic puzzle and getting something to play with. The push towards bypassing the process cheapens everything!

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