@polykillpodcast.bsky.social #justbeatit Picross S+ E3 - This was the third of numerous DLC’s for Picross S+, each of which includes all the puzzles from one of 3DS Picross games. Perfect for watching ball and otherwise occupying a middle aged dad’s mind.
Posts by Boxwine Babies
@polykillpodcast.bsky.social #justbeatit Steamworld Dig - This game combines digging with a Metroidvania game loop, collecting minerals to buy upgrades to delve deeper. A lot of fun, and a great quick game - probably 4 hours max, possibly less. I recommend.
I don’t do PC gaming, but I have a console backlog… I bought my kids a Switch 2 for Xmas and they have Mario Kart World and DK Bananza - and I have not played a second of either one yet!
Yes, this is about Crimson Desert. Using AI to make a few background textures is not a big deal. This is not a hill to die on.
Th cognitive dissonance of the same people complaining about ten year development cycles also complaining about a developer using an AI generated 2D asset that *maybe* a few dozen people even stop to look at out of the millions who will play the game
Why can’t we have both? Bc my primary issues with Yotei are that it just feels too video game-y to be immersive.
It’s still a great game, though, and I’m sure I’ll put 60 hours into it.
I think the difference between AC Shadows and Yotei is that Shadows is a feudal Japan simulator first and a story second, and Yotei is a story first and a feudal Japan simulator second. Hence, Yotei is more stylized and cinematic.
More ghost of Yotei thoughts: it’s annoying that it won’t let me skip cutscenes. I don’t care to listen to the poem recited or atsu muse about the mountain while sitting in the hot spring. I want my perk/upgrade and to move on.
“One! One vampire! Ha ha ha!”
It also occurred to me - why, a decade after BOTW, is anyone is still making open world games that aren’t climb anywhere? Or at least climb almost anywhere, like Assassin’s Creed?
2 hours into Ghost of Yotei - I don’t think I like how it goes letterbox every time you get on the horse, and the movement feels weird, stiff. But beautiful game, great music and ambience.
On to Ghost of Yotei. FFVII rebirth is kind of intimidating right now. Have seen all kinds of people say how long it is.
@polykillpodcast.bsky.social #justbeatit FFVII Remake Intermission DLC - This fun DLC provides a 4-6 hr expansion on the story while also introducing Yuffie. A nice bonus to close out a great game.
What happened? Did just so many users drop so only the big spenders were left?
Is that the boss that’s kind of in a completely separate chamber where you warp in or something? So then the only way to get back is presumably to warp into the middle of a boss fight?
I’ll go back and reload my cloud save and see if my body is at camp
Thinking about this game, and there is no way any person who didn’t play the original FFVII or read a synopsis would have any idea wth was going on. It never explains who Sephiroth is or what he wants, drops Zack in at the end… And that Cait Sidh cameo in mid-game.
I gotta give this one another go. I got deep in it and got killed by a boss, and then didn’t want to deal with getting back there to pick up my gear.
Next up, the Yuffie DLC. And then to decide whether I want to go on to Rebirth, or take a break to play Ghost of Yotei.
@polykillpodcast.bsky.social #justbeatit FFVII Remake Intergrade - By the time I finished this remake of a beloved classic, I loved the combat. The music is 10/10, and the story kept me engaged, to see how it would differ from the original. Cutscenes run a bit too long, but overall great game. 9/10
The story change moving Jenova to Midgar makes sense and provides more story fodder to stretch out that section of the original game.
Ok I finished ch. 16 last night, and now I’m eager to see the story finish, and kind of all about this game. Red XIII, Sephiroth, and Jenova got me fired up.
I’m 20 hours into FFVII Remake, in ch. 16. The combat has grown on me. The long cutscenes that I can only speed up to 1.5x haven’t. A great looking game, music 10/10. I think stretching the whole midgar section out to an entire game was not the best choice, but can’t think of a better cutoff point
I thought of a third one - CFB 25
I am rarely a day 1 purchaser. I can think of only a couple of games I bought on release day - GTAIV and Red Dead Redemption
Wolverine will be a day 1 purchase, and maybe a day off work.
QTP with the game you’re currently playing
Saw that Sony is delaying the PS6. That’s fine with me. I promised my wife I wouldn’t buy another console for several years, and there are tons of PS4 and PS5 games I haven’t played. There’s very little to gain by more graphical fidelity, and with costs rising, maybe Sony should focus on software
#justbeatit again - I couldn’t let it go. Reloaded the last save, checked out a gamefaq and went back and got the last item I needed to unlock the best ending.
It’s not bad. Wasn’t trying to sound all “I’m a good gamer,” but you can outfit your character with gear that really does make survival in the late game bosses just a given, if you also have potions.
@polykillpodcast.bsky.social #justbeatit Castlevania: Harmony of Dissonance - This Iga-vania improves on Circle of Moon, but 1) relatively easy to finish, 2) needs more warp points to make traversal better in late game hunting. Was ready to be done, didn’t bother getting the “true” ending. 7.75/10