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Posts by HaxeFlixel

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Rework FlxSound load methods by ACrazyTown · Pull Request #3479 · HaxeFlixel/flixel Closes #3466. Deprecates loadEmbedded(), loadStream() and loadByteArray() and replaces them with load() and loadFromURL(). Deprecate FlxG.sound.stream() for FlxG.sound.loadFromURL() to stay consi...

FlxSound: Rework load method names
github.com/HaxeFlixel/f...

4 months ago 2 0 0 0
Add support for music streaming by ACrazyTown · Pull Request #3518 · HaxeFlixel/flixel Been testing this internally and it's been working well so I thought it'd be time to do a PR. In short: Adds the FLX_STREAM_SOUND define, which is used to check when sound streaming is sup...

Add support for music streaming
github.com/HaxeFlixel/f...

4 months ago 0 0 0 0
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Add clipToWorldBounds and converters between: frame, world, view and game by Geokureli · Pull Request #3419 · HaxeFlixel/flixel Closes #2301 and #2898 FlxCamera: Adds worldToViewPosition, viewToWorldPosition, gameToViewPosition, viewToGamePosition as well as x and y specific methods for each FlxObject: Adds getViewPositio...

Add clipToWorldBounds and converters between: frame, world, view and game
#haxe #flixel #gamedev
github.com/HaxeFlixel/f...

4 months ago 8 3 0 0

"Great things are not done by impulse, but by a series of small things brought together" - Vincent Van Gogh

10 months ago 3 0 0 0

Flixel 6.1.0 released
- Various improvements to debug tools
- FlxSprite: Track clipRect changes without the setter
- FlxBitmapText: Improve performance and memory in renderTile targets
- FlxDebugger: Add scale, defaultScale
- FlxColor: Add luminance

Full changelog: github.com/HaxeFlixel/f...

11 months ago 17 2 0 0

camera.viewX does as well

1 year ago 0 0 0 0

there's sprite.getScreenPosition and sprite.getScreenBounds

1 year ago 0 0 1 0
Blog: Spine HaxeFlixel runtime released Introducing the HaxeFlixel runtime

Spine HaxeFlixel runtime released

esotericsoftware.com/blog/Spine-H...

1 year ago 6 2 0 0
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FlxSprite: Allow changes to cliprect to take effect without setter by Geokureli · Pull Request #3381 · HaxeFlixel/flixel Fixes #3162 Will probably break clipRect unit tests This is part of a larger effort, to add slice rects to FlxSprites so there's semi-unrelated changes like: Moves logic from drawComplex to dr...

FlxSprite: Allow changes to cliprect to take effect without setter
github.com/HaxeFlixel/f...
#flixel #haxe #gamedev

1 year ago 6 0 0 0
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Flixel 6.0.0 by Geokureli · Pull Request #3346 · HaxeFlixel/flixel

github.com/HaxeFlixel/f...

1 year ago 5 2 0 0
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HaxeFlixel 5.9.0 | HaxeFlixel - 2D Game Engine HaxeFlixel is a 2D Game Engine that lets you create cross-platform games easier with free, open source technology!

The Flixel 5.9.0 blog post is out!
haxeflixel.com/blog/18-Haxe...

1 year ago 14 3 0 0

The next HaxeFlixel release will be 6.0.0

1 year ago 16 3 3 0
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Add analog directional input to FlxVirtualPad by Geokureli · Pull Request #3340 · HaxeFlixel/flixel wip

Add analog directional input to FlxVirtualPad
github.com/HaxeFlixel/f...

1 year ago 2 0 0 0
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Add various forEachInRay helpers by Geokureli · Pull Request #3335 · HaxeFlixel/flixel Untested, but it I have verified it compiles TODO: List all new functions above Visually test that it actually works Create unit tests move all of these to FlxBaseTilemap, except findIndexInCo...

github.com/HaxeFlixel/f...

1 year ago 0 0 0 0
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Made a little game for the HaxeJam with @minihifi9898.bsky.social and @despawnedd.bsky.social

Using @haxeflixel.bsky.social <3

Play it if you like silly little games made without sleep:
acrazytown.itch.io/serve-a-cat-...

1 year ago 6 2 0 0
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Glaiel-Gamer - newgrounds.com HI I M NEW HER U GUYZ SEM KO0L!!1!!1!11!!

My @newgrounds.com account is 20 years old today glaiel-gamer.newgrounds.com

Crazy how such an important and influential site is still owned by the same people, still artist and creative centric, never sold out and never enshittified in the name of profit. Newgrounds deserves to live forever!

1 year ago 165 17 3 0
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Fix camera.color by Geokureli · Pull Request #3321 · HaxeFlixel/flixel Sprite shaders using flixel_texture2D now honor the color transform of the display object they are being drawn to. Fixes #3207 Note to self: This shader is super over-complicated and I don&#39;t re...

Fix camera.color

github.com/HaxeFlixel/f...

1 year ago 3 1 0 0
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Yeah, fuggit

1 year ago 1 0 0 0

Flixel 5.9.0 released!
github.com/HaxeFlixel/f...
Adds FlxInputText, FlxG.assets, FlxBasePath and much, much more! A detailed blog post is coming soon

1 year ago 12 4 1 0
GitHub - Dovyski/flixel-studio: Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor! Embeddable, in-game editor for HaxeFlixel. Turn the existing Flixel debugger into a full-featured editor! - Dovyski/flixel-studio

There's Flixel-Studio by Dovyski
github.com/Dovyski/flix...
It lefts you move things around and edit properties of selected items while playing the game, but it doesn't save any changes you make

1 year ago 4 1 0 0
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Auto add sound extensions by Geokureli · Pull Request #3314 · HaxeFlixel/flixel Define flag FLX_ADD_SOUND_EXT to allow sound asset ids to omit the extension. Useful when targeting multiple platforms that use different sound files. Can also use the flag to determine the desired...

Automatically append file extension to sound asset ids
github.com/HaxeFlixel/f...

1 year ago 3 0 0 0

Flixel-Demos 3.2.1 released
github.com/HaxeFlixel/f...

1 year ago 7 1 0 0
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a cartoon drawing of spongebob and patrick with their legs crossed ALT: a cartoon drawing of spongebob and patrick with their legs crossed
1 year ago 2 0 0 0

Adds the new FlxRadialGauge, and adds support for the upcoming Flixel 5.9.0 release

1 year ago 2 0 1 0

Flixel-Addons 3.3.0 released
github.com/HaxeFlixel/f...

1 year ago 4 0 1 0

Flixel-UI 2.6.2 released
github.com/HaxeFlixel/f...

1 year ago 7 2 0 0
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Putting the final touches on the 5.9.0 release!

1 year ago 11 0 0 0

repost with a banger pic of you

1 year ago 9 2 0 4
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Made a little #HaxeFlixel library for rendering static waveforms (not realtime visualization, similar to audacity's waveforms)

github.com/ACrazyTown/f...

1 year ago 14 5 1 2
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FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids by Geokureli · Pull Request #2982 · HaxeFlixel/flixel Fixes #2953 AssetsFrontEnd Accessed via FlxG.assets. The main interface for the asset system. By default, OpenFl&#39;s Asset system is used, which uses relative path strings to retrive assets, thou...

FlxG.assets: A way to overwrite and customize the way HaxeFlixel fetches or produces assets from ids

github.com/HaxeFlixel/f...

1 year ago 6 0 0 0