First night in Seoul, it's got a nice vibe.
Posts by Ben Naulls
Goodbye!!
Last day in Melbourne.
What a journey.
It was gnd!
We're proud to unveil the trailer for our Games From Ireland Steam Event, which goes live at 5pm tomorrow!
youtu.be/SGwrAGL_h80
#GamesFromIreland #Imirt #IrishGames
Spending the last few nights in Melbourne at the Grand hotel.
It's going to be weird saying goodbye to the city I've lived in half my life.
WTOMDN...
The most liminal hotel I've ever been in. Spending my last few days in Melbourne in the grand hotel.
So flights are obviously still screwed. We are still waiting to be able to get a refund from the airline. It does mean we will have to rebook and fly through Singapore.
It will take a lot longer and be a lot more expensive. But as long as we are safe and get there, that's all that matters.
These look great!
Meeting with @luisvsm.bsky.social today and started development on the build and hosting server for #projectmammut
While it's early days, the basics are done!
#indiedev #gamedev #narritivegames
With Beta 2 of #ProjectMammut around the corner, I wanted to share a bunch of new quality of life features for all #narrativeGames developers.
#indiegames #visualNovel #writing
www.projectmammut.com
Feature 3:
Broken links can be auto built into new nodes
With Beta 2 of #ProjectMammut around the corner, I wanted to share a bunch of new quality of life features for all #narrativeGames developers.
#indiegames #visualNovel #writing
www.projectmammut.com
Feature 2:
Nodes can be created by dragging from other nodes now for quick planning
With Beta 2 of #ProjectMammut around the corner, I wanted to share a bunch of new quality of life features for all #narrativeGames developers.
#indiegames #visualNovel #writing
www.projectmammut.com
Feature 1:
Information about when node links are broken
12 days till we leave. But it turns out our flight is scheduled to go through Abu Dhabi so it's a bit up in the air with what's going to happen there.
But of course it's nothing compared to what's actually happening to everyone being affected.
Everyone, stay safe and respond only in love.
BIBDU: An Irish Mythology Video Game. All hand painted. Coming Soon!
#indiedev #handdrawn #gamedev #solodev #noai #bibdu
HAPPY BIRTHDAY!!!!!!!!
What are we we all working on today?
Show me your game babies!!!!
#gamedev #indiegames #gameEditor #showandtell
Looking great!
Reworking the game engine with OPSF is going well.
Lots of UI items updated.
I also had a big chat with someone who will be working on the online build and hosting pipeline for me, so that is exciting.
progress!!!
#gamedev #indiegames #visualnovel #narrative #gameengine
First build from my game engine..
Yes it's very broken, audio doesn't work, sprites aren't loading, fonts aren't.... fonting.
But it's building!
#indiegame #gamedev #narritivegames #visualnovel #projectmammut
Meet my engine's Mascot:
Mangomo Kenaga
Work continues today with work on the build system to get games out of the editor.
There will still be a long way to go, but progress is happening at a good pace.
If you want to help test the engine, let me know!
#gamedev #indiegaming #visualnovel #animegirl
Lots of progress today,
File manager is in, and the audio manager are in, they look good and only have a lot of errors!
#projectmammut #gamedev #indiegames #visualnovels
Are you they type of person who writes 'Test1' 'Test2' 'Test3' when testing, or someone who mashes the keyboard
Por qué no los dos?
#gameDev #projectmammut
Learning how OPFS works in modern browsers so that Project Mammut can save and manage entire project folders and files.
It's a big learning curve about what browsers can and can't do these days, but overall I am happy with how it is looking.
#projectmammut #visualnovels #gameDev
In just over 2 weeks I will be moving my entire life over to Dublin, This change is huge and I hostly don't know what to expect, but it should be fun.
If anyone here lives there and wants to show me around, please sing out!
#ireland #dublin
There are new features going in every day.
Today I am focusing on the logic inside of the narrative flows, allowing for conditional statements and variables
#projectmammut #gamedev #twine #visualvovels
So I've started building my own HTML5 game engine. Focusing on visual novel games and such.
I would love feedback from anyone making a native game.
www.projectmammut.com
#visualnovels #gamedev
I made a comic, go read it!
I spent the last 3 week putting together a comic in my own personal style and flow just to see if I could. I wanted to set up an interesting world similar to comic I read growing up.
I want to continue and hear what you think.
Read the rest here:
www.webtoons.com/en/canvas/th...