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Posts by Pedro Borges

good to see you here!

1 year ago 1 0 0 0

Mmh not quite (yet). It would be my next step, to make it reactive to movement, and volumetric.
It is more similar to Ghost of Tsushima now, where wind is very dynamic and reactive in the environment but still projected โ€˜globallyโ€™ in 2D, in simple terms.

1 year ago 1 0 0 0

Oh no! Hope you have a fast recovery ๐Ÿ™

1 year ago 1 0 0 0

Well deserved, looks dope!

1 year ago 0 0 0 0

Hi Pierre! Glad youโ€™re here

1 year ago 1 0 1 0
Video

- YASUKE: A Lost Descendant -
Cheetah STYLE Attack Intro.

#GameDev #UE5

1 year ago 160 27 9 2
Post image Post image Post image

If you're more into Landscapes I've got you covered. Had a blast working on this project during spring. I was responsible for shaders and vfx, but my focus was mainly R&Ding the vegetation shaders and wind. For more details:
80.lv/articles/pea...
#landscapes #3dart #ue5 #niagara #techart #shaders

1 year ago 74 2 2 0
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Preview
This UE5 Animation Blends Hand-Drawn Effects With 3D Rendering The Redhill Games team showcased its skills with a great Spider-Verse-style animation.

If you want to know more, feel free to check 80lvl's article about the project: 80.lv/articles/ble...

1 year ago 9 1 0 0

Thank u Michael! Likewise ๐Ÿ˜„

1 year ago 1 0 0 0
Video

Hi Bluesky people! Gonna slowly migrate to this place as well, let's connect :)
If I am a complete stranger to you, here's some of my look-dev work on Michelle, the last project I've worked in while at Redhill Games

1 year ago 43 4 4 0