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Posts by Collin Eye

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gamin

5 months ago 2 0 0 0
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Words of Power by Et Al Games, NaalTreeWhisper96, Chase, SketchesWithKevin, NENJIBUTSU, rosko vair, Michael Bravo 2D turn-based RPG

Made a big lil game etalgames.itch.io/words-of-power

5 months ago 1 0 0 0

One thing that surprised and depressed me about teaching middle-school was realizing that not everyone's parents did this. Most kids couldn't tell me what stuff their parents liked or name any stuff that they had shared. The assumption from parents seemed to be there's no cross-generational art

8 months ago 1 0 1 0
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Gravy Rainbow

8 months ago 0 0 0 0

oh no, they're gonna find a way to get this into my classroom by any means aren't they

8 months ago 4 0 0 0
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Porting teaching engine over to #raylib has been very pleasant

9 months ago 0 0 0 0

yes! Have this talk each semester with students. I get the allure tho. I think it persists because gamer have so few deep interactions with other media (just go dancing!). Games have probably heightened my awareness of interacting with books/film tho

9 months ago 1 0 0 0

I was just thinking about watching this

9 months ago 0 0 0 0
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My top 10 of 21st century. Gonna kick myself later for forgetting obvious things. Surprised how much anime got on here but they've really stuck with me

9 months ago 1 0 0 0

it's painful and ironic how incapable programmers seem to be about thinking systemically, plus they don't seem to care about or know any history at all

10 months ago 0 0 0 0

He's kinda the perfect foil to Goku because they're both big doofus babies, but Goku just happens to be a perfect angel. Buu arc is kinda hard for me to enjoy just because it's very long and very dour, even tho there's no such thing as consequences really in DBZ

10 months ago 1 0 1 0
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Pokemon Good

10 months ago 2 0 0 0

ha, bringing up NES games just illustrated my point to myself, because I really haven't played many of them and wouldn't have even thought of any of those as an example of permadeath

10 months ago 1 0 0 0

But I think the annoyance at roguelikes is just a lot of people who don't necessarily have experience with arcade games, so the idea of permadeath doesn't trace back further than Spelunky (and even Spelunky is too far back for a lot of people)

10 months ago 1 0 1 0

I think use of Rogue is apt because the inspiration was really explicit for Spelunky which really kicked off the trend, and usually the technique functions more like Rogue than an arcade game. Tho I have heard plenty of people say AoF is a rogue-like because its got proc-gen (it isn't!)

10 months ago 1 0 1 0
CZARFACE & MF DOOM "Bomb Thrown" *OFFICIAL VIDEO* Czarface meets Metalface
CZARFACE & MF DOOM "Bomb Thrown" *OFFICIAL VIDEO* Czarface meets Metalface YouTube video by CZARFACE

less comic-bookey but I just wanna share more DOOM youtu.be/_YiHjUXQpLM?...

10 months ago 0 0 0 0
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Optimizing The Art of Flight for Release I want to talk about some of the performance optimizations that I did towards the end of development on The Art of Flight (which you can play on Steam!).

Wrote about optimizing The Art of Flight and why you should think about your data and profile your code. collineye.substack.com/p/optimizing... #gamedev #indiedev #indiegame

11 months ago 7 1 0 0
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I'll be at DreamHack with @societyofplay.bsky.social showing of The Art of Flight. Bring some friends by and play some action space ballet co-op!

#indiegamedev #indiedev #gamedev
#DHDallas25 #dreamhack #indieplayground

11 months ago 9 3 0 0
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I'd definitely love to chat sometime

11 months ago 1 0 0 0

Yeah I definitely need coffee but I have more control (or at least don't lose control for as long). ADHD meds just locked me into whatever I was doing when they kicked in. Sometimes good (book), sometimes maybe less good (Halo snipers)

11 months ago 0 0 0 0

or hopefully they have an ability to mine something worthy out of any compelling activity

11 months ago 1 0 0 0

oh that definitely resonates with me. That's one reason I stopped taking ADHD meds years ago because I found it messed up ability to evaluate what I should be doing. I notice this having kids too, there's probably more compelling things than there are worthy things.

11 months ago 1 0 2 0

especially wonder about this with oral tradition where it's only getting passed down by memory, so you kinda have to optimize for that, which is why Homer has a lot stock metrical ideas and phrases that get reused

11 months ago 1 0 1 0

interesting! I may not understand, but is there a difference between "getting" your attention and "having" your attention? I've taken up drawing, so I'm spending a lot of time attending to things, but it's like the intrinsic pull that object exerts on me. It feels essential to the creative impulse

11 months ago 1 0 1 0

Yeah, hard to see an angle where that isn't malpractice. I think the best we can do is make something that retains our attention, and hope it captivates someone else.

11 months ago 1 0 1 0

Wouldn't know what to do with myself other wise

11 months ago 0 0 0 0
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What if you could play a game for #screenshotsaturday The Art of Flight is out on Steam now

1 year ago 4 2 0 0
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maybe this'll be something

1 year ago 0 0 0 0
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Save 10% on The Art Of Flight on Steam Play solo or with your friends in this fast-paced space shooter. Pilot multiple ships at the same time while taking on waves of enemies, finding power-ups, and gaining additional episodes along the wa...

store.steampowered.com/app/1706800/...

1 year ago 1 0 0 0
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The Art of Flight is out now on Steam #indiegame

1 year ago 9 2 1 0