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Posts by scrapSavage

Still in shock about the #recroom shutdown. I knew this was coming but they really made it seem like there was more time. It's a game I will deeply miss and will always be grateful for, I wouldn't be in the position I'm in today without it.

Thanks for all the memories

3 days ago 1 0 0 0
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Come visit #Resonite and the newest world - Avatar Emporium!
A great place for new users to join, pick up an avatar, learn how Resonite works, play with toys, or socialize in the hidden spaces!
Languages in English, Japanese, and Korean!
I worked really hard on this one, I hope you all enjoy!

1 week ago 85 38 6 3
Childrens homework
Bugs make me feel: fine
When I see a bug, I say: nothing

Childrens homework Bugs make me feel: fine When I see a bug, I say: nothing

Long day debugging

4 weeks ago 99 11 0 0
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🎉 picoCAD 2 is out! 🥳
Model, texture, and animate - in a single lo-fi, easy to use package. 
GIF, GLTF, OBJ, and sprite sheet export. 
Available now on Steam and Itch!
Check it out! picocad.net

Thanks for boosting! ❤️ 🙏

2 weeks ago 1753 649 36 31

picoCAD tomorrow

2 weeks ago 1 0 0 0
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Tech demo for #playdate P⭕WER ⭕FF is out!
Get your crank ready for #quake like gameplay on the yellow device!

Grab for free at:
freds72.itch.io/power-off

1 month ago 157 31 4 6

Honestly quite incredible

1 month ago 1 0 1 0

This looks incredible, seriously great stuff

1 month ago 1 0 0 0
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1 month ago 285 43 0 0

Pro-tip #2: Have more than one playlist

1 month ago 1 0 1 0

Pro-tip: Don't be sad and listen to your playlist full of sad music.

1 month ago 3 0 1 0

Practice in lots of 3D software tells me B

1 month ago 1 0 0 0
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at this point... I'm happy with this

1 month ago 201 56 1 0
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2 months ago 590 45 9 3

terraria day

2 months ago 2 0 0 0
A modern looking cyclops runs gleefully towards splore.p64

A modern looking cyclops runs gleefully towards splore.p64

#picotron 0.2.2 is up on lexaloffle and humble: picotron.net

- Splore (ctrl-1 to toggle fullscreen!)
- Native Window Exports
- Search Across Files
- File chooser() / Generalised Drag & Drop
- Updated Manual with more sections & examples

Changelog: www.lexaloffle.com/dl/docs/pico...

2 months ago 124 28 7 1
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What is a pokeman doing in my #picotron ?

2 months ago 22 4 1 0

Happy New Year All!

In 2026 I'm preparing to confront the final two bosses in #pico8 development: scoresub(), and Android support. Also a specialized .wasm runtime ("p8rt_ios") that can be used to make iOS companion apps for the BBS. More details here: www.reddit.com/r/pico8/comm...

3 months ago 100 12 4 2
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Fixed up Wireman to work better with raytracing now that I can use that myself (new on the left, original on the right), Gallery Code: y79-008-r9s on @brickadia.com

3 months ago 1 0 0 0
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#olcPixelGameEngine3 development continuing! Random demo shows here: lines, fills, rects, rounded rects, circles, ellipses, shades, textures, independent region clipping, affine transforms and user interaction

3 months ago 14 3 0 0

This is excellent, and finally figuring out how to cross that first gap was incredibly satisfying and a good tutorial. Great stuff

3 months ago 1 0 0 0
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I've been working on this #brickadia project for the past 2 days, and it's finally finished! It's a clone of a little pac-man lcd game I have and I thought it'd be perfect to recreate. I'll be uploading this to the gallery soon for all to play with

3 months ago 18 5 1 0

one of those guys looks familiar

3 months ago 1 0 0 0

Today is a good day

4 months ago 4 0 0 0

nope

5 months ago 3 0 0 0
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Ironed out a bunch of bugs today in my #hackmud dungeon crawler. Here's a low quality video (new OS install forgot to configure OBS) of what it actually looks like to play right now.

7 months ago 5 1 0 1
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Working on a little #hackmud project, I need to bite the bullet and upgrade this account for more character count

7 months ago 7 3 1 0
ICYhot09 on steam asking me how I have 150 hours in Brickadia when the product was just released on steam.

ICYhot09 on steam asking me how I have 150 hours in Brickadia when the product was just released on steam.

The first freebuild server I opened and allowed anyone to join, the highlight is the big marquee I built that loops the word "Welcome" on repeat.

The first freebuild server I opened and allowed anyone to join, the highlight is the big marquee I built that loops the word "Welcome" on repeat.

A zoomed out picture of the freebuild server, with lots more out of frame

A zoomed out picture of the freebuild server, with lots more out of frame

A picture of a city me and my friends were creating during the original demo during Steam's nextfest

A picture of a city me and my friends were creating during the original demo during Steam's nextfest

Well, it was an honor to be part of the first group added to the #Brickadia closed beta, I definitely made the most of it and am very much looking forward to playing it more and more. If you're at all considering buying it, you absolutely should. $30 is cheap for the ultimate sandbox game.

8 months ago 22 2 0 0
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After years of development, #Brickadia 🧱 Early Access drops 🌟TOMORROW🌟 for everyone!

The journey doesn’t end here, it’s only just beginning 😌

Ready for it...?

8 months ago 86 27 8 2
An 8-bit ALU built in Brickadia

An 8-bit ALU built in Brickadia

I was invited to the first round of the #Brickadia closed beta, I originally played it during the Steam Next Fest, and this is shaping up to be the best sandbox game of all time. Today I built an 8-bit ALU that supports 4 operations (add, subtract, left-shift, right-shift), this game is dope

8 months ago 4 0 0 0