Still in shock about the #recroom shutdown. I knew this was coming but they really made it seem like there was more time. It's a game I will deeply miss and will always be grateful for, I wouldn't be in the position I'm in today without it.
Thanks for all the memories
Posts by scrapSavage
Come visit #Resonite and the newest world - Avatar Emporium!
A great place for new users to join, pick up an avatar, learn how Resonite works, play with toys, or socialize in the hidden spaces!
Languages in English, Japanese, and Korean!
I worked really hard on this one, I hope you all enjoy!
Childrens homework Bugs make me feel: fine When I see a bug, I say: nothing
Long day debugging
🎉 picoCAD 2 is out! 🥳
Model, texture, and animate - in a single lo-fi, easy to use package.
GIF, GLTF, OBJ, and sprite sheet export.
Available now on Steam and Itch!
Check it out! picocad.net
Thanks for boosting! ❤️ 🙏
picoCAD tomorrow
Tech demo for #playdate P⭕WER ⭕FF is out!
Get your crank ready for #quake like gameplay on the yellow device!
Grab for free at:
freds72.itch.io/power-off
Honestly quite incredible
This looks incredible, seriously great stuff
Pro-tip #2: Have more than one playlist
Pro-tip: Don't be sad and listen to your playlist full of sad music.
Practice in lots of 3D software tells me B
at this point... I'm happy with this
terraria day
A modern looking cyclops runs gleefully towards splore.p64
#picotron 0.2.2 is up on lexaloffle and humble: picotron.net
- Splore (ctrl-1 to toggle fullscreen!)
- Native Window Exports
- Search Across Files
- File chooser() / Generalised Drag & Drop
- Updated Manual with more sections & examples
Changelog: www.lexaloffle.com/dl/docs/pico...
What is a pokeman doing in my #picotron ?
Happy New Year All!
In 2026 I'm preparing to confront the final two bosses in #pico8 development: scoresub(), and Android support. Also a specialized .wasm runtime ("p8rt_ios") that can be used to make iOS companion apps for the BBS. More details here: www.reddit.com/r/pico8/comm...
Fixed up Wireman to work better with raytracing now that I can use that myself (new on the left, original on the right), Gallery Code: y79-008-r9s on @brickadia.com
#olcPixelGameEngine3 development continuing! Random demo shows here: lines, fills, rects, rounded rects, circles, ellipses, shades, textures, independent region clipping, affine transforms and user interaction
This is excellent, and finally figuring out how to cross that first gap was incredibly satisfying and a good tutorial. Great stuff
I've been working on this #brickadia project for the past 2 days, and it's finally finished! It's a clone of a little pac-man lcd game I have and I thought it'd be perfect to recreate. I'll be uploading this to the gallery soon for all to play with
one of those guys looks familiar
Today is a good day
nope
Ironed out a bunch of bugs today in my #hackmud dungeon crawler. Here's a low quality video (new OS install forgot to configure OBS) of what it actually looks like to play right now.
Working on a little #hackmud project, I need to bite the bullet and upgrade this account for more character count
ICYhot09 on steam asking me how I have 150 hours in Brickadia when the product was just released on steam.
The first freebuild server I opened and allowed anyone to join, the highlight is the big marquee I built that loops the word "Welcome" on repeat.
A zoomed out picture of the freebuild server, with lots more out of frame
A picture of a city me and my friends were creating during the original demo during Steam's nextfest
Well, it was an honor to be part of the first group added to the #Brickadia closed beta, I definitely made the most of it and am very much looking forward to playing it more and more. If you're at all considering buying it, you absolutely should. $30 is cheap for the ultimate sandbox game.
After years of development, #Brickadia 🧱 Early Access drops 🌟TOMORROW🌟 for everyone!
The journey doesn’t end here, it’s only just beginning 😌
Ready for it...?
An 8-bit ALU built in Brickadia
I was invited to the first round of the #Brickadia closed beta, I originally played it during the Steam Next Fest, and this is shaping up to be the best sandbox game of all time. Today I built an 8-bit ALU that supports 4 operations (add, subtract, left-shift, right-shift), this game is dope