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Posts by Bindus

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If you were not well behaved, and you see this, it is probably a bit too late for repentance.

๐ŸŽฎ๐Ÿ‘น๐Ÿ‘บ๐ŸŽฎ

You can wishlist the game on Steam:
store.steampowered.com/app/3476240/...

#gamedev #indiegamedev #steam #ue5 #horrorgaming #folklore

11 months ago 5 2 0 0

Thank you!

11 months ago 0 0 0 0
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We have also prepared some goodies for the upcoming conferences and meetups where the Berghotel Heist will be presented (more details soon). ๐Ÿป๐Ÿป

๐ŸŽฎ๐Ÿ‘น๐Ÿ‘บ๐ŸŽฎ

You can wishlist the game on Steam:
store.steampowered.com/app/3476240/...

#gamedev #indiegamedev #steam #ue5 #horrorgaming

11 months ago 3 1 0 0
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After a few weeks of silence, here are some fresh WIP screenshots from #berghotelheist

๐ŸŽฎ๐Ÿ‘น๐Ÿ‘บ๐ŸŽฎ

To support the project, please wishlist it on Steam:
store.steampowered.com/app/3476240/...

#screenshotsaturday #gamedev #indiegamedev #steam #ue5 #horrorgaming

11 months ago 12 6 1 0

Sticky notes ftw :D

1 year ago 1 0 1 0
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๐Ÿคฉ๐Ÿฅณ๐Ÿ“ท A few photos from #gdc2025

๐ŸŽฎ Our game trailer is being presented there as a part of "Austrian Playroom"

You can check it at the booth P3144

and

Wishlist it here:
store.steampowered.com/app/3476240/...

#gamedev #indiegamedev #steam #ue5 #horrorgaming

1 year ago 7 4 0 0

More often than not, clean builds can solve some issues that occur due to something, something being cached or not properly overwritten, but also they assure that your project compilation will work for other team members (given that the rest of their setup is correct).

1 year ago 0 0 0 0

One more tip about setting up automated builds is to have "iterative" and "clean" build configurations, with "iterative" being the one that pulls the latest changes on top of the existing local state, and the clean one being the one that wipes everything before each build.

1 year ago 1 0 1 0
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We are doing our best to continue at this pace, and have an alpha version testable in a few months.

Until then, you can help us stay motivated by wishlisting Berghotel Heist on Steam and spreading the love!

๐ŸŽฎ๐Ÿ‘น๐Ÿ‘บ๐ŸŽฎ

#gamedev #indiegamedev #steam #ue5

1 year ago 6 2 0 0

Of course, it is always possible to test *some* stuff locally, but more often than not, we would receive false positives, before testing them in a real environment and experiencing existential crisis :D :D

1 year ago 0 0 1 0

Additional benefit is that we work remotely, and just being able to test multiplayer features so effortlessly is a blessing for us. Sadly, setting up multiplayer sessions can still be a huge pita, and multiple builds are necessary to dial everything in.

1 year ago 0 0 1 0

On average (given that it is a pretty barebones game still), iterative build takes 4 minutes from clicking "Submit" in our VCS to having it updated on Steam.

1 year ago 0 0 1 0

Coming back to the topic of dev-ops and CI/CD,
our latest effort in making co-op sessions work through Steam, and using UE OnlineSubsystem has been made infinitely more convenient, just by being able to build and deploy a build with a couple of clicks.

1 year ago 0 0 1 0
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๐ŸŽฎ๐Ÿ‘น๐Ÿ‘บ๐ŸŽฎ
Our faces when we manage to host/join Berghotel Heist co-op session for the first time ever :D

๐Ÿ›ฃ๏ธStill, a long road ahead, but a big milestone has been reached!

#screenshotsunday #gamedev #indiegamedev #steam #ue5

1 year ago 9 4 0 0

If you have any questions about the setup of such pipelines, please ask away in the comments..

#gamedev #indiegamedev #ue5

1 year ago 8 4 0 0

There are multiple free (or free until a certain threshold) and paid solutions, and since our project is made in Unreal Engine, my recommendation would be to look at the Perforce and TeamCity (both are free until a certain number of users/projects, which is perfect for tiny teams like ours).

1 year ago 1 0 1 0

At first, the whole setup process might seem daunting, but here are countless high quality guides online, as a similar practice is also common in other branched of software development.

1 year ago 1 0 1 0
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For the ones that are not aware of such systems, the biggest benefit is that you can automate compilations/building, testing, staging and publishing process, and once everything is set correctly, those steps can be triggered with each version control submission, or just a single button press.

1 year ago 1 0 1 0

One of the parts of game development often skipped/overlooked by the indie developers is a creation of a reliable CI/CD pipeline, which, in my experience, can save you a lot of headache as your project grows, and particularly if you have commercial aspirations.

1 year ago 1 0 1 0
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๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰ Happy #WishlistWednesday everyone! ๐ŸŽ‰๐ŸŽ‰๐ŸŽ‰

We have started posting the BergHotel Heist development updates on #tiktok too, you can follow it here:
www.tiktok.com/@bindusgames

๐ŸŽฎGrab the loot and RUN! ๐ŸŽฎ

1 year ago 3 2 0 0

Sachertorte just dropped into the game ๐Ÿซ„ ๐Ÿด๐Ÿด๐Ÿด ๐ŸŽฎ

1 year ago 2 2 0 0
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Happy #WishlistWednesday everyone! ๐ŸŽ‰ Let's promote your game! Iโ€™ll start by sharing one of my latest favorites.

Hazard Pay ๐Ÿ’š by @smitner.studio

store.steampowered.com/app/2692620/...

Drop your #indiegame below ๐Ÿš€

#gamedev #indiegamedev #steam #demo #godot #ue5

1 year ago 48 15 20 0
Preview
Berghotel Heist on Steam In this thrilling co-op heist game, you break into an abandoned Alpine hotel, searching for valuable treasures left behind, but beware - something lurks in the darkness, watching your every move. Team...

Thank you @benithemaker.bsky.social!

We (a trio of indies) have just recently made our Steam page public, as well as a first teaser for Berghotel Heist:

๐ŸŽฎ โžก๏ธ Wishlist on Steam!
store.steampowered.com/app/3476240/...

1 year ago 1 1 0 0
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๐ŸŽ‰Excited to announce that Berghotel Heist will be a presented at GDC 2025 as a part of Austrian Play Room initiative.

๐ŸŽฎ โžก๏ธ Wishlist on Steam!
store.steampowered.com/app/3476240/...

#wishlistwednesday #wishlist #horrorgame #heist #indiegame #gamedev #3dart #ue5 #berghotelheist #gdc2025

1 year ago 12 8 1 0

I was not aware it was done by your studio. Looking forward to playing it!

1 year ago 1 0 0 0
Bergheist Hotel in-game screenshot showing a golden hand holding a scroll with the title "Appearance and Reality", multiple projector inserts/films, stained baseball bat and a leather-bound notebook

Bergheist Hotel in-game screenshot showing a golden hand holding a scroll with the title "Appearance and Reality", multiple projector inserts/films, stained baseball bat and a leather-bound notebook

๐Ÿš๏ธ You werenโ€™t supposed to be here.
๐Ÿ“œYou werenโ€™t supposed to find this.
๐Ÿฉธ And you werenโ€™t supposed to knowโ€ฆ

#screenshotsaturday #horrorgame #heist #indiegame #gamedev #ue5 #berghotelheist

1 year ago 11 7 0 0
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Nothing validates your efforts more than receiving fan-art..

#screenshotsaturday #horrorgame #heist #indiegame #gamedev #ue5 #berghotelheist

1 year ago 15 6 0 0
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I must go, my people need me!

#gamedev #indiegame #ue5 #berghotelheist

1 year ago 14 4 0 0
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Something evil lurks in the snowy Alps.

Super excited to share a pre-alpha sneak peek of our game Berghotel Heist which will be presented at the GDC this year. Stay tuned!

#screenshotsaturday #gamedev #indiegame #ue5 #gdc #berghotelheist

1 year ago 10 6 0 0
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..and they say romance is dead

#screenshotsaturday #horrorgame #heist #indiegame #ue5

1 year ago 10 5 0 0