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Posts by Joyce [MinionsArt]

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1 week ago 40 4 0 0
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Inspired by @binbun3d.bsky.social I made these pixel portals and in the same spirit, made the shaders free (CC0) too!
And if you want to support me you'll get some presets with some textures I made for a of couple bucks!

nojoule.itch.io/pixel-portals

#gamedev #indiedev #godotengine #pixelart #vfx

1 month ago 212 30 3 2
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Feeling like announcing my game today! 🌞

ALL IN FLUX

A little fishing and exploration game I'm working on.

You swim the waters in otter form, solve physics puzzles, catch insects and experiment with lure-crafting to reel in the ultimate catch. Every fish is unique!

1 month ago 123 31 7 0

Raymarching with worldspace noise textures scrolling over eachother

1 month ago 1 0 1 0
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Working on some fluffy clouds

1 month ago 118 22 3 0
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Terrain/Mesh blending URP post is out! Has all the code and shaders attached that you need to blend a mesh with an environment mesh or terrain.

Link: www.patreon.com/posts/152116...

#unity3d #gamedev

1 month ago 101 10 1 0
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Fixed up the normals on my tessellated URP snow shader, and added decal support. Will update the files soon!

1 month ago 37 3 1 0
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Needed a UI background with some subtle animation and pattern options, made a fun shader for it, will be public soon :) #unity3d

3 months ago 68 8 1 0
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Terrain/Mesh blending URP post is out! Has all the code and shaders attached that you need to blend a mesh with an environment mesh or terrain.

Link: www.patreon.com/posts/152116...

#unity3d #gamedev

1 month ago 101 10 1 0
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Looks like the normals are correct now too, will share the setup very soon :)

1 month ago 25 2 2 0
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Made it work in BIRP too :D (prev video was URP)

1 month ago 17 1 0 0
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Working on some blending for non-terrain environments, almost got it right #unity3d

1 month ago 109 12 2 0

Thanks mate~!

3 months ago 1 0 0 0
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Beams.

6 months ago 75 11 4 0
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UI Background Shader | Minions Art Get more from Minions Art on Patreon

Here's the public post with the files you need, Shader Graph and Code.
www.patreon.com/posts/ui-bac...

Happy Holidays!

3 months ago 12 1 0 0
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Needed a UI background with some subtle animation and pattern options, made a fun shader for it, will be public soon :) #unity3d

3 months ago 68 8 1 0
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4 months ago 181 33 3 1
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I did another commission for @benjamage.bsky.social !
This time of Lilly Regnalia.

Thank you once again for the opportunity, Ben 💙

#lowpoly #gamedev #indiedev

5 months ago 174 47 7 1
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amethyst for day 8 #Nodevember2025

5 months ago 182 24 3 1

Might be possible to do the same thing actually 🤔 Haven't tried that

5 months ago 1 0 0 0
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Made this old drawing setup work with URP/Unity6 :D
#unity3d

5 months ago 28 1 1 0

Like the laser beam of the line renderer version, just wanted a more 3d option too, splines/ capsules/ cylinders ~

6 months ago 1 0 0 0

I could change the texture to move over local position I guess but I kinda like the look myself tbh :D

6 months ago 0 0 1 0
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I made this bottle liquid shader.

Once again, a special thanks to @minionsart.bsky.social for contributing their wonderful tutorials to the community!

#gamedev #indiegamedev #unity3d

6 months ago 64 9 1 0

Didn't even think of that! that works too :D

6 months ago 1 0 1 0
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Small adjustment and it looks good on capsules too~

6 months ago 41 3 2 0

Thats how I feel making these sometimes :V

6 months ago 1 0 0 0
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Beams.

6 months ago 75 11 4 0
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Here's the night sky side too, almost done :)

6 months ago 47 6 3 0
a concrete facade wall, with waffle slab structures and occasional square holes

a concrete facade wall, with waffle slab structures and occasional square holes

a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling

a gothic ceiling with books on the walls and ornate tracery in the vaulted segments. there are lilac colored lamps hanging from the walls and celling

a grey stone castle overgrown in moss and vines, with a metal door in the shade

a grey stone castle overgrown in moss and vines, with a metal door in the shade

an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit

an otherworldly scene looking into the top of a black hole with a glowing orange accretion disc. various rock islands, and a massive stone sword, hover millions of miles above it, presumably in orbit

misc screenshots from various texture tests and experiments in Quake

7 months ago 965 207 24 3
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