New pins!
My old pins required gluing, and I hate gluing shit. So I modeled my own snap fit base to use with my plotted flow fields. And I'm finally happy with how they look and work :)
#PenPlotterArt #3DPrinted
Posts by Guy Smith
First try at 3D printed screen screen printing! It was maybe an hour from starting on the .STL to having "finished" patches
I need to iron the silk screen before printing the mask on it and play with print settings to make a better screen next time. But overall they are pretty okay
I love the look of these low sample rate - high rotation spirographs. Straight lines but curves ๐คฏ
#penplotterart #spirograph
I jammed together a little tool for drawing spirographs with my pen plotter! I would still consider it super beta. But it works and it's up on my site
I want to make it (and future tools) generally useful so feedback is appreciated!
argylesmith.shop/pages/spirog...
I set up a new area to take photos and I'm pretty happy with the lighting :)
These were made the same(ish) way using my Unity tool and represent something closer to what I would want a big batch to come out looking like
(Altho I realize this much color variation is impractical for a single large batch)
I finally got my A0 plotter set up well enough to batch plot stuff! 36 4x6in prints at once ๐
New outline rules kinda rule
accidental crazy looking flower
I made an example shader in Godot that showcases my approach to mesh based particle systems
This is just supposed to be a starting point / proof of concept that they work in any engine with a little bit of work
#GameDev #TechArt
Buttons!
#PenPlotter #HandMade
I released the very first version of my particle mesh toolset!
To oversimplify it lets you create real-time particle effects, with just a mesh and a shader!
argyle-smith.itch.io/pmbt-lite
#GameDev #TechnicalArt
Just added support for multi-segment particles to my particle tool, the fur donut you see is just made of single segment quads
But now I can make the hairs longer and blow in the wind ๐จ
#TechArt
๐จ Goated game alert ๐จ
My friend Alice has been working on this for years and it turned out amazing!
๐ฅ
I have been working on bundling nodes that all PM system use as sub-graphs. I'm really proud of how simple the graph view can be now
#GameDev #TechnicalArt
I've been working more on my particle mesh tool kit, and I just unlocked fur!
#MadeWithUnity #TechnicalArt
For someone of few words, Blu had lots to say:
We are very excited to announce:
HYPERBEAT releases October 22nd!
Recycled some old unused game assets for a gif!
#penplotterart #animation
Super excited for my first local booth!
I'm bringing my pen plotter and games I've made for people to make their own algo-art ๐ผ
Website 0.2 is up! It is finally not super embarrassing
Next features on the list are-
More playable things
GIFs / Art for all pages
Better gallery solution
argylesmith.shop
When its today
That's today