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Posts by Kim

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Did you want to see the all Pikachu Pokémon Halftime show of the Indian Super League Final?

1 year ago 1841 333 76 61
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up thinking about this ratatouille piece I made last year 🐀✨

#lowpoly #pixar

1 year ago 9144 1287 95 16
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cd bagel (from deltarune) #art

1 year ago 349 116 5 1
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dont think ive posted this one on here yet.. white dawn's eye from @ggdg.bsky.social's soul of sovereignty. which coincidentally just released chapter 2 AND theres a free demo now. you should play. soulsov. please :) awesome vn with a normal woman in it gigidigi.itch.io/soulsov

1 year ago 136 43 0 0
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Custom Vertex Streams are probably the biggest trouble people have with shuriken, so here's a little tip to make it easier!

Did you know you can rename the fields in Custom Data? Simply just click on them

Hopefully, that helps you understand how to work with them :)

1 year ago 12 6 1 0
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⚡️🤯 Happy #VFXFriday everyone!
This week we want to share this shocking Electric Avatar from the 2D FX level 2: FX for Characters course, animated by Matthieu Petit.

#vfx #framebyframe #2dfx

1 year ago 16 2 0 0
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Wrote a post about Custom Post Processing in Volumes for URP, working on a RenderGraph version too.

Examples and code and all that attached to the post :)
www.patreon.com/posts/custom...

#gamedev #unity3d

1 year ago 67 9 2 0
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Gradient masking for smooth swipes! This material setup creates a full-range gradient sweep, perfect for effects like wipes, transitions, or directional reveals. Driven by a sine wave for continuous motion. #gamedev #VFX #realtimeVFX #UnrealEngine5 #UnrealEngine

1 year ago 37 7 1 0
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Mon 3/17 9am @ VFX Summit

I'm delivering a 1-hour lecture about how to elevate your VFX at the Game Developer's Conference in San Francisco!

This marks yet another exciting milestone of my beloved career as an artist in video games!! 🤗

#gdc #vfxartist #vfx #realtimevfx #gamedev

1 year ago 30 6 2 0

Ohhhhh.. yeah mine are bleeding too x_x. (I clearly never check my notifications on artstation lol)

1 year ago 0 0 1 0
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Quick Houdini Zero-Centered Lightning generator.
should probably reduce segments on the straight sections but time is money and I'm not getting paid for this.
#rtvfx

1 year ago 22 3 1 0

Where is this D:?

1 year ago 0 0 1 0
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Old comet sketch
#rtvfx

1 year ago 33 3 0 0
screenshot of my database. we see 9 thumbnails of vfx related images like fire, water splashes, smoke, explosions, etc

screenshot of my database. we see 9 thumbnails of vfx related images like fire, water splashes, smoke, explosions, etc

Updated my "Textures for VFX Database".
All links to flippednormals.com were broken. Now they work again. Feel free to report broken links or resources which are not already in the DB to me!
www.vfxtexdb.simonschreibt.de

#gamedev #techart #realtimevfx #vfx

1 year ago 75 16 0 0
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This week we're working on refining existing special attack VFX and also creating the matching blue-colored effects for our ice-magic clan.

How we feelin' about the new special for the Tandara clan's sword/shield weapon set?

#screenshotsaturday #realtimevfx #gamedev #indiegamedev #indiedev

1 year ago 35 7 0 0
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I've seen quite a few Niagara tutorials for a spiral that alter velocity over time to get the spiral. This has several problems and is less controllable.

Instead, some simple maths.
Theta is (pi * spiral strength)

#VFXFriday #UnrealEngine #Gamedev

1 year ago 18 5 3 1
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iridescent ball shader idk

#3drtist #unity3d #vfxartist #gameart #shader #realtimevfx #gamedev

1 year ago 123 7 2 0
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You can smoothly mix gradients using Distance, Noise, and Power nodes to create a dynamically controllable falloff with texture variation. Replace the Noise node with any texture sample for more customization. Perfect for soft dissolves, fog, or stylized VFX #realtimeVFX #UnrealEngine #gamedev #VFX

1 year ago 55 12 0 0
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I am very happy to share that I am participating to this panel hosted by @pixellesmtl.bsky.social on Networking as an Introvert. Come join me on March 12th! #gamedev

1 year ago 5 1 0 0
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New VFX/Tech Art Newsletter is out!
📃Read online: simonschreibt.de?na=view&id=19
✋Subscribe: simonschreibt.de/newsletter/

#techart #vfx #realtimevfx

1 year ago 67 16 0 0
screenshot from anno 1800. side by side we can see a house from birds eye view. one with shadows falling from right to left, the other house looks flat becaue the shadows falls "behind" the houses since the sun stays behind the camera and with that everything looks flat.

screenshot from anno 1800. side by side we can see a house from birds eye view. one with shadows falling from right to left, the other house looks flat becaue the shadows falls "behind" the houses since the sun stays behind the camera and with that everything looks flat.

A quick tiny post about Shadows in Anno 1800. It's not really a Game Art Trick, but a strong decision for good composition. 🌞
simonschreibt.de/gat/anno-180...

#gamedev

1 year ago 61 10 4 0
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Vampire: The Masquerade - Justice (2023) VFX , David Dessantis VFX work made for VtM - Justice. Thank you to all friends at Fast Travel Games who worked on the project.

Finally got around to upload some of my last work i did in Sweden before moving to the UK. My last VR work which feels like so long ago now

www.artstation.com/artwork/6NWNW5

#VFXfriday #RTVFX #Unreal

1 year ago 8 2 1 0
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New type of buttons. Can’t wait to add sound effects to this (even though SFX is so far away)

#indiegame #indiegamedev #gamedev #godot

1 year ago 76 6 3 0
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Some more early concepts of our game Primal Stories. #conceptart #gameart

1 year ago 9 1 0 0
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Weekend ✨ VFX ✨ sketch in Unreal. WIP sword combo. Credit to Kisong Lee's amazing Niagara VFX course on Coloso.

#GameDev #vfx #UE5 #unreal #realtimevfx

1 year ago 20 2 0 0
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Hii bluesky I'm back with a new fx : Heal Burst.
All the texture were made on Substance Designer and most mesh using Houdini hope you'll like it
you can find more details about the texture used on my artstation post : www.artstation.com/artwork/mA084d

#Gamedev #UE5 #rtvfx #realtime #vfx

1 year ago 44 9 0 1
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One of the main things you do in Mind Over Magic is build your school. I prototyped the look and built out all of the FX and shader for our construction fx. Higher res videos below!

www.artstation.com/artwork/3EZa3B

#rtvfx #vfx #gameart #indie #MindOverMagic #Unity

1 year ago 67 14 1 0
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More Örbs

1 year ago 51 7 1 0
Join the Technically Speaking Discord Server! A server about anything and everything around technical art, VFX, gamedev and more! ✨ | 2823 members

In case you didn't know, we have a lovely little tech-art focused server on Discord called "Technically Speaking"

While it started focused on tech-art, it's of course handy and fun around all gamedev disciplines ✨

1 year ago 74 18 1 0
Featured image for Technically Art Issue 141

Featured image for Technically Art Issue 141

Also fun fact:

There's a new Technically Art issue out today! ✨

There's so much cool, insightful, and juicy shader-y, tech-artsy, and VFX-y stuff in there, you definitely don't want to miss it! 👀

Check it out here:

halisavakis.com/technically-...

#gamedev #indiedev #vfx

1 year ago 130 38 9 2