Razor1911's 40th anniversary demo is a nice retrospective of early demoscene/cracktro/bbs aesthetic 😍 www.youtube.com/watch?v=2Anb... (cc: razor1911.bsky.social)
Posts by Bo
Yes, it’s a Substack article. It may also be the best ADHD article I’ve ever read. If it might help someone I’m willing to put it out there.
Le Prix d'Honneur revient à Omar Cornut, créateur du logiciel open source ImGui qui est utilisé par toute l'industrie du jeu vidéo
We did exactly the same for helicopter blades on Far Cry 3!
The truth of video game production is that production labor is a fixed entity; the work of production *must* be done for the game to ship and it will be done. The difference between good and bad producers is that good producers do it, while bad producers have it done around them.
Silhouette of Batman from Batman: The Animated Series
Were 90s kids clamoring for a Batman cartoon with 1930s Art Deco aesthetics? Is that what the market demanded? Or did some really smart creative people have a vision and make a genre-defining hit that sustained 20 years of TV shows? If you want success look for vision, not just metrics.
I lied. Ended up playing and finishing 1000xResist, and absolutely loved it. Ghost of Yotei next, for real this time.
Ghost of Yotei, but I don't think I'll go for platinum 😊
Picture of Steam showing 100% achievement completion for Hades 2. Last achievement unlocked is "Goddess of nightmares" which is achieved when earning all other achievements.
Hades II, done. Onto the next game!
🚨 "The Making of Double Fine's Keeper" is now available! 🚨
Many of you have been asking for this one; we're happy to say the cameras continued to roll here at the studio during Keeper's development. Come see how this very special game came to be, from the team themselves! 😊
youtu.be/1OOfRTfMnx0
Hi, Londoners! I'll be giving an in-person full day #gameUX masterclass on Friday Dec 12th in #London.
You can sign up here:
www.eventbrite.com/e/game-ux-co...
Let me know if you have any questions. Please share and I hope to see you there!
#UX #gamedev #training #masterclass
I went to meet the 'Rockstar 31', the developers who were suddenly fired from their work on GTA 6 for what the studio has described as gross misconduct.
That's not what the workers call it though. They have another couple of words they prefer to use: union busting.
www.youtube.com/watch?v=c9nO...
BREAKING: Yesterday Grand Theft Auto VI maker Rockstar Games fired dozens of people, all of whom were involved in union efforts. A British union calls it "blatant and ruthless" union-busting. Take-Two Interactive says it was due to misconduct.
Here's the scoop: www.bloomberg.com/news/article...
Happy #Blocktober! It's been a while since I've done something so I decided to write another blog about #LevelDesign. medium.com/@arnaldo42/l...
Cartoon character with text bubbles that talk about why making art matters in these challenging times
This cartoon by artist Frank Ape grounded me today #artmatters
Silksong is: Brutal! But I'm enjoying it so far 😊
Photo of my tv, showing silksong gameplay.
Feels so good to be back!
👇
We've just finished our first game jam using #Godot (the #GMTK2025)! 🥳
Even if we struggled a bit (as expected with new tools), I'm super impressed with all the features we packed into this game in 4 days.
Super proud of the team! 🥰
nebula-cluster.itch.io/gmtk-2025
Fable / Print ad / Microsoft Game Studios / 2004
Looks like we dropped something :
www.youtube.com/watch?v=VQRL...
I spent well over a month talking to investors to get the actual data behind what’s happening to the games industry. I was going to say “enjoy!” but it’s, uh, not great.
youtu.be/9HM9nmqNioQ
Ca commence a dater un peu, mais Paul Tauzor avait fait des sondages pour The Game Outcomes Project. Il en a même fait une présentation à la GDC (dispo sur youtube).
this only exists because Quake exists so play Quake instead
"Art's definition of success is more related to social impact rather than money."
Stumbled upon this one in Leith Edinburgh.
Post a warning.