Since I received many likes from you yesterday, I wanted to say thank you with this new video 🦋💙
Thank you Bluesky ! #gamedev #techart
Posts by AlbusVertex
I totally agree! And it’s very hypnotic to tweak the parameters and watch the shapes emerge like that.
Just a small particle toy I made a few years ago.
Playing with sine and cosine feels really relaxing.
#gamedev
This week, my heart beats for the UI ❤️ #gamedev #indiegame #cozygames
You can now place or take resources into a flower chest.
Iterating on signs & feedback.
Tweaking the VFX… a bit over the top for now.
#indiegames
Hungry fireflies come out at night, searching for resources.
AI in progress...
#gamedev #indiegame
This week I kept iterating on my game and added a few UI intentions #gamedev
Working on the day/night cycle
Focusing on smooth color transitions for a cozy mood.
Leaning towards night for now.
Which one are you picking Light or Dark ?
#gamedev #cozygames #techart #unity3d
This week, I’ve been setting some graphic intentions. Here’s how things evolved. #cozygames #gamedev #unity3d
I mostly post stories on Instagram, but maybe it’s time to start sharing the game I’m working on here. So here it is... a swamp, frogs… and no chickens for this game. Sorry about that !
Minis brings MIDI device support to Unity’s input system. Games can be controlled with MIDI controllers, no code changes needed. github.com/keijiro/Minis
it's not a cutscene, it's a cutescene !
GARDEN TRILLS IS OUT NOW! 🐦🌺
Embark on a little bird's journey in the whimsical gardens of Vernubiel!
🌱🪻· grow magical flower to solve platforming puzzles
🐥💬· meddle in local bird drama
👒👜· pick up adorable outfits
Get the game on STEAM! >>> shorturl.at/4UaSs
#cozygame #indiegame #gamedev
happy birthday !
The Jacobi Solver is finally functional with diffusion transfer across quadtree nodes!🌟
The quadtree structure is visible through the diffusion, as it's dependent on the resolution.
Will try to limit this by tweaking some parameters
#gamedev #techart #computeshaders #unity3d
Here's an update on my Jacobi Solver.
I've integrated diffusion transfer across quadtree nodes - still not perfect, but it's getting closer
#GameDev #TechArt #ComputeShaders #Unity3D
Hi Michel! It's a pleasure to see you where the sky is clearer
Working on a fluid simulation with a Jacobi Solver using a quadtree for adaptive resolution. Still WIP need to transfer some diffusion information across edges. #GameDev #TechArt #ComputeShaders #unity3d