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Posts by Rett

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Question your every move.

AKASHA โ– A unique puzzle experience coming soon to PC and MacOS.

#gamedev #pcgaming #steam #GodotEngine #Godot

2 months ago 11 4 1 0
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CAN'T WAIT to let you all get your hands on this thing!

Anyone who wants to be an early play tester, HIT ME UP!

Looking for player feedback from fresh eyes ASAP!

#gamedev #indiegame #indiedev #pcgaming #steam

2 months ago 8 5 0 0
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Choosing my next moves wisely...

#gamedev #indiegame #godot #pcgaming #3d #newgames

2 months ago 111 15 2 0
an isometric environment of a dark underground dungeon lit by candles with dark stone walls.

an isometric environment of a dark underground dungeon lit by candles with dark stone walls.

Throws my isometric environment art onto your feed (in a casual but polite way)

3 months ago 789 140 20 1
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trying to draw file dependency graphs in godot to be able to see what's referencing what. double clicking nodes redraws graph from them, allowing to navigate around the project

3 months ago 223 12 12 1
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ssr demo for godot release page

3 months ago 832 104 23 10
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Extremely productive weekend!

New mechanics finding their space within the game without radical change. Polish, lighting improvements, and additional decor incoming.

#gamedev #indiegame #pcgame #godot #indiedev #solodev

3 months ago 162 17 4 0
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Currently working on SSR demo for 4.6 release page. If you look closely at the water surface you may notice that it looks better with SSR than without it! ๐Ÿค—

3 months ago 336 26 15 0
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Godot 4.6 RC has been released, so the Godot Shaders Bible will be updated soon! The physical copies will be available next week ๐Ÿ™‚ jettelly.com/store/the-go...

#godot #indiedev #gamedev

3 months ago 119 16 1 0
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My version of Hail Mary spacecraft from Project Hail Mary novel by Andy Weir.

Next week we're probably getting a trailer for the movie adaptation of PHM with Ryan Gosling, so this weekend I rushed to have my own take on the spacecraft, before my imagination gets spoiled by the movie version.

9 months ago 405 82 11 0
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godot 4.6 new theme pic for release page

3 months ago 506 27 15 1
Preview
Bevy 0.18 Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!

Bevy 0.18 is out now!

It features Atmosphere Occlusion and PBR Shading, Generalized Atmospheric Scattering Media, Solari features, PBR Fixes, Font Variations, Automatic Directional Navigation, Fullscreen Materials, Cargo Feature Collections, Camera Controllers, and more!

bevy.org/news/bevy-0-...

3 months ago 182 72 2 3
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Hallways MTL

3 months ago 584 148 6 1
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#SidMead amazing concept art for #BladeRunner (1982)

3 months ago 227 49 9 2
an ink drawing of my original character Hudson. 
he is in an unsteady stance and his eyes are blacked out. 
He holds one fist up and appears to be looking at it, like he's indecisive about something that happened or something that may be about to happen.
A bright red rectangle sits behind him as well to help him pop out against the otherwise white backdrop.

an ink drawing of my original character Hudson. he is in an unsteady stance and his eyes are blacked out. He holds one fist up and appears to be looking at it, like he's indecisive about something that happened or something that may be about to happen. A bright red rectangle sits behind him as well to help him pop out against the otherwise white backdrop.

Inking feels pretty good in Krita.
Still taking some getting used to, but it's a lot easier than i thought it'd be.

4 months ago 836 131 18 0
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First-of-a-kind study shows encouraging data for trans kids who socially transition Ninety-four percent of participants in a new study stood firm in their trans identity after five years, and "detransitioning" is rare.

The name "Popular Science" doesn't mean we shift our coverage depending on public opinion. It means we cover relevant subjects that are rigorously researched, reliable, and grounded in reality.

And trans lives are grounded in reality.

We see y'all. No matter what.

www.popsci.com/science/tran...

4 months ago 17758 6770 143 240
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Working on the base functionalty of the Ephemeral Crown boss fight. #wendigoblue #pixelart #gamedev #screenshotsaturday #gamemaker

4 months ago 202 33 1 0
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Godot 4.6 is nearing beta and we need feedback on the new UI theme!

A lot of issues have already been fixed and it's in a better shape than my external gdscript theme could ever be. Still I consider this only the first step towards better UI in godot

Let me know what you think about it so far!

4 months ago 333 29 32 2
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Video

So apparently animated tiles are a thing in Crocotile!
Here's a pretty bare beach scene, torches and trees will be added in Godot later. And I am still drawing ledge/stairs.

#Crocotile3D #Godot #gamedev #IndieGame #PixelArt

4 months ago 558 60 13 1
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Clipped
#conceptart #conceptartist #lookdev #freelancedesigner #conceptdesigner #productionart

4 months ago 49 4 2 0
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Eliza's Mausoleum, now in #Godot with lighting. It's my first time importing 3D models to Godot, so any tips are welcome.
Made with #Crocotile3D

#gamedev #IndieGame #IndieDev #PixelArt #Horror #spooky

4 months ago 101 13 4 0
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@transludis.bsky.social @tprstly.com
Endless space you say......

4 months ago 45 11 1 0
A whole 256 32x32 monochrome pixel icons.

A whole 256 32x32 monochrome pixel icons.

"I will just make a few custom 32x32 icons for my Godot project"

oops, made a whole sheet. this is honestly one of my favourite things to do.

4 months ago 444 57 12 0

Idx was just renamed, but yeah it's rather weird to also have a Firebase specific IDE..

5 months ago 0 0 0 0
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I'm currently reworking GodSVG's inspector, moving away from the old monolithic design. The rework was necessary in order to be able to implement more niche attributes without overwhelming users. This is an early WIP.

#GodotEngine #OpenSource

5 months ago 129 10 1 0
5 months ago 339 57 10 1
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Delivering in the frozen moon.

5 months ago 445 67 3 1
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Another little one for the project - digital

5 months ago 189 20 0 0