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Posts by sarn

I did the online multiplayer implementation for this game, for both Switch and Steam.

3 weeks ago 45 2 1 0
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Tower Assault background done for @malvexisgames.bsky.social's Eldritch Tactics! ๐Ÿ’€

#pixelart #gamedev

1 month ago 84 13 1 0
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I added a world map to Snifit RPG, the background is still very rough and unfinished. #gamedev

3 months ago 106 17 4 0
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BREAK 10 by sarn Minimalist platformer where you only have 10 seconds.

you can play it here: saturnyoshi.itch.io/break10

3 months ago 46 13 1 0
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I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.

3 months ago 909 314 22 5
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#pixelart

3 months ago 150 16 2 0
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little platformer, especially inspired by old flash and dsiware titles #gamedev #gamemaker

4 months ago 341 92 15 0
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mors sweep incoming

4 months ago 2 0 1 0
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game #MetroidvaniaMonthJam #gamedev

5 months ago 178 29 5 0
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recently I've been working on implementing a custom deferred render pipeline, and figuring out environment art. both are still far from finished. #GameMaker

7 months ago 318 44 7 0

I use GameMaker. It isn't intended to be used for 3D, so it would be much easier to accomplish the same thing in a different engine.

7 months ago 1 0 0 0

I've been really wanting to spend more time on this project recently, but I've had so much work!!!!!!!!!!!!! once that's done, I think I'll be able to commit a lot of time to it :)

7 months ago 25 0 0 0
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trying to figure out what an "enemy" would look like in this game, so I made an evil scary skull

7 months ago 1139 142 26 1

i really gotta get more work done on this game but i keep second guessing myself about whether it's swag enough ....

9 months ago 16 0 2 0
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wip titlescreen, princess gameplay, thwomp, equippables, sir kibble... #gamedev

9 months ago 553 91 17 2
A screenshot of the game Super Mario World in which the enemy 'Magnum Mole' can be seen.

A screenshot of the game Super Mario World in which the enemy 'Magnum Mole' can be seen.

what the hell I haven't played super mario world in like 8 years and I just found out they added this dude called "Magnum Mole" #retro

10 months ago 114 13 2 1

I wanted Larry to feel distinct from his official modern incarnation, so I didn't reference any images except for his smb3 sprite.

the princess is a recolour of Peach but she's a separate character, "princess strawberry" or something, I haven't really decided yet.

11 months ago 14 0 0 0
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characters and their dialogue portraits. top: larry koopa, bottom: nightmare princess

characters and their dialogue portraits. top: larry koopa, bottom: nightmare princess

dialogue portraits for larry koopa and the princess (their idle sprites are recolours from smb3 / smas smb2) #pixelart

11 months ago 110 3 2 0
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larry koopa bossfight wip #gamedev #gamemaker

11 months ago 490 68 14 1

I have used godot briefly, and I did consider using it for this project. I've been using gamemaker for a looooongg time, and imo programming is my strongest skill by far, so I'm mostly interested in doing whatever is going to push me to improve.

11 months ago 5 0 0 0

the game itself is in gamemaker, but gamemaker isn't really suited / intended for 3d, so it takes a lot of effort / code / math to get nice 3d stuff out of it

11 months ago 5 1 2 0

this was meant to be for a game jam so i've only got 2 more days to turn it into something playable -- oops ??? i'll try to make something small out of it.

11 months ago 33 0 2 0
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progress on the bunny game... showing off stuff i've added and also a music track #gamedev #gamemaker

11 months ago 2159 297 33 2

the model is split up into 8 or so smaller meshes. all of the animation is done totally programmatically, just moving and rotating the parts around

11 months ago 1 0 0 0

I want to but it's a really big project so it won't be for a while

11 months ago 1 0 0 0
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bunny in dungeon #gamedev #gamemaker

11 months ago 1752 202 26 2
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A variety of sprites I made for a work commission last summer #pixelart #gamedev

11 months ago 222 28 4 1

its sooo beautiful

11 months ago 1 0 0 0

the music is by @oroshibu.bsky.social and the sfx are @hapty.bsky.social

11 months ago 2 0 1 0
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๊™จ by sirmilkman KILL - DIE - DO IT ALL AGAIN

the end of this month marks the 1 year anniversary of when I started learning music. I've got a long way to go still, but I'm really proud of the progress I've made!!!!

you can play the game here: sirmilkman.itch.io/o
the full in-game track is 4 minutes, so there's a lot more to hear

11 months ago 12 0 0 0