Posts by Godot Engine
Another maintenance release? No foolin'! ๐คก
Featuring well over 100 regression fixes, #GodotEngine 4.6.2 is our most stable iteration yet. All 4.6 users are encouraged to upgrade to 4.6.2!
godotengine.org/article/main...
Here's #GodotEngine 4.7-dev3, and it's feature-packed with great workflow improvements!
๐ง Control transform offset
๐ PopupMenu search bar
๐งฒ 3D editor vertex snapping
๐ผ๏ธ Android Picture-in-Picture
๐ MeshLibrary editor
๐ธ Linux Wayland HDR
โจ And a lot more!
godotengine.org/article/dev-...
We saw how much everyone liked that first 4.6.2 release candidate, so here's one more, as a treat ๐ฌ
#GodotEngine 4.6.2-rc2 arrives! Featuring several new backported bugfixes, it's ready for one last round of testing:
godotengine.org/article/rele...
Have you ever thought something was lost in the mail, only to later realize that you simply never sent the item to begin with?
โฆNo?
โฆOn a completely unrelated note, #GodotEngine 4.5.2 releases today! Check out the full list of crucial fixes here:
godotengine.org/article/main...
Last call for volunteers!
Don't miss it!
Maintenance OF maintenance? Is such a thing even possible!?
Indeed, as we're well into development for our second #GodotEngine 4.6 maintenance release! Check out the newest fixes for yourself in our 4.6.2 Release Candidate:
godotengine.org/article/rele...
Will this be the biggest Godot game release to date?
We need you! GodotCon 2026
We are looking for volunteers to bring the community together to celebrate GodotCon 2026 in Amsterdam.
Want to help? ๐ docs.google.com/forms/d/1iW7...
Order up! The second development snapshot for #GodotEngine 4.7 is served! ๐ฒ
Copy/paste support for section/category properties, 64-bit WebAssembly, Apple HDR support, and more are ready for testing; get it while it's hot!
godotengine.org/article/dev-...
Mike Klubnika tells us about his experience developing the 2024 indie hit Buckshot Roulette, as well as his newer project, s.p.l.i.t. #godotengine
Great news as both @kaylousberg.bsky.social and me (the asset bois) will attend Godotcon in Amsterdam on April 23rd! Who's also joining? ๐
GodotCon Amsterdam here we go!
๐
23-24 of April
๐๏ธ Get your tickets: tickets.godotengine.org/foundation/g...
๐ฃ Submit your proposals: talks.godotengine.org/godotcon-ams...
GodotCon 2026 is happening soon and it is time to submit your proposals!
๐ณ๐ฑ Amsterdam
๐
23-24 of April
๐Pathรฉ Amsterdam Noord
The ticket shop up yet, but you can start submitting your proposals for talks or workshops using this link:
๐ talks.godotengine.org/godotcon-ams...
Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
It's only been three weeks since Godot 4.6, but hotfixes stop for no-one! ๐ฅ
This first maintenance release, #GodotEngine 4.6.1, features several regression fixes to ensure a safe and seamless experience!
godotengine.org/article/main...
Our first development snapshot for #GodotEngine 4.7 has arrived!
Virtual joysticks, drawable textures, Windows HDR support, Vulkan raytracing groundwork, and more are ripe for testing:
godotengine.org/article/dev-...
Mike Klubnika's logo on the left a red heart in the middle and Godot's logo on the right
We would love to welcome @mikeklubnika.bsky.social, developer of Buckshot Roulette and s.p.l.i.t, as a new development fund member, joining as a Corporate Platinum sponsor ๐
This is a major contribution and it helps us to continue developing the Godot Engine for everyone. Thank you!
Hotfixes coming in hot! ๐ฅ
#GodotEngine 4.6 released less than two weeks ago, and we've been hard at work preparing a maintenance release. Our first 4.6.1 Release Candidate is ready for general testing:
godotengine.org/article/rele...