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Posts by Seb Heinrich

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Hey devs,
We are a small, family-run publisher based in Switzerland.
We are currently looking for PC games to publish this autumn, as well as for 2027 and beyond.
We'd love to see your projects!

We look forward to receiving your pitches at: chat@metaroot.ch

1 month ago 83 45 6 6
Holter-Die-Poltergeist Gameplay
Holter-Die-Poltergeist Gameplay YouTube video by ONE PLAYER MODE

Here's a gameplay video:
www.youtube.com/watch?v=kM35...

3 weeks ago 2 0 0 0
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This is "Holter-Die-Poltergeist", my final unreal course project (and the first ever unreal game I made). You can download it from oldbomb.itch.io/poltergeist or read about the development here: www.notion.so/HOLTER-DIE-P...
#indiegame #indiedev

3 weeks ago 6 2 1 0
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Fake window shadows using "Light Functions" (Gobos) in Unreal Engine 5.6. The light beams are simple translucent textures on a cone mesh with a scrolling dust texture. Good performance on low end hardware bc no volumetric fog and no shadow casting is used for this effect.

3 months ago 0 0 0 0
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Light flicker reacts dynamically to the enemy's proximity (Unreal Engine 5.6)

3 months ago 2 0 0 0
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I would love it if you could check out my creepy crawly #CozyGame on Steam! πŸ”₯πŸ›

🐝 Fill your bug compendium
βš”οΈTrain and battle your creepy crawlies
πŸ‘€ Fishing, gathering and puzzles
πŸŽ‰ Nifty RPG mechanics

store.steampowered.com/app/3095130/...

#gamedev #indiedev #Gameboy

6 months ago 41 11 0 0

The palettes are really a nice feature, but where did you get the names for each color? (shown when you click the window background color change button)

7 months ago 1 0 1 0
Reed-roof house pixelart

Reed-roof house pixelart

#Nordromantik #reetromantik #pixelart

7 months ago 10 0 0 0
Lighthouse Beach Pixelart

Lighthouse Beach Pixelart

#Nordromantik #Pixelart

7 months ago 4 0 0 0

That would be a great feature!
My daughter would love to send her flickgames to her friends so they can play it on their phones!

7 months ago 1 0 1 0
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Mockup
#pixelart

1 year ago 5 0 0 0
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Happy 30th anniversary, Chrono Trigger!
#pixelart #γƒ‰γƒƒγƒˆη΅΅

1 year ago 95 27 1 0
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Squirreled Away releases March 28, 2025!! πŸŽ‰πŸ₯Ή

Wishlist the game on Steam and get ready for a cozy adventure! 🐿️

πŸ‘‰ store.steampowered.com/app/2977620/...

#indiegames #indiedev #cozygames #gamedev

1 year ago 119 39 5 13
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#pixelart #artpost

1 year ago 517 95 2 0
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Made a Dot-Matrix Filter in #gamemaker, #Gameboy Classic Style:
#gamedev #indiedev #pixelart

1 year ago 17 3 1 0
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Snake lip sync and body rig animation test I built this morning for a secret project.
#gamedev
#indiedev

1 year ago 15 5 2 0
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finally ready to start showing a little bit of this off - my OS simulator game now has its own custom markup language i'm in the process of programming! it also currently uses the scribble library by @jujuadams.com for text rendering. this is all in game footage!

#gamemaker #indiedev #gamedev

1 year ago 155 33 5 0
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shader: color quantizing, mapping colors to a arbitrary color palette using different color models AND dithering, all at runtime (and no matter how bad I am implementing this, framerate is still over 900), and I can mix all these effects:
#indiedev #pixelart #gamemaker #solodev #shadermagic

1 year ago 4 1 0 0
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Low Latancy

1 year ago 0 0 0 0
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Tools

1 year ago 0 0 1 0
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Fluid Demo

1 year ago 0 0 1 0
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Normal Lighting Demo

1 year ago 0 0 1 0
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Background SDFs

1 year ago 0 0 1 0
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There is a short but interesting article by Billy Basso on how he did rendering in #AnimalWell but the GIFs in the article are not available anymore. I digged them out of the internet archive, so I will post them here: blog.playstation.com/2022/07/20/h...
#gamedesign #pixelart #shadermagic

1 year ago 4 0 1 0
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Thinking a lot about continue working on this mining game project.
#pixelart #indiedev #gamedev #gamemaker

1 year ago 10 2 2 0
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I made a 3D-Lighting System inside a 2D-Game Engine to make a 2D-Game in 3D but look like 2D. Makes sense, right?
#gamedev #indiedev #gamemaker #pixelart #gameboy

1 year ago 8 1 0 0