The main menu of my game โBefore and Afterโ
You can try out the game demo at the link below ๐ซก ๐
store.steampowered.com/app/3551540/...
#unity3d #gamedevelopment #gamedev #indiedev #design #mainmenu #shader #shadermagic #indiegame
(WIP) I made a simple shader for the main menu buttons. What do you think? ๐๐
You can try out the game demo at the link below ๐ซก ๐
store.steampowered.com/app/3551540/...
#unity3d #gamedevelopment #gamedev #indiedev #design #mainmenu #shader #shadermagic #indiegame
Elevate your VFX game with these mind-blowing shader tricks from Marcos Ivan Rebolloโessential knowledge for every tech and VFX artist aiming to push boundaries! #ShaderTricks #VFX #TechArt #GameDev #Unity #Blender #VisualEffects #ShaderMagic #ArtStation
I'm calling it the monolith but that's a work in progress #IndieDev #GameDev #Shaders #ShaderMagic
Testing animation for my terrain shader
#indiedev #gamedev #madewithunity #shadermagic
My custom terrain generation using SDFs in shadergraph #madewithunity #indiedev #gamedev #shadermagic
Morphing UI icons in shadergraph #gamedev #indiedev #shadermagic #UI #madewithunity
Reworked my UI-Shader, this is how it looked before:
bsky.app/profile/whal...
#gamedevs #indiedev #shadermagic #madewithunity
This time I am working on a shader (in shader graph) to deform an object based on my cells grid (yes its inspired by Townscaper)
Still some errors, it changes the rotation, but thats gonna be an easy fix. I hope๐
#gamedev #madewithunity #indiedev #shadermagic
๐ ECHO IV: Chaos.
Tangled roots of ancestry, writhing like ink through water.
#b3d #viewportonly #shadermagic
๐ ECHO III: Divinity.
A golden haloโalmost blasphemous on a demigod of the dead.
#b3d #geometrynodes #shadermagic #viewportonly #echoes
Vertical sweep transition based on the elevators going up or down.
I have got do work on something else now๐
But I might experiment with having the scenes slide vertically later. Like if they moved with the elevator.
#godotengine #madewithgodot #shadermagic #shaders #gamedev
The hair and lighting are really just deliciously good in Veilguard.
#DATV #DragonAge #VeilguardSpoilers #ShaderMagic
shader: color quantizing, mapping colors to a arbitrary color palette using different color models AND dithering, all at runtime (and no matter how bad I am implementing this, framerate is still over 900), and I can mix all these effects:
#indiedev #pixelart #gamemaker #solodev #shadermagic
๐ฅโฆ this is fine ๐ฅ๐
Testing out a new fire & smoke shader in Godot for #ProjectTycoon. Still tweaking, but itโs definitely bringing the heat! ๐จ๐ฅ
#GameDev #GodotEngine #IndieDev #ShaderMagic
There is a short but interesting article by Billy Basso on how he did rendering in #AnimalWell but the GIFs in the article are not available anymore. I digged them out of the internet archive, so I will post them here: blog.playstation.com/2022/07/20/h...
#gamedesign #pixelart #shadermagic
run cat run
(Sprites from OpenGameArt: minimalist sidescroll city sprites by Lanea Zimmerman, cat by Shepardskin)
#shaderdev #shadermagic #unity3d #indiegamedev #pixelart #gamedev #unityassets #retrographics
Snow shader from above.
It's a peaceful life. โ๏ธ
#threejs #gamedev #shadermagic
๐ Introducing the URP Ambient Occlusion Master
This package includes:
โ
GTAO
โ
HBAO
โ
HDAO
โ
SSAO
#Unity #URP #GameDev #Rendering #ShaderMagic #AmbientOcclusion
Asset Store: assetstore.unity.com/packages/vfx...
Showcase: youtu.be/-1TzlCNmRTE?...
Wormhole shader to distinguish screen clear blocks. #gamedev #indiegame #VFXFriday #screenshotsaturday #shadermagic
giphy.com/gifs/gamedev...