Advertisement · 728 × 90

Posts by Gregg

Hi! I’ve done so much reworking since then, yeah it’s very outdated. I’m trying to address more stuff before I declare a new good build, hopefully sometime soon!

2 days ago 1 0 0 0
Preview
NOMAD on Steam Weave and slide under waves of projectile hazards in this energetic movement shooter. Dispatch hordes of lost and otherworldly foes as you avenge the planet's demise. Creatively utilize flexible movem...

Wishlist!
store.steampowered.com/app/2408640/NOMAD/

2 days ago 1 0 0 0
Video

Fixed up the lasers that have been sitting around for too long now, and gave them static and lite tracking behaviors.
#gamedev #indiedev

2 days ago 8 4 2 0

Titanfall 2 goes much, much further with the idea - I made a much more solodev achievable version of it :)

1 week ago 1 0 0 0
Video

Gave my new Shift mechanic some SFX and visuals when activated!
#gamedev #indiedev

1 week ago 22 4 1 1
Video

Been working on iterating combat design. Some of that work can't be parsed here but it's slowly coming together more :)
#gamedev #indiedev

4 weeks ago 16 3 0 0
Post image

And yeah the setup got the treatment too :)

1 month ago 2 0 0 0
Post image

In honor of the blood moon eclipse, I made a lighting mode for my game!
#gamedev #indiedev

1 month ago 22 3 1 0
Video

Some enemies will shoot back, so the player can wear armor when needed to take an extra bullet or two.

Just mind the extra weight.
#gamedev #indiedev

2 months ago 11 3 0 0
Advertisement

I'm seriously so fucking exhausted with this Admin.

2 months ago 1 0 0 0

This one’s gonna need some time before it hits the big screen! I should really finish up the next Nomad build, been trying things and solving lingering issues for months. I actually gotta post a recent vid of that here it’s been too long.

Good luck with setup, hmu when you’re settled!

3 months ago 1 0 1 0

Thank you bro - I’m already feeling a lot of potential in it and a developed vision is forming. Pretty excited about it.

3 months ago 1 0 1 0
Video

Over the past week I’ve been resurrecting a game prototype from 2021. Really like how it’s coming out this time with how much I’ve learned.
#gamedev #indiedev

3 months ago 24 9 3 0

Check out the timestamp -- over 16 minutes of 15 second mini trailers so far! This is shaping up to be quite a showcase already!

If you submitted, check the submission page to see if your game is in there and let me know if it's not!

5 months ago 26 2 2 0
Video

Been iterating on making enemies populate and patrol ahead of you and attacking when you get closer; along with fixing enemy behavior oversights, it's a step up!
#ue5 #gamedev

5 months ago 15 2 0 0
Video

You can now hear some wind while you fling yourself around the world!
#ue5 #gamedev

5 months ago 15 3 0 0
Video

Projectile bursts now lead their aim better and start faster.
#ue5 #gamedev

8 months ago 17 4 0 0
Advertisement
Video

Portals have been a sweet addition to my game.
(Forerunnerx - Contempt)
#ue5 #gamedev

8 months ago 15 5 0 0

Haha, thanks!

8 months ago 1 0 0 0
Video

Finally fixed the viewmodel visual while grappling.
Wallruns and sliding got some needed attention too.
#ue5 #gamedev

8 months ago 13 3 1 0
Post image Post image
8 months ago 0 0 0 0
Video

Luckily the game aims for you a little bit
(Forerunnerx - Contempt) #ue5 #gamedev #indiedev

8 months ago 10 3 1 0
Video

Improved my aim nudging code a bit - basically bends bullets to help you hit targets if your aim is close enough, especially on wallruns!

It is adjustable per shot profile, and I've exaggerated the values a bit for this clip.
#gamedev #indiedev

9 months ago 12 3 0 0

Working on prepping a solid demo update!
bsky.app/profile/greg...

9 months ago 7 2 0 0
Video

Redoing tutorialization and adjusting systems accordingly. It'll probably change a bit more but - Triggers prompt to open a Tutorial window with a bit of information on mechanics in context.

The prompt can be ignored, but I might do a first-time force for new players.
#ue5 #gamedev #indiedev

9 months ago 22 6 0 0
Post image Post image Post image Post image

Feelin preeeetty pleased with how my game looks.
#ue5 #gamedev #indiedev

9 months ago 19 4 3 1
Post image

#ue5 #gamedev #indiedev

10 months ago 9 0 0 0
Advertisement

Thanks!

10 months ago 1 0 0 0

Sweet, great to hear that. I'll make a pass to make sure that lands in game too :)

10 months ago 1 0 0 0

Hell yeah, thank you so much :D

10 months ago 0 0 0 0