#devlog 5 | New totem system! Player can now stack totems on the platform, which grant passives.
First totem saves the player from death once
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Posts by zch 🦉Skydare
#devlog 4 | a new enemy. I've realized I need more enemies that actively deny area for the player, so here's a moth that makes life harder for the player :)
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#devlog 3 | refactored the walls! They went from being just a texture with a moving offset to actual blocks I can build the walls procedurally with.
I feel like it's finally starting to look like something.
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#devlog 2 | added a weapon and class system, and a few weapons to try it out
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I miss advance warfare :( Amazing work!
I've been working on a remake of a ludum dare entry for a couple months. I'll start posting progress logs to have a trace of its growth later on. Also, to keep myself accountable in some way
devlog 1 | refactored ledge-grabs to work more consistently.
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