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Posts by Joey

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charlotte yo @jimbobimb.bsky.social

3 weeks ago 4 0 0 0
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the elites don’t want you to know the key to rendering is copying everything and blurring it just a little bit

3 weeks ago 1 0 0 0
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known speed demon corbin carroll

#dbacks

1 month ago 1 0 0 0
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kuritate for @pasatempiocs.bsky.social

2 months ago 4 1 0 0
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goofing around with halftone. clip studio paint's options are okay, they could use some antialiasing

2 months ago 3 0 0 0
The player, rendered in uncomfortably gorgeous cel-shaded style, is crouched in an anticipation at the center of a bright disco floor, holding their weapon behind them. They are surrounded by a green zombie with arms outstretched, a blue spider with a gigantic eyeball, a yellow cloaked mage with an S-shaped pendant, a perfectly normal chest, a red slime, and a brown mole preparing to throw some sort of wrench. A blue mushroom glares down from atop a grassy pillar, and a red bird flies in from a distance. The moon illuminates the scene from above-- wait a sec, that's no moon! It's an enormous disco ball.

The player, rendered in uncomfortably gorgeous cel-shaded style, is crouched in an anticipation at the center of a bright disco floor, holding their weapon behind them. They are surrounded by a green zombie with arms outstretched, a blue spider with a gigantic eyeball, a yellow cloaked mage with an S-shaped pendant, a perfectly normal chest, a red slime, and a brown mole preparing to throw some sort of wrench. A blue mushroom glares down from atop a grassy pillar, and a red bird flies in from a distance. The moon illuminates the scene from above-- wait a sec, that's no moon! It's an enormous disco ball.

I am in awe. @provolonecinco.com absolutely knocked this out of the park. Tactus officially has key #art! I'm scrambling to get the Steam page through review, and trying to get this printed in time for #Magfest. Did you know Tactus will be at MAGFest 2026? Come find me at Indie Retro. :D

#indiedev

3 months ago 12 3 1 0

this art so rad

3 months ago 1 0 0 0
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sabrina (oc)

3 months ago 3 0 0 0
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82 days until opening day

3 months ago 4 0 0 0
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ford ranger

3 months ago 5 0 0 0
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lil trade with @shin-taku.bsky.social

6 months ago 2 0 0 0
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@pasatempiocs.bsky.social's Kaguya

(composite filter brought to you by @gumball2415.github.io's excellent python script)

6 months ago 4 1 0 0
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I've now signed the contract for the production of Super Sunny World 🌞 physical carts...

Things are starting to come together! #nesdev

7 months ago 69 10 3 0
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back on the n64 for a little while, small scene I can use to explore more 3D concepts

7 months ago 5 3 0 0

this that episode of curious george

7 months ago 0 0 0 0
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we are so back

7 months ago 9 2 0 0
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Finally getting to do some optimizations :)

Improved the engine to handle twice as many objects without slowdown. #NESdev

That's gonna come in handy for 4-player mode, which is especially taxing on the CPU...

9 months ago 50 7 1 1
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enjoy some crusted up hit detection as a treat

...will need to draw a new field!

#snesdev

9 months ago 7 2 0 0
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new sprite for this dude
#snesdev

9 months ago 8 0 0 0
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Dusting off the #SNES baseball engine. cleaned up the mess of code it once was and now I can add more stuff

hoping to get a little demo put together for the snesdev jam going on

9 months ago 11 5 0 0
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Just uploaded NEXXT 3.5 to itch.

This quick recording showcases a few of the new features, incl. metatile rosters, cycling, & clonestamp eraser.

Cycling through favourites, you won't need to move the mouse back & forth as much.
Also works on regular tiles & palettes.

frankengraphics.itch.io/nexxt

10 months ago 60 19 1 0
goldfish warning

goldfish warning

caution, trout

10 months ago 4 0 0 0
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I’m cooking behind the scenes I promise

10 months ago 5 0 0 0
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did not, in fact, fix my slice

11 months ago 0 0 0 0
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Fixed my slice at the golf course today and now it's a good day

11 months ago 1 0 1 0
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pitch types!

#n64 #lowpoly

11 months ago 2 0 0 0
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Almost up to par with where I left off with the SNES engine, just missing pitch types

#n64 #lowpoly

11 months ago 6 0 0 0
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put together a nice little field, complete with crusty nolan ryan. enjoy watching me struggle with the camera before it crashes and dies

#n64 #n64dev

1 year ago 6 2 0 0

so nice to see these in-engine!

1 year ago 2 0 0 0
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finished model! a little heavy on tris (1100-ish), but it works

1 year ago 5 1 0 0
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