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Posts by Phoenix D Steele

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3DS-styled environments for my action game Moulder, with a big focus on vertex coloring. Inspired by the Zelda remakes.

#Moulder #Godot #GodotEngine #gamedev #indiegame #indiegames #Pikmin #MonsterHunter #Soulslike #screenshotsaturday

3 days ago 195 41 6 0
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Sneak peek of first open area in Child of Ruin, the deep forest. Still need to make the fountain, but it's a massive piece and will probably take an entire day.

#godot #indiedev #gamedev

1 day ago 19 4 0 0
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Sneak peek of first open area in Child of Ruin, the deep forest. Still need to make the fountain, but it's a massive piece and will probably take an entire day.

#godot #indiedev #gamedev

1 day ago 19 4 0 0
Preview
Idylls of the Lunar Maria on Steam Idylls of the Lunar Maria is a charming "match-3 builder" roguelite adventure. Chat with rats, defeat demons.

Get amused with my idyllic creation, put it on your wishlist and prepare to buy, muahahaha

store.steampowered.com/app/1915430/...

#wishlistwednesday #gamedev #indiedev #gaming #videogames

1 year ago 18 2 3 0

This is the way.

2 days ago 0 0 0 0

Very niche! But very cool, I like it!

3 days ago 0 0 1 0
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Screenshots of today's stream, still making a lot of bulk pieces to place around the level later.

Follow for dev streams, and old games.

twitch.tv/trollgasm

#godot #indiedev #gamedev

3 days ago 15 2 0 0
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Screenshots of today's stream, still making a lot of bulk pieces to place around the level later.

Follow for dev streams, and old games.

twitch.tv/trollgasm

#godot #indiedev #gamedev

3 days ago 15 2 0 0
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Had to do it eventually, so I got palette swapping support working at the voxel-by-voxel level.

Cool side effect of this approach:
- The player can repaint terrain.
- Palette cycling animation is possible!
- Supports procedurally-generated terrain types, reusing textures.
#Godot #GameDev #ProcGen

1 week ago 155 18 4 0
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Does this website scrap the internet? I just reached out for a job post and they told it was over a year since they asked for that job position, and they didn't make the post.

1 week ago 0 0 1 0
a 3D tree asset on the left, with an arrow pointing to spritesheets on the right. The spritesheets contain 2 albedo sprites (front and side) and 2 normal sprites (also front and side).

a 3D tree asset on the left, with an arrow pointing to spritesheets on the right. The spritesheets contain 2 albedo sprites (front and side) and 2 normal sprites (also front and side).

Did you know you can set up a scene and render it to a texture without any nodes in #Godot, by directly using the RenderingServer? We automatically generate billboard sprites for meshes this way.

There's not much info about the RenderingServer online, so I wrote about it:
hexaquo.at/pages/using-...

1 week ago 239 43 3 1
The Mega Crit logo a heart and the Godot logo side by side

The Mega Crit logo a heart and the Godot logo side by side

We would like to thank @megacrit.com for another year of sponsorship. This time, upgrading to Corporate Platinum! We were supposed to post this earlier but we were all busy playing Slay the Spire 2 🫡

fund.godotengine.org

1 week ago 1107 116 8 6
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you can wear a pot

1 week ago 34 4 1 1
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Added flickering torches and barrels.

I don't really know where to go with this. I have ideas for visual stuff but idk what kinda game this could even be

#godot #godotengine #indiedev

1 week ago 341 29 28 0
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Forgotten Blood is a dark fantasy RPG focused on exploration and atmosphere.
The story isn’t told it’s discovered… through the world, items, and those who remain.
Every step hides something.

#indiedev #gamedev #indiegame #darkfantasy

1 week ago 17 6 1 0
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Absolutely VERY alpha version of a game I'm working on for the GameNameJam.

I bucked up and made a cutscene handler so I can rapidly iterate cutscenes since I got 12 days to pack a bunch of content into this spicy little comedic adventure.

#godot #gamedev #indiedev

2 weeks ago 13 2 0 0
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been working on this grappling hook for quite a while now, and I think it finally feels right #godot #godotengine #gamedev #indiegame

3 weeks ago 31 7 2 0
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I got a lot of neat stuff done with the battle system over the weekend.

I plan on fixing the fireballs next, but everything else is working well.

#indierpg #godot #gamedev

3 weeks ago 33 10 1 0
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Scope creep, scope creep. Made a whole pixel editor inside of my game so the players can paint their own little paintings! It's janky as hell, but hey, it works!

#pixelart #gamedev #indiegame #godot

3 weeks ago 195 34 7 0

AI reworks of video game soundtracks into new styles is absolutely stupid. I'm so over seeing them get any views or likes.

If you find support or like this stuff; you suck. Sorry not sorry.

3 weeks ago 1 0 0 0
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migrating some of my sandbox #shaders into main project, need to lock down some of the materials to be used and work on a little 'beautiful corner' environment styleguide this week.
One of my favorite shader creations, no textures,all procedural,maybe make it a bit more NPR #devlog #gamedev #godot

4 weeks ago 136 19 4 0
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All over the game world you can find figure tokens. If you spend them at a figure machine, you can unlock characters in the model viewer. It's just a fun extra I wanted to add. Collectibles never gate progression.

#godot #gamedev #indiedev

4 weeks ago 124 23 3 0
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Being able to slow down time in an area and kick your own projectiles allows for some fun combinations with the Time Vampire weapon.

Wishlist KOOK if you enjoy crazy, creative weapons: store.steampowered.com/app/2329690/...

#ScreenshotSaturday #RetroFPS

1 month ago 111 15 2 0
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Forgotten Blood is a solitary journey through ancient ruins and the remnants of a long-forgotten empire, where every step uncovers echoes of a lost past. #solodev #indiedev #gamedev

1 month ago 54 7 1 0

i made it! got the shadows to use the correct sprite angle according to the light source angle :D

#godot #gamedev

1 month ago 377 53 16 1
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Day 16 posting my weekly work until I can land a job.

Unshaded version of textured guard + some eye animations/changes.

I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE!

Check profile for full skill/project list. 🙏

#godot #indiedev #gamedev

1 month ago 14 4 0 0
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I got my math wrong on enemy spawns points 💀
#indiedev #godot

1 month ago 698 89 52 4
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Day 15 posting my weekly work until I can land a job.

Animations + Model of guard I did. Also technically alpha preview of model-viewer app I am making. lol

I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE!

Check profile for full skill/project list. 🙏

#godot #indiedev #gamedev

1 month ago 10 2 0 0
Video

Day 15 posting my weekly work until I can land a job.

Animations + Model of guard I did. Also technically alpha preview of model-viewer app I am making. lol

I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE!

Check profile for full skill/project list. 🙏

#godot #indiedev #gamedev

1 month ago 10 2 0 0
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Day 14 posting my weekly work until I can land a job.

Gamejam final look/version. Happy to finish this in 12 days, and how it turned out. Link in comments.

I am a Fullstack Godot Coder + 2D/3D Artist/Animator for HIRE!

Check profile for full skill/project list. 🙏

#godot #indiedev #gamedev

1 month ago 12 5 1 0