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Posts by SEGA-16

I didn't enjoy it as much as part 2, but the multi-generational storyline was pretty cool. The quest was great, and the music and visuals were excellent. My biggest gripe was that the battles were a step back from the previous games. I remember being disappointed at how plain they were.

1 hour ago 1 0 0 0

There is no faster creature upon this earth than students exiting a Zoom call once class ends.

22 hours ago 5 0 2 0
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Quick megadrive graphics test, drawing weird shapes using a distorted tilemap. (Yes, like Yoshi's island).
details in followup post.

4 days ago 122 39 2 0

I buy more Genesis games each year than I do PlayStation and Switch combined.

4 days ago 3 0 0 0

It's only worth it to me if they're going to release new games. If it's just another way to play existing AES titles, then I'll pass.

4 days ago 1 0 1 0
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In this translated interview from 1979, then-Sega Executive Vice President Hayao Nakayama discusses the company’s operations, bootleggers, and the recently-acquired Gremlin Industries. He also provides insight into Sega’s corporate composition, priorities, and sales.

www.sega-16.com/2026/04/clas...

5 days ago 13 2 0 0
A promotional image for Sega-16's retrospective on Landstalker, coming April 27. The image is an official piece by Yoshitaka Tamaki and features the hero, Nigel, on a floating rock as he battles enemies with his flaming sword.

A promotional image for Sega-16's retrospective on Landstalker, coming April 27. The image is an official piece by Yoshitaka Tamaki and features the hero, Nigel, on a floating rock as he battles enemies with his flaming sword.

Coming April 27: The third chapter in our exhaustive look at the early days of Climax and its games. We'll be examining Landstalker, the revolutionary action/RPG that used an innovative engine to give its world a sense of 3D. We look at everything from the game's conception to release and legacy!

5 days ago 10 1 0 0
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Sega Genesis For Christmas in 1993
Sega Genesis For Christmas in 1993 YouTube video by This Week In Gaming

So many awesome stories here! Great to see the Christmas Sega love.

www.youtube.com/watch?v=D9BO...

1 week ago 4 1 0 0
Punch-Out!! (Prototype) - Glass Joe [0:39.25] (Audio Faithfully Restored!!)
Punch-Out!! (Prototype) - Glass Joe [0:39.25] (Audio Faithfully Restored!!) YouTube video by zallard1

I did a speedrun of Glass Joe on the newly discovered prototype of Punch Out! It doesn't play any audio though, so I ended up doing a complete restoration of the audio using very advanced tech.

Please hear the tech you won't regret the tech.

www.youtube.com/watch?v=C9Fj...

1 week ago 446 199 21 9
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Creator of Sonic the Hedgehog presents his story at Fresno State The original Sonic the Hedgehog level designer, Hirokazu Yasuhara, came to Fresno State on Feb. 20 to talk about how he first got into the gaming industry, how to design video game levels to be enjoyable to the player and the creation of Sonic the Hedgehog. Lori Clune, a history professor at Fresno State, and...

"(Hirokazu) Yasuhara talked about the long hours he worked at Sega, which were sometimes up to 18 hours a day, during the process of Sonic’s creation."
fscollegian.com/2026/02/crea...

1 week ago 55 27 0 0
Title screen in space with a round ball weapon type object at the centre.

Title screen in space with a round ball weapon type object at the centre.

Gameplay of the player ship flying above an enemy station in space.

Gameplay of the player ship flying above an enemy station in space.

Gameplay of the player ship flying above an icy landscape.

Gameplay of the player ship flying above an icy landscape.

Gameplay of the player ship flying above a large asteroid surface attacking 3 enemy silos.

Gameplay of the player ship flying above a large asteroid surface attacking 3 enemy silos.

Razing Core is a shoot 'em up in development for SEGA Master System/Mark III.

I plan to release it this year on itch digitally with a physical version to follow.

#homebrew

1 month ago 123 50 4 3

What's the Sega book?

1 week ago 0 0 1 0
1 week ago 1072 380 7 2

Whoops! Sorry about that. Deleted and reposted.

1 week ago 1 0 1 0
An image of the space background from the Sega CD bios screen, with the Moon on the left and the Earth on the right.

An image of the space background from the Sega CD bios screen, with the Moon on the left and the Earth on the right.

Stunning new imagery from the Artemis II!

1 week ago 151 38 2 0

A beep21 interview has a photo of Sega-Chan with staff, and it reached shoulder height with most of them. I can't repost the image, but the dang thing was big.

1 week ago 3 0 0 0
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New Sega Genesis Endings www.vgmuseum.com/end/genesis

Dahna: Megami Tanjou
Fatal Fury
Hellfire(Japanese ver.)
Marble Madness (Japanese ver.)
Street Fighter II' Special Champion Edition

Thanks to Cavery210.

1 week ago 14 2 1 0
Preview
Save the Games: A Digital Preservation Symposium - The Strong National Museum of Play

My presentation proposal for this year's Save the Games symposium was accepted! I'll be discussing the challenges of documenting Sega's legacy through oral history. I hope to see you there!

www.museumofplay.org/save-the-gam...

1 week ago 11 4 0 0

I will be there!

1 week ago 1 0 0 0
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Move over, Chun-Li. Pro wrestler "Smiley" Kylie Rae is a special guest star in our new fighting game GO FOR IT!

2 weeks ago 19 3 0 0
Yoshihisa Kishimoto at an arcade next to Renegade machine with kids playing

Yoshihisa Kishimoto at an arcade next to Renegade machine with kids playing

The Road Avenger car in the intro to Double Dragon

The Road Avenger car in the intro to Double Dragon

RIP Yoshihisa Kishimoto, not only did he create some of the most influential beat em ups of all time, but he also designed/directed Road Avenger(Road Blaster) and Cobra Command aka Thunder Storm (1984), two of the best FMV games ever.

2 weeks ago 134 51 3 5

Sakura Wars is refreshingly... weird! It's such an odd mixture of dating sim and strategy combat that somehow works. I'm loving it so far. I think a review will come from my playthrough, and I do also have a ton of interviews and articles for a "Behind the Design" piece. I think those will be next.

2 weeks ago 0 0 0 0

Sakura Wars is refreshingly... weird! It's such an odd mixture of dating sim and strategy combat that somehow works. I'm loving it so far. I think a review will come from my playthrough, and I do also have a ton of interviews and articles for a "Behind the Design" piece. I think those will be next.

2 weeks ago 10 0 0 0

DD was a huge thing for me back in the day. I played it and its sequel religiously in the arcade, and it will always be one of my all-time favorites. R.I.P. to a true arcade legend. His departure simply means there will be awesome beat-'em-ups waiting for us in heaven.

2 weeks ago 10 1 0 0
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I wish I could do more, but I hope it helps! I hope you reach your goal soon!

2 weeks ago 4 0 0 0
The title screen of the Master System classic, Choplifter, that shows the helicopter flying under the logo. A group of rescued hostages cheer in front of it.

The title screen of the Master System classic, Choplifter, that shows the helicopter flying under the logo. A group of rescued hostages cheer in front of it.

Though short and often brutally hard, Choplifter is really fun while it lasts and is an excellent refinement of the PC classic. If you’re looking for some shooting action, then this is one game you definitely need to try out. Grab a controller and GET TO DE CHOPPA!

www.sega-16.com/2026/04/chop...

2 weeks ago 9 2 0 0

My hope is that the SuperStation One will solve this issue for me, but I almost did buy a Satiator.

2 weeks ago 0 0 0 0

Ymir was easy to set up and loaded fine. I had to start over, but I made it to ep. 2 without issue.

2 weeks ago 2 0 0 0

Ymir seems easy enough to get up and running. Let's see how it works. Thanks!

2 weeks ago 1 0 1 0

I would like not to, but I'd like to know which other emulator is more reliable.

2 weeks ago 0 0 2 0